Player Matchup

Zeus
Zeus
CELLY SEP
Zeus
Level 36
God Stats
30W - 26L
1,519 SR
Queue Stats
74W - 45L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
DiegonTSS
Cthulhu
Level 27
God Stats
11W - 3L
1,729 SR
Queue Stats
131W - 89L
1,416 Elo+
Party 1
Fafnir
Fafnir
Heart on Ice
Fafnir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,374 Elo+
Solo
Danzaburou
Danzaburou
SunEater6002
Danzaburou
Level 18
God Stats
15W - 19L
1,389 SR
Queue Stats
17W - 25L
1,311 Elo+
Solo
Cernunnos
Cernunnos
XCouthEel27147X
Cernunnos
Level 27
God Stats
3W - 1L
1,745 SR
Queue Stats
205W - 131L
1,679 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,483 Elo+

VS

Team Averages
Level 26
1,617 SR
1,458 Elo+
Set
Set
Aphraxd
Set
Level 27
God Stats
16W - 18L
1,711 SR
Queue Stats
148W - 145L
1,613 Elo+
Party 2
Thor
Thor
K AN E9161
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,158 Elo+
Solo
Zhong Kui
Zhong Kui
STUBBS-THE-BEAST
Zhong Kui
Level 29
God Stats
7W - 10L
1,655 SR
Queue Stats
185W - 168L
1,633 Elo+
Party 2
Neith
Neith
TME-I
Neith
Level 26
God Stats
6W - 12L
1,463 SR
Queue Stats
150W - 218L
1,238 Elo+
Solo
Mulan
Mulan
TohZhenn
Mulan
Level 29
God Stats
3W - 2L
1,754 SR
Queue Stats
192W - 182L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
13 / 1 / 1
7,672
697
8,579
3,379
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DiegonTSS
Cthulhu
10
1 / 0 / 2
6,070
552
1,818
5,796
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
10
4 / 1 / 4
6,459
587
3,988
5,634
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SunEater6002
Danzaburou
9
0 / 3 / 2
5,751
523
613
5,410
1,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
XCouthEel27147X
Cernunnos
11
3 / 1 / 1
6,400
582
3,054
5,201
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 2 / 1
5,759
524
2,348
5,251
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 10 / 1
4,030
366
534
7,308
2,421
Zhong Kui
8
2 / 1 / 2
5,509
501
3,093
3,828
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TME-I
Neith
5
0 / 5 / 0
4,014
365
1,592
4,931
1,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
TohZhenn
Mulan
9
1 / 3 / 1
5,054
459
3,681
6,617
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
21
Kills
5
6
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
2
2
1
1.25
W
Zeus
13
1
1
13.5
W
Cthulhu
DiegonTSS
Cthulhu
1
0
2
2
W
Fafnir
4
1
4
6
L
0
10
1
0.05
L
Zhong Kui
2
1
2
3
W
Danzaburou
SunEater6002
Danzaburou
0
3
2
0.33
L
Neith
TME-I
Neith
0
5
0
0
L
Mulan
TohZhenn
Mulan
1
3
1
0.5
W
Cernunnos
XCouthEel27147X
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
11,248
25,420
Taken
27,935
11,719
Mitigated
11,985
8,767
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,348
864
0
1,783
5,251
1,814
0
1,273
3,978
0
24,380
W
Zeus
8,579
1,751
0
1,345
3,379
896
0
681
2,567
29,015
0
W
Cthulhu
DiegonTSS
Cthulhu
1,818
232
166
2,334
5,796
3,315
482
793
4,910
15,420
0
W
Fafnir
3,988
1,383
0
2,634
5,634
4,495
87
863
4,634
26,802
0
L
534
353
0
0
7,308
2,421
0
5,726
1,582
0
2,327
L
Zhong Kui
3,093
338
0
1,162
3,828
2,274
0
1,779
2,049
17,198
0
W
Danzaburou
SunEater6002
Danzaburou
613
171
0
926
5,410
1,475
448
189
5,179
0
27,608
L
Neith
TME-I
Neith
1,592
691
0
879
4,931
1,385
0
3,030
1,901
0
13,205
L
Mulan
TohZhenn
Mulan
3,681
528
0
1,843
6,617
4,091
0
2,577
4,040
0
19,049
W
Cernunnos
XCouthEel27147X
Cernunnos
3,054
1,727
0
1,362
5,201
1,538
2,854
331
4,668
0
39,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
24,366
285
Minions Killed
154
0
Camps Cleared
0
930,060
Distance Traveled
851,269
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,759
524
45
4
0
213,982
1
W
Zeus
7,672
697
58
5
0
200,119
0
W
Cthulhu
6,070
552
29
3
0
193,521
3
W
Fafnir
6,459
587
47
4
0
178,382
2
L
Thor
4,030
366
0
0
0
139,347
1
L
Zhong Kui
5,509
501
41
4
0
178,426
1
W
Danzaburou
5,751
523
70
6
0
193,875
0
L
Neith
4,014
365
28
3
0
141,620
0
L
Mulan
5,054
459
40
4
0
177,894
0
W
Cernunnos
6,400
582
81
7
0
164,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role