Player Matchup

Kumbhakarna
Kumbhakarna
CoenzymeA
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,547 Elo+
Party 3
Sol
Sol
GOBkilled
Sol
Level 26
God Stats
10W - 8L
1,539 SR
Queue Stats
10W - 9L
1,208 Elo+
Party 2
Fafnir
Fafnir
HoppelHase3000
Fafnir
Level 28
God Stats
3W - 3L
1,446 SR
Queue Stats
176W - 227L
1,282 Elo+
Solo
Cupid
Cupid
ImColourBlind
Cupid
Level 27
God Stats
7W - 0L
1,624 SR
Queue Stats
76W - 70L
1,452 Elo+
Party 3
Nemesis
Nemesis
ValGy
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,208 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,340 Elo+

VS

Team Averages
Level 15
1,580 SR
1,332 Elo+
Rama
Rama
Xevandius
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Solo
Geb
Geb
derschachmatt
Geb
Level 25
God Stats
3W - 2L
1,708 SR
Queue Stats
55W - 47L
1,448 Elo+
Solo
Nemesis
Nemesis
lolik228proizi
Nemesis
Level 3
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Ymir
Ymir
paradox002
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Hades
Hades
ssaa
Hades
Level 29
God Stats
5W - 2L
1,974 SR
Queue Stats
108W - 99L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CoenzymeA
Kumbhakarna
9
2 / 1 / 9
6,019
547
4,970
7,783
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
12 / 0 / 0
8,185
744
11,075
4,723
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 0
4,913
447
2,358
6,671
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 0 / 2
6,973
634
9,765
5,585
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ValGy
Nemesis
9
0 / 4 / 3
5,754
523
3,170
6,306
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 3 / 0
5,494
499
3,531
5,953
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 1
4,505
410
4,683
10,502
7,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
5,303
482
861
8,606
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,804
437
2,485
10,033
3,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
ssaa
Hades
13
9 / 1 / 0
7,737
703
7,030
8,051
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
10
10
Deaths
23
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CoenzymeA
Kumbhakarna
2
1
9
6.5
W
12
0
0
12
W
0
5
0
0
W
9
0
2
10
W
Nemesis
ValGy
Nemesis
0
4
3
0.38
L
Rama
1
3
0
0.33
L
0
7
1
0.07
L
0
7
0
0
L
0
5
1
0.1
L
Hades
ssaa
Hades
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
18,590
31,068
Taken
43,145
15,568
Mitigated
19,576
9,025
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CoenzymeA
Kumbhakarna
4,970
1,113
0
550
7,783
3,914
50
3,416
4,367
16,200
0
W
11,075
4,143
0
2,392
4,723
1,375
2,095
2,014
2,709
39,229
0
W
2,358
952
0
1,331
6,671
6,126
0
3,875
2,796
11,497
0
W
9,765
5,664
772
2,601
5,585
1,808
764
2,340
3,245
0
41,751
W
Nemesis
ValGy
Nemesis
3,170
1,298
0
1,379
6,306
2,345
0
2,619
3,687
0
28,500
L
Rama
3,531
2,517
0
1,057
5,953
1,945
604
740
5,213
0
21,727
L
4,683
1,174
121
836
10,502
7,570
0
3,680
6,822
11,151
0
L
861
430
0
881
8,606
2,491
911
4,273
4,020
0
18,329
L
2,485
803
0
150
10,033
3,299
52
6,293
3,319
8,353
0
L
Hades
ssaa
Hades
7,030
1,875
81
5,305
8,051
4,271
1,092
2,643
5,368
40,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
27,843
237
Minions Killed
206
0
Camps Cleared
0
1,000,638
Distance Traveled
998,851
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,019
547
20
2
0
206,052
2
W
Sol
8,185
744
78
7
0
188,305
1
W
Fafnir
4,913
447
21
2
0
143,234
0
W
Cupid
6,973
634
66
6
0
201,151
3
W
Nemesis
5,754
523
52
5
0
261,896
2
L
Rama
5,494
499
35
3
0
191,806
3
L
Geb
4,505
410
18
2
0
206,386
1
L
Nemesis
5,303
482
44
4
0
236,056
0
L
Ymir
4,804
437
15
1
0
184,238
1
L
Hades
7,737
703
94
9
0
180,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role