Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FrankieVIII
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,656 Elo+
Solo
Hun Batz
Hun Batz
STRYTER56765
Hun Batz
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 289L
1,711 Elo+
Solo
Sylvanus
Sylvanus
ShadowWolf-N
Sylvanus
Level 146
God Stats
7W - 6L
1,781 SR
Queue Stats
525W - 457L
1,521 Elo+
Solo
Hel
Hel
Shadow_Raven_17
Hel
Level 125
God Stats
1W - 1L
1,486 SR
Queue Stats
78W - 66L
1,646 Elo+
Solo
Team Averages
Level 143
1,553 SR
1,607 Elo+

VS

Team Averages
Level 134
1,565 SR
1,611 Elo+
Ravana
Ravana
Billybot_Thunder
Ravana
Level 106
God Stats
4W - 7L
1,801 SR
Queue Stats
244W - 239L
1,580 Elo+
Solo
Ullr
Ullr
DeRob09
Ullr
Level 131
God Stats
24W - 22L
1,573 SR
Queue Stats
708W - 512L
1,591 Elo+
Party 1
Freya
Freya
PAC3YMATTCOLU
Freya
Level 145
God Stats
8W - 7L
1,605 SR
Queue Stats
567W - 468L
1,650 Elo+
Party 1
Yemoja
Yemoja
TheSpaceBadger
Yemoja
Level 160
God Stats
1W - 9L
1,273 SR
Queue Stats
704W - 628L
1,614 Elo+
Solo
Janus
Janus
The_DisCrete1
Janus
Level 128
God Stats
1W - 2L
1,570 SR
Queue Stats
256W - 244L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 1 / 3
7,843
560
5,254
9,591
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 4
9,178
656
11,243
8,712
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
STRYTER56765
Hun Batz
13
6 / 4 / 2
8,209
586
7,403
10,032
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ShadowWolf-N
Sylvanus
12
1 / 0 / 8
6,997
500
6,066
9,405
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 3 / 4
7,534
538
6,265
8,231
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,209
515
5,261
9,444
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
DeRob09
Ullr
14
1 / 2 / 2
7,521
537
5,127
8,384
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 0
6,052
432
1,282
9,379
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 2
6,177
441
7,510
11,396
6,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 5
6,993
500
7,809
7,515
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
8
8
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
3
1.5
L
2
3
4
1.33
L
Ullr
DeRob09
Ullr
1
2
2
1
W
8
0
4
10
L
0
6
0
0
W
Hun Batz
STRYTER56765
Hun Batz
6
4
2
1.75
W
Sylvanus
ShadowWolf-N
Sylvanus
1
0
8
5
W
3
3
4
1.67
L
2
3
2
1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
26,989
45,971
Taken
46,118
20,524
Mitigated
17,108
23,868
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,254
2,583
0
3,821
9,591
2,618
328
1,311
8,280
0
58,833
L
5,261
1,164
0
1,093
9,444
3,067
0
746
8,648
0
47,564
L
Ullr
DeRob09
Ullr
5,127
2,059
0
1,130
8,384
2,560
0
1,820
6,514
0
47,014
W
11,243
1,795
0
4,637
8,712
6,433
0
1,328
7,384
58
57,416
L
1,282
506
0
1,610
9,379
2,809
0
0
8,662
25,777
0
W
Hun Batz
STRYTER56765
Hun Batz
7,403
2,722
0
2,282
10,032
3,179
0
3,627
6,405
0
44,224
W
Sylvanus
ShadowWolf-N
Sylvanus
6,066
1,091
1,540
3,779
9,405
5,281
331
5,899
3,506
24,362
0
W
6,265
351
4,224
3,585
8,231
3,013
104
4,436
3,795
39,859
0
L
7,510
786
569
2,921
11,396
6,983
0
5,651
5,646
25,323
0
L
7,809
550
0
982
7,515
1,689
0
4,172
3,296
32,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
33,952
444
Minions Killed
357
0
Camps Cleared
0
1,402,589
Distance Traveled
1,296,601
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,843
560
108
8
0
265,803
4
L
Ravana
7,209
515
75
5
0
296,997
5
L
Ullr
7,521
537
100
7
0
259,611
2
W
Chaac
9,178
656
125
9
0
289,903
2
L
Freya
6,052
432
57
4
0
198,883
2
W
Hun Batz
8,209
586
82
6
0
292,617
3
W
Sylvanus
6,997
500
42
3
0
261,731
12
W
Hel
7,534
538
87
6
0
292,535
0
L
Yemoja
6,177
441
45
3
0
269,439
5
L
Janus
6,993
500
80
6
0
271,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role