Player Matchup

Nox
Nox
PabIoVittar
Nox
Level 17
God Stats
3W - 1L
1,788 SR
Queue Stats
33W - 38L
1,409 Elo+
Solo
Nike
Nike
aquile2016
Nike
Level 26
God Stats
8W - 5L
1,764 SR
Queue Stats
43W - 61L
1,450 Elo+
Party 2
Fenrir
Fenrir
slhn
Fenrir
Level 22
God Stats
1W - 3L
1,344 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 2
Team Averages
Level 22
1,632 SR
1,379 Elo+

VS

Team Averages
Level 50
1,392 SR
1,178 Elo+
Ne Zha
Ne Zha
Dekolinha
Ne Zha
Level 5
God Stats
0W - 3L
1,313 SR
Queue Stats
1W - 10L
1,003 Elo+
Party 1
Geb
Geb
DrakoTempest
Geb
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 7L
1,031 Elo+
Party 1
Chang'e
Chang'e
tiagothecgo
Chang'e
Level 138
God Stats
23W - 18L
1,550 SR
Queue Stats
353W - 420L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 14
10,825
773
13,653
7,954
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 10
11,002
786
10,756
13,570
8,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
slhn
Fenrir
15
8 / 3 / 12
10,732
767
11,387
10,501
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dekolinha
Ne Zha
11
1 / 8 / 2
8,380
599
8,632
14,081
7,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 3
8,927
638
3,219
12,686
8,644
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
tiagothecgo
Chang'e
13
3 / 7 / 2
10,030
716
8,731
16,991
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
5
6
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dekolinha
Ne Zha
1
8
2
0.25
L
1
7
3
0.36
W
7
1
14
14
W
7
2
10
6
W
Fenrir
slhn
Fenrir
8
3
12
4.67
L
Chang'e
tiagothecgo
Chang'e
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
20,582
32,025
Taken
43,758
15,565
Mitigated
21,379
5,102
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dekolinha
Ne Zha
8,632
1,859
0
550
14,081
7,818
0
3,767
10,314
0
22,912
L
3,219
299
0
0
12,686
8,644
0
5,786
6,900
10,115
0
W
13,653
643
0
1,578
7,954
2,918
1,602
4,175
3,779
38,485
0
W
10,756
1,812
0
370
13,570
8,009
408
3,403
9,476
0
31,597
W
Fenrir
slhn
Fenrir
11,387
3,731
0
3,154
10,501
4,638
124
4,958
5,543
0
36,165
L
Chang'e
tiagothecgo
Chang'e
8,731
798
1,755
6,346
16,991
4,917
100
4,623
12,368
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
27,337
146
Minions Killed
87
9
Camps Cleared
3
790,124
Distance Traveled
636,009
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,380
599
27
2
0
198,680
4
L
Geb
8,927
638
9
1
0
229,543
0
W
Nox
10,825
773
61
4
4
271,872
1
W
Nike
11,002
786
33
2
1
248,856
0
W
Fenrir
10,732
767
52
4
4
269,396
6
L
Chang'e
10,030
716
51
4
3
207,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role