Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ekrf-
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,255 Elo+
Party 1
Hachiman
Hachiman
freewin0
Hachiman
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
103W - 50L
1,718 Elo+
Solo
Athena
Athena
illPi-
Athena
Level 15
God Stats
2W - 0L
1,718 SR
Queue Stats
10W - 20L
1,230 Elo+
Party 1
Bellona
Bellona
zClavv_
Bellona
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
12W - 27L
1,205 Elo+
Party 1
Team Averages
Level 30
1,507 SR
1,382 Elo+

VS

Team Averages
Level 15
1,454 SR
1,552 Elo+
Neith
Neith
Ando_Hot69
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,761 Elo+
Solo
Jormungandr
Jormungandr
GEIMEO ALEX
Jormungandr
Level 29
God Stats
5W - 11L
1,442 SR
Queue Stats
95W - 95L
1,399 Elo+
Solo
Olorun
Olorun
Lorislamelo
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,832 Elo+
Solo
Sol
Sol
MONKEY__Leon
Sol
Level 29
God Stats
15W - 17L
1,304 SR
Queue Stats
164W - 195L
1,355 Elo+
Solo
Danzaburou
Danzaburou
S_Y_N_T_I
Danzaburou
Level 7
God Stats
10W - 9L
1,522 SR
Queue Stats
99W - 86L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 5 / 11
9,372
521
7,606
13,472
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
ekrf-
Hel
12
1 / 7 / 4
7,429
413
4,488
9,490
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
freewin0
Hachiman
19
24 / 0 / 4
12,283
682
29,295
20,107
8,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
illPi-
Athena
12
1 / 1 / 7
8,098
450
2,610
11,824
9,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
zClavv_
Bellona
13
2 / 1 / 4
8,532
474
3,491
9,354
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 8 / 1
8,530
474
9,470
12,827
4,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
GEIMEO ALEX
Jormungandr
12
2 / 7 / 0
7,471
415
7,855
12,496
9,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
3 / 5 / 3
7,331
407
8,313
11,541
3,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 5 / 4
7,447
414
6,663
11,514
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
S_Y_N_T_I
Danzaburou
10
1 / 7 / 6
7,452
414
5,376
11,723
3,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
32
Kills
14
14
Deaths
32
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
5
11
1.9
L
Neith
4
8
1
0.56
L
Jormungandr
GEIMEO ALEX
Jormungandr
2
7
0
0.29
L
Olorun
3
5
3
0.9
L
4
5
4
1.2
L
Danzaburou
S_Y_N_T_I
Danzaburou
1
7
6
0.57
W
Hel
ekrf-
Hel
1
7
4
0.43
W
Hachiman
freewin0
Hachiman
24
0
4
26
W
Athena
illPi-
Athena
1
1
7
4.5
W
Bellona
zClavv_
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
37,677
64,247
Taken
60,101
32,380
Mitigated
24,855
33,984
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,606
1,735
646
10,663
13,472
5,938
496
3,995
9,477
0
50,077
L
Neith
9,470
4,395
0
2,658
12,827
4,756
580
506
12,321
0
52,179
L
Jormungandr
GEIMEO ALEX
Jormungandr
7,855
1,723
0
980
12,496
9,343
312
2,022
10,474
37,964
0
L
Olorun
8,313
3,510
128
2,658
11,541
3,813
987
1,681
9,860
26,530
0
L
6,663
2,252
40
2,624
11,514
3,250
3,015
1,885
9,629
28,021
0
L
Danzaburou
S_Y_N_T_I
Danzaburou
5,376
2,389
0
1,560
11,723
3,693
234
1,004
10,719
0
29,293
W
Hel
ekrf-
Hel
4,488
267
759
1,975
9,490
3,056
778
5,593
3,897
20,874
0
W
Hachiman
freewin0
Hachiman
29,295
17,133
0
15,395
20,107
8,160
438
7,369
12,738
0
113,121
W
Athena
illPi-
Athena
2,610
452
0
1,997
11,824
9,334
304
5,084
6,740
21,204
0
W
Bellona
zClavv_
Bellona
3,491
636
25
2,524
9,354
5,892
1,478
936
8,418
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
38,231
383
Minions Killed
290
0
Camps Cleared
0
1,680,034
Distance Traveled
1,453,438
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,372
521
76
4
0
410,586
0
L
Neith
8,530
474
87
5
0
301,897
1
L
Jormungandr
7,471
415
55
3
0
308,031
0
L
Olorun
7,331
407
40
2
0
300,776
0
L
Sol
7,447
414
44
2
0
249,922
1
L
Danzaburou
7,452
414
64
4
0
292,812
1
W
Hel
7,429
413
37
2
0
263,204
0
W
Hachiman
12,283
682
158
9
0
358,729
5
W
Athena
8,098
450
40
2
0
345,981
0
W
Bellona
8,532
474
72
4
0
301,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role