Player Matchup

Janus
Janus
BootyBanger5000
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,456 Elo+
Party 2
Rama
Rama
Dystrophn
Rama
Level 65
God Stats
1W - 1L
1,701 SR
Queue Stats
119W - 147L
1,482 Elo+
Party 2
Serqet
Serqet
KarthikNotRich
Serqet
Level 65
God Stats
4W - 7L
1,492 SR
Queue Stats
286W - 314L
1,468 Elo+
Solo
Sobek
Sobek
Relekath
Sobek
Level 49
God Stats
30W - 18L
1,544 SR
Queue Stats
167W - 197L
1,420 Elo+
Solo
Bellona
Bellona
Stoney1Kenobi
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,403 Elo+
Party 2
Team Averages
Level 60
1,547 SR
1,446 Elo+

VS

Team Averages
Level 82
1,490 SR
1,424 Elo+
Hades
Hades
OLD77792
Hades
Level 26
God Stats
16W - 20L
1,431 SR
Queue Stats
25W - 38L
1,406 Elo+
Party 3
Arachne
Arachne
PISCOGRIZ
Arachne
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 272L
1,307 Elo+
Party 3
Sylvanus
Sylvanus
PrimaryPadma
Sylvanus
Level 139
God Stats
2W - 1L
1,565 SR
Queue Stats
54W - 52L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
SmokeGas
Cernunnos
Level 48
God Stats
3W - 4L
1,290 SR
Queue Stats
150W - 237L
1,342 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ViaIntake
Morgan Le Fay
Level 148
God Stats
12W - 8L
1,662 SR
Queue Stats
90W - 90L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,600
460
3,922
5,556
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
0 / 2 / 0
4,379
438
2,538
5,162
1,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 0
5,447
545
2,096
6,516
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Relekath
Sobek
7
0 / 1 / 0
4,663
466
2,272
6,229
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
9
0 / 4 / 1
4,800
480
1,139
6,526
4,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
OLD77792
Hades
11
5 / 0 / 2
6,545
655
5,643
5,944
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
PISCOGRIZ
Arachne
10
3 / 1 / 2
6,017
602
2,926
6,072
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PrimaryPadma
Sylvanus
7
0 / 0 / 4
4,901
490
2,213
4,674
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SmokeGas
Cernunnos
10
2 / 0 / 2
5,696
570
3,579
4,749
1,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ViaIntake
Morgan Le Fay
11
3 / 0 / 1
6,560
656
4,137
4,417
2,301
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Rama
0
2
0
0
L
0
2
0
0
W
Hades
OLD77792
Hades
5
0
2
6
W
Arachne
PISCOGRIZ
Arachne
3
1
2
4
W
Sylvanus
PrimaryPadma
Sylvanus
0
0
4
2
L
Sobek
Relekath
Sobek
0
1
0
0
W
Cernunnos
SmokeGas
Cernunnos
2
0
2
3
L
Bellona
0
4
1
0.13
W
Morgan Le Fay
ViaIntake
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,967
Damage
18,498
29,989
Taken
25,856
12,895
Mitigated
11,608
7,682
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,922
48
0
1,214
5,556
1,669
70
3,700
1,856
27,906
0
L
Rama
2,538
2,016
0
1,235
5,162
1,019
0
1,507
3,655
0
23,460
L
2,096
788
0
1,317
6,516
2,551
0
1,513
5,003
0
37,710
W
Hades
OLD77792
Hades
5,643
295
0
3,596
5,944
2,790
616
3,118
2,643
31,009
0
W
Arachne
PISCOGRIZ
Arachne
2,926
1,697
0
3,023
6,072
2,186
0
533
5,365
0
24,550
W
Sylvanus
PrimaryPadma
Sylvanus
2,213
796
654
1,180
4,674
2,884
26
1,472
3,202
12,051
0
L
Sobek
Relekath
Sobek
2,272
335
0
2,508
6,229
2,922
0
1,136
5,093
10,613
0
W
Cernunnos
SmokeGas
Cernunnos
3,579
2,241
237
2,409
4,749
1,447
0
1,335
3,414
0
29,273
L
Bellona
1,139
388
0
1,408
6,526
4,734
0
4,137
2,389
0
16,660
W
Morgan Le Fay
ViaIntake
Morgan Le Fay
4,137
636
0
2,030
4,417
2,301
803
0
4,417
35,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
29,719
232
Minions Killed
271
0
Camps Cleared
0
888,741
Distance Traveled
923,758
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,600
460
40
4
0
166,065
3
L
Rama
4,379
438
58
6
0
169,869
1
L
Serqet
5,447
545
82
8
0
193,723
6
W
Hades
6,545
655
74
7
0
178,439
2
W
Arachne
6,017
602
49
5
0
210,062
1
W
Sylvanus
4,901
490
13
1
0
178,331
0
L
Sobek
4,663
466
15
2
0
182,862
3
W
Cernunnos
5,696
570
61
6
0
176,233
1
L
Bellona
4,800
480
37
4
0
176,222
1
W
Morgan Le Fay
6,560
656
74
7
0
180,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role