Player Matchup

Artemis
Artemis
HeadlessMistress
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TTVtheorymandann
Cthulhu
Level 24
God Stats
5W - 13L
1,337 SR
Queue Stats
7W - 18L
1,333 Elo+
Party 2
He Bo
He Bo
zDIVBLOz
He Bo
Level 146
God Stats
2W - 2L
1,680 SR
Queue Stats
140W - 150L
1,472 Elo+
Solo
Team Averages
Level 58
1,505 SR
1,435 Elo+

VS

Team Averages
Level 116
1,412 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
blackwizard343
Hou Yi
Level 107
God Stats
6W - 13L
1,226 SR
Queue Stats
319W - 366L
1,463 Elo+
Party 1
Tyr
Tyr
golfiuchiha
Tyr
Level 151
God Stats
7W - 10L
1,508 SR
Queue Stats
207W - 219L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
5,975
598
3,775
8,251
2,204
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 2
7,132
713
5,723
16,692
6,312
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
zDIVBLOz
He Bo
10
3 / 8 / 2
7,725
773
3,791
8,915
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 11
8,324
832
9,790
7,355
2,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 10
7,654
765
9,097
5,903
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
13 / 3 / 8
9,640
964
8,713
8,555
6,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
23
23
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
11
11.5
L
0
9
1
0.06
L
2
6
2
0.5
W
4
2
10
4.5
W
13
3
8
5.67
L
He Bo
zDIVBLOz
He Bo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
27,600
33,858
Taken
21,813
10,913
Mitigated
11,442
3,365
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,790
1,109
1,674
2,352
7,355
2,888
752
3,573
3,748
25,868
0
L
3,775
1,566
0
106
8,251
2,204
0
1,529
6,722
0
7,429
L
5,723
896
194
2,609
16,692
6,312
0
5,525
11,167
13,150
0
W
9,097
3,626
0
250
5,903
2,110
1,312
2,864
2,979
0
18,100
W
8,713
915
0
1,492
8,555
6,444
49
3,482
4,819
0
20,793
L
He Bo
zDIVBLOz
He Bo
3,791
419
0
456
8,915
2,397
0
2,736
6,179
12,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,832
Gold Earned
25,618
43
Minions Killed
86
1
Camps Cleared
5
440,350
Distance Traveled
521,155
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,324
832
28
3
3
177,950
2
L
Artemis
5,975
598
11
1
1
118,494
2
L
Cthulhu
7,132
713
11
1
0
176,764
0
W
Hou Yi
7,654
765
27
3
1
170,908
1
W
Tyr
9,640
964
31
3
1
172,297
0
L
He Bo
7,725
773
21
2
0
145,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role