Player Matchup

Danzaburou
Danzaburou
Adwardo
Danzaburou
Level 7
God Stats
4W - 3L
1,558 SR
Queue Stats
11W - 12L
1,355 Elo+
Solo
Ravana
Ravana
Andreiy_Pjulasky
Ravana
Level 29
God Stats
8W - 4L
1,261 SR
Queue Stats
89W - 113L
1,292 Elo+
Solo
Loki
Loki
Lakeshore10st
Loki
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Persephone
Persephone
Looky Charms
Persephone
Level 88
God Stats
11W - 4L
1,600 SR
Queue Stats
22W - 15L
1,473 Elo+
Party 1
Discordia
Discordia
little airy
Discordia
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,424 Elo+

VS

Team Averages
Level 17
1,610 SR
1,392 Elo+
Cthulhu
Cthulhu
Down_2_Duck
Cthulhu
Level 3
God Stats
1W - 2L
1,660 SR
Queue Stats
35W - 20L
1,627 Elo+
Solo
Yemoja
Yemoja
HippedDragon546
Yemoja
Level 11
God Stats
1W - 1L
1,812 SR
Queue Stats
5W - 9L
1,320 Elo+
Solo
Osiris
Osiris
freen_rr
Osiris
Level 26
God Stats
5W - 6L
1,727 SR
Queue Stats
105W - 134L
1,189 Elo+
Solo
Scylla
Scylla
jiantpainus8
Scylla
Level 17
God Stats
7W - 7L
1,320 SR
Queue Stats
167W - 215L
1,506 Elo+
Solo
Fenrir
Fenrir
prince_jk98
Fenrir
Level 26
God Stats
16W - 12L
1,531 SR
Queue Stats
37W - 41L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adwardo
Danzaburou
16
3 / 3 / 1
10,927
520
6,296
13,374
5,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 6 / 4
10,446
497
6,489
14,464
8,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 10
11,940
569
12,428
13,125
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Looky Charms
Persephone
20
23 / 1 / 14
14,514
691
34,929
10,858
4,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
little airy
Discordia
17
13 / 5 / 10
11,887
566
14,703
10,677
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Down_2_Duck
Cthulhu
17
10 / 9 / 1
11,723
558
16,425
28,106
20,161
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 13 / 3
6,879
328
433
14,284
3,255
Osiris
freen_rr
Osiris
13
1 / 6 / 0
8,766
417
7,188
16,827
9,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
13
0 / 12 / 2
8,451
402
2,917
15,699
3,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
2 / 10 / 4
8,961
427
7,729
20,700
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
50
Kills
14
16
Deaths
50
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adwardo
Danzaburou
3
3
1
1.17
W
1
6
4
0.5
L
Cthulhu
Down_2_Duck
Cthulhu
10
9
1
1.17
L
1
13
3
0.19
W
10
1
10
15
W
Persephone
Looky Charms
Persephone
23
1
14
30
L
Osiris
freen_rr
Osiris
1
6
0
0.17
L
Scylla
0
12
2
0.08
W
Discordia
little airy
Discordia
13
5
10
3.6
L
Fenrir
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,845
Damage
34,692
62,498
Taken
95,616
27,342
Mitigated
43,166
19,048
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adwardo
Danzaburou
6,296
2,707
0
4,733
13,374
5,092
832
5,299
7,995
0
62,233
W
6,489
3,302
138
3,794
14,464
8,045
2,185
6,334
8,060
0
57,356
L
Cthulhu
Down_2_Duck
Cthulhu
16,425
2,042
17
9,414
28,106
20,161
758
13,457
14,649
69,041
0
L
433
260
155
6
14,284
3,255
154
8,989
5,295
6,756
0
W
12,428
5,801
0
4,707
13,125
6,251
1,291
4,292
8,833
0
69,112
W
Persephone
Looky Charms
Persephone
34,929
956
225
2,809
10,858
4,388
1,487
3,227
7,558
93,542
0
L
Osiris
freen_rr
Osiris
7,188
2,184
0
1,531
16,827
9,788
0
8,374
8,453
11,839
24,530
L
Scylla
2,917
415
0
1,022
15,699
3,710
896
8,714
6,985
41,681
0
W
Discordia
little airy
Discordia
14,703
1,439
340
2,302
10,677
3,566
1,061
2,816
7,811
63,399
0
L
Fenrir
7,729
2,822
0
5,497
20,700
6,252
146
10,098
10,602
0
49,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,714
Gold Earned
44,780
559
Minions Killed
337
0
Camps Cleared
0
1,988,378
Distance Traveled
1,644,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,927
520
113
5
0
325,501
1
W
Ravana
10,446
497
97
5
0
353,717
0
L
Cthulhu
11,723
558
107
5
0
346,295
3
L
Yemoja
6,879
328
5
0
0
272,096
1
W
Loki
11,940
569
128
6
0
467,423
0
W
Persephone
14,514
691
129
6
0
464,950
0
L
Osiris
8,766
417
64
3
0
361,184
0
L
Scylla
8,451
402
85
4
0
326,079
0
W
Discordia
11,887
566
92
4
0
376,787
1
L
Fenrir
8,961
427
76
4
0
338,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role