Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BOOMERANG-PR
Achilles
Level 145
God Stats
8W - 2L
1,551 SR
Queue Stats
215W - 247L
1,353 Elo+
Solo
Da Ji
Da Ji
IBS Mercenary
Da Ji
Level 88
God Stats
12W - 11L
1,236 SR
Queue Stats
271W - 278L
1,369 Elo+
Party 2
Horus
Horus
IBS Snow Pirate
Horus
Level 41
God Stats
4W - 11L
1,487 SR
Queue Stats
53W - 68L
1,405 Elo+
Party 2
Terra
Terra
XTheDipAnSkipX
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,356 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,397 Elo+

VS

Team Averages
Level 97
1,426 SR
1,446 Elo+
Hercules
Hercules
GodWillRise7
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
Lazydreams01
Heimdallr
Level 141
God Stats
9W - 8L
1,453 SR
Queue Stats
406W - 385L
1,492 Elo+
Party 1
Scylla
Scylla
MongooseSquire
Scylla
Level 108
God Stats
5W - 9L
1,223 SR
Queue Stats
204W - 185L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
NizzoActualBTW
Ratatoskr
Level 84
God Stats
17W - 23L
1,393 SR
Queue Stats
166W - 208L
1,379 Elo+
Solo
Cthulhu
Cthulhu
VlCTORYA
Cthulhu
Level 126
God Stats
62W - 51L
1,559 SR
Queue Stats
384W - 444L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 3 / 7
9,702
539
10,380
10,997
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BOOMERANG-PR
Achilles
16
4 / 1 / 3
9,937
552
8,499
15,384
18,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
11 / 9 / 2
10,163
565
15,241
14,301
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
7,387
410
4,492
14,474
15,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 4
8,185
455
2,537
11,621
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodWillRise7
Hercules
14
3 / 3 / 2
8,270
459
2,712
8,940
5,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Lazydreams01
Heimdallr
11
3 / 5 / 2
7,742
430
8,390
12,518
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 4 / 2
9,250
514
11,956
12,613
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
NizzoActualBTW
Ratatoskr
13
2 / 3 / 3
8,667
482
7,141
11,639
4,772
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
VlCTORYA
Cthulhu
11
2 / 3 / 3
7,322
407
8,777
11,407
8,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
18
Kills
17
17
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
7
1.5
W
Achilles
BOOMERANG-PR
Achilles
4
1
3
5.5
L
Hercules
GodWillRise7
Hercules
3
3
2
1.33
W
11
9
2
1.33
W
1
3
5
1.17
L
Heimdallr
Lazydreams01
Heimdallr
3
5
2
0.8
L
7
4
2
2
L
Ratatoskr
NizzoActualBTW
Ratatoskr
2
3
3
1.17
L
Cthulhu
VlCTORYA
Cthulhu
2
3
3
1.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
38,976
66,777
Taken
57,117
56,465
Mitigated
26,040
23,547
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,380
5,115
0
2,366
10,997
4,319
917
5,290
5,416
64,879
0
W
Achilles
BOOMERANG-PR
Achilles
8,499
2,465
0
8,708
15,384
18,402
372
3,116
12,098
0
55,619
L
Hercules
GodWillRise7
Hercules
2,712
214
0
1,594
8,940
5,918
0
880
7,609
0
27,013
W
15,241
4,864
0
578
14,301
7,511
1,418
3,379
10,776
0
48,556
W
4,492
1,127
1,805
3,897
14,474
15,674
560
3,574
10,875
0
17,931
L
Heimdallr
Lazydreams01
Heimdallr
8,390
4,005
0
2,220
12,518
3,199
216
2,478
9,718
0
49,500
L
11,956
1,764
0
748
12,613
3,506
790
2,612
9,629
46,246
0
L
Ratatoskr
NizzoActualBTW
Ratatoskr
7,141
2,312
295
2,311
11,639
4,772
0
1,545
9,521
0
54,762
L
Cthulhu
VlCTORYA
Cthulhu
8,777
173
1,259
3,221
11,407
8,645
0
5,143
5,677
32,610
0
W
2,537
939
2,687
3,506
11,621
10,559
291
4,667
6,879
19,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
41,251
346
Minions Killed
339
0
Camps Cleared
0
1,757,939
Distance Traveled
1,534,517
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,702
539
132
7
0
352,280
3
W
Achilles
9,937
552
98
5
0
352,109
4
L
Hercules
8,270
459
51
3
0
264,054
2
W
Da Ji
10,163
565
60
3
0
315,092
2
W
Horus
7,387
410
29
2
0
357,507
3
L
Heimdallr
7,742
430
75
4
0
245,664
2
L
Scylla
9,250
514
78
4
0
351,277
2
L
Ratatoskr
8,667
482
89
5
0
341,416
0
L
Cthulhu
7,322
407
46
3
0
332,106
1
W
Terra
8,185
455
27
2
0
380,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role