Player Matchup

Ymir
Ymir
Bring3rOfRain
Ymir
Level 156
God Stats
26W - 21L
1,591 SR
Queue Stats
374W - 429L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Callamo
Heimdallr
Level 154
God Stats
9W - 9L
1,581 SR
Queue Stats
227W - 246L
1,561 Elo+
Party 1
Discordia
Discordia
VoinDja
Discordia
Level 109
God Stats
7W - 8L
1,483 SR
Queue Stats
225W - 286L
1,369 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,484 Elo+

VS

Team Averages
Level 100
1,594 SR
1,465 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Daath11
Rama
Level 69
God Stats
6W - 5L
1,584 SR
Queue Stats
56W - 54L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Vexair93
Aphrodite
Level 107
God Stats
0W - 3L
1,698 SR
Queue Stats
194W - 218L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 8
8,836
680
6,167
14,396
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Callamo
Heimdallr
14
9 / 0 / 2
10,307
793
18,122
8,239
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
VoinDja
Discordia
11
2 / 2 / 7
8,396
646
9,439
8,856
2,859
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 3 / 1
8,260
635
9,146
18,904
10,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Daath11
Rama
11
2 / 5 / 1
7,902
608
8,245
12,965
4,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Vexair93
Aphrodite
11
0 / 3 / 3
7,708
593
5,701
9,478
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
1
1.17
W
0
3
8
1.33
W
Heimdallr
Callamo
Heimdallr
9
0
2
10
L
Rama
Daath11
Rama
2
5
1
0.5
L
Aphrodite
Vexair93
Aphrodite
0
3
3
0.5
W
Discordia
VoinDja
Discordia
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
23,092
31,491
Taken
41,347
23,217
Mitigated
18,427
6,142
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,146
902
0
5,329
18,904
10,180
0
6,695
12,209
0
26,917
W
6,167
1,285
0
1,938
14,396
16,316
182
3,521
10,875
14,527
0
W
Heimdallr
Callamo
Heimdallr
18,122
9,941
0
1,130
8,239
4,042
1,951
1,904
6,335
0
50,419
L
Rama
Daath11
Rama
8,245
5,637
0
1,364
12,965
4,141
0
5,340
7,625
0
22,293
L
Aphrodite
Vexair93
Aphrodite
5,701
138
6,633
5,869
9,478
4,106
0
4,118
5,357
31,194
0
W
Discordia
VoinDja
Discordia
9,439
139
616
2,458
8,856
2,859
281
372
8,484
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
23,870
145
Minions Killed
136
4
Camps Cleared
4
711,709
Distance Traveled
803,952
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,260
635
23
2
4
346,851
4
W
Ymir
8,836
680
20
2
1
231,641
2
W
Heimdallr
10,307
793
97
7
2
216,252
2
L
Rama
7,902
608
45
3
0
184,437
0
L
Aphrodite
7,708
593
68
5
0
272,664
2
W
Discordia
8,396
646
28
2
1
263,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role