Player Matchup

Ares
Ares
KawaitaSakebi
Ares
Level 28
God Stats
5W - 0L
1,918 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Hachiman
Hachiman
Makkelijk
Hachiman
Level 16
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Wolfperer
Danzaburou
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 51L
1,581 Elo+
Solo
Hel
Hel
kosjer123
Hel
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 1
Apollo
Apollo
巴啦啦李延
Apollo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 86L
1,428 Elo+
Party 1
Team Averages
Level 27
1,542 SR
1,488 Elo+

VS

Team Averages
Level 28
1,483 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
Fak3rPlay
Tsukuyomi
Level 7
God Stats
5W - 11L
1,325 SR
Queue Stats
14W - 19L
1,401 Elo+
Party 2
Charybdis
Charybdis
FlyingTrunks
Charybdis
Level 27
God Stats
1W - 1L
1,759 SR
Queue Stats
28W - 23L
1,540 Elo+
Solo
Ra
Ra
GodRMPR
Ra
Level 57
God Stats
5W - 9L
1,399 SR
Queue Stats
31W - 42L
1,378 Elo+
Party 2
Izanami
Izanami
LightSpaces
Izanami
Level 22
God Stats
24W - 21L
1,431 SR
Queue Stats
42W - 38L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
PabloXipri
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 19
14,486
1,035
21,921
24,872
40,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Makkelijk
Hachiman
20
16 / 4 / 12
17,460
1,247
58,601
24,039
12,322
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Wolfperer
Danzaburou
20
4 / 1 / 17
14,836
1,060
20,322
12,711
7,455
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 2 / 25
13,335
953
3,623
22,877
21,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 6 / 6
15,008
1,072
19,144
20,036
11,592
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fak3rPlay
Tsukuyomi
19
5 / 9 / 4
13,117
937
16,152
19,840
8,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
FlyingTrunks
Charybdis
20
2 / 8 / 10
13,103
936
15,972
21,964
9,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
2 / 9 / 11
13,410
958
24,796
23,991
10,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LightSpaces
Izanami
20
4 / 9 / 8
13,763
983
26,007
30,433
14,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PabloXipri
Sun Wukong
19
2 / 2 / 11
12,723
909
18,122
29,341
31,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
37
Kills
15
15
Deaths
37
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fak3rPlay
Tsukuyomi
5
9
4
0.78
L
Charybdis
FlyingTrunks
Charybdis
2
8
10
0.88
L
2
9
11
0.83
W
6
2
19
7.75
L
Izanami
LightSpaces
Izanami
4
9
8
0.89
W
Hachiman
Makkelijk
Hachiman
16
4
12
5.5
L
Sun Wukong
PabloXipri
Sun Wukong
2
2
11
3.75
W
Danzaburou
Wolfperer
Danzaburou
4
1
17
12.5
W
0
2
25
6.25
W
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,611
Damage
101,049
104,535
Taken
125,569
92,455
Mitigated
74,730
37,753
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fak3rPlay
Tsukuyomi
16,152
4,212
0
0
19,840
8,947
0
5,644
14,196
0
24,965
L
Charybdis
FlyingTrunks
Charybdis
15,972
8,440
0
0
21,964
9,588
0
3,337
18,627
0
30,222
L
24,796
2,750
3,474
3,921
23,991
10,751
0
3,455
20,536
66,432
0
W
21,921
633
0
0
24,872
40,069
0
8,265
16,607
36,597
0
L
Izanami
LightSpaces
Izanami
26,007
19,355
0
3,064
30,433
14,099
0
3,524
26,909
0
78,398
W
Hachiman
Makkelijk
Hachiman
58,601
33,401
0
8,209
24,039
12,322
0
5,361
18,678
0
104,508
L
Sun Wukong
PabloXipri
Sun Wukong
18,122
1,947
0
8,318
29,341
31,345
0
9,584
19,757
6,666
22,707
W
Danzaburou
Wolfperer
Danzaburou
20,322
10,976
0
3,384
12,711
7,455
0
2,731
9,980
0
57,494
W
3,623
2,076
13,808
10,346
22,877
21,017
0
8,462
14,415
7,943
0
W
19,144
13,666
0
2,006
20,036
11,592
0
4,435
15,601
0
50,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,125
Gold Earned
66,116
295
Minions Killed
301
19
Camps Cleared
4
1,367,965
Distance Traveled
1,376,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,117
937
18
1
2
271,440
0
L
Charybdis
13,103
936
45
3
1
269,167
0
L
Ra
13,410
958
94
7
0
271,765
0
W
Ares
14,486
1,035
22
2
2
270,382
0
L
Izanami
13,763
983
122
9
0
270,237
1
W
Hachiman
17,460
1,247
91
7
9
274,587
1
L
Sun Wukong
12,723
909
22
2
1
294,117
0
W
Danzaburou
14,836
1,060
100
7
1
293,070
0
W
Hel
13,335
953
13
1
1
271,985
0
W
Apollo
15,008
1,072
69
5
6
257,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role