Player Matchup

Rama
Rama
FatherMcHealy
Rama
Level 24
God Stats
2W - 1L
1,717 SR
Queue Stats
14W - 11L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Hananoka
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 1
Janus
Janus
MikeyMan4355
Janus
Level 25
God Stats
11W - 4L
1,659 SR
Queue Stats
157W - 97L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
SpkedBasalisk
Gilgamesh
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 1
Loki
Loki
fredericdu46
Loki
Level 29
God Stats
13W - 14L
1,445 SR
Queue Stats
54W - 47L
1,419 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,495 Elo+

VS

Team Averages
Level 28
1,534 SR
1,536 Elo+
Yemoja
Yemoja
Im_real_confused
Yemoja
Level 22
God Stats
1W - 4L
1,414 SR
Queue Stats
63W - 81L
1,518 Elo+
Solo
Charybdis
Charybdis
Kuro Is Sleepy
Charybdis
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 10L
1,548 Elo+
Party 2
Poseidon
Poseidon
Rollivers
Poseidon
Level 8
God Stats
0W - 1L
1,564 SR
Queue Stats
9W - 6L
1,788 Elo+
Solo
King Arthur
King Arthur
amazin9 dude
King Arthur
Level 80
God Stats
4W - 7L
1,345 SR
Queue Stats
348W - 373L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
poziomy-pocisk
Sun Wukong
Level 21
God Stats
4W - 4L
1,620 SR
Queue Stats
109W - 110L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 13
15,298
567
39,944
21,401
8,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Hananoka
Sun Wukong
18
2 / 2 / 15
12,143
450
8,474
27,391
23,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 0 / 8
17,847
661
26,982
17,748
8,418
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SpkedBasalisk
Gilgamesh
15
5 / 5 / 11
11,535
427
11,726
20,472
9,238
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 10
12,572
466
9,018
16,346
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
10,482
388
9,172
22,283
30,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kuro Is Sleepy
Charybdis
16
3 / 9 / 4
10,950
406
14,092
21,001
8,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Rollivers
Poseidon
18
4 / 14 / 6
12,844
476
20,497
24,256
10,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
amazin9 dude
King Arthur
18
5 / 5 / 3
12,649
468
18,103
26,515
28,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
poziomy-pocisk
Sun Wukong
16
2 / 7 / 6
10,941
405
8,402
33,460
29,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
43
Kills
17
17
Deaths
43
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
15
4
13
5.38
W
Sun Wukong
Hananoka
Sun Wukong
2
2
15
4.75
L
3
8
6
0.75
L
Charybdis
Kuro Is Sleepy
Charybdis
3
9
4
0.56
W
16
0
8
20
L
Poseidon
Rollivers
Poseidon
4
14
6
0.5
W
Gilgamesh
SpkedBasalisk
Gilgamesh
5
5
11
2.1
L
King Arthur
amazin9 dude
King Arthur
5
5
3
1.3
W
5
6
10
1.67
L
Sun Wukong
poziomy-pocisk
Sun Wukong
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,144
Damage
70,266
103,358
Taken
127,515
54,943
Mitigated
106,407
27,558
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,944
29,939
0
6,552
21,401
8,507
3,497
6,548
14,689
0
114,848
W
Sun Wukong
Hananoka
Sun Wukong
8,474
1,860
0
10,397
27,391
23,336
1,164
6,049
21,152
0
49,662
L
9,172
2,361
5,191
2,978
22,283
30,033
167
3,899
18,332
28,978
0
L
Charybdis
Kuro Is Sleepy
Charybdis
14,092
5,242
0
3,903
21,001
8,619
775
5,191
15,658
0
83,398
W
26,982
557
337
7,219
17,748
8,418
535
3,319
14,173
172,804
0
L
Poseidon
Rollivers
Poseidon
20,497
3,055
362
2,752
24,256
10,135
928
7,921
15,987
92,026
0
W
Gilgamesh
SpkedBasalisk
Gilgamesh
11,726
3,493
0
2,024
20,472
9,238
2,113
7,048
13,300
0
41,275
L
King Arthur
amazin9 dude
King Arthur
18,103
1,497
0
3,243
26,515
28,309
111
6,059
20,340
0
79,654
W
9,018
3,313
0
1,029
16,346
5,444
1,749
5,829
10,375
0
48,486
L
Sun Wukong
poziomy-pocisk
Sun Wukong
8,402
1,843
0
10,202
33,460
29,311
78
3,462
29,904
0
68,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,395
Gold Earned
57,866
611
Minions Killed
502
0
Camps Cleared
0
2,703,024
Distance Traveled
2,387,517
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,298
567
156
6
0
494,894
0
W
Sun Wukong
12,143
450
70
3
0
521,689
3
L
Yemoja
10,482
388
33
1
0
452,368
1
L
Charybdis
10,950
406
105
4
0
469,250
2
W
Janus
17,847
661
275
10
0
621,374
15
L
Poseidon
12,844
476
146
5
0
400,365
2
W
Gilgamesh
11,535
427
40
1
0
529,794
0
L
King Arthur
12,649
468
118
4
0
531,154
4
W
Loki
12,572
466
70
3
0
535,273
0
L
Sun Wukong
10,941
405
100
4
0
534,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role