Player Matchup

Ra
Ra
StoneyChief420
Ra
Level 29
God Stats
67W - 75L
1,510 SR
Queue Stats
221W - 231L
1,457 Elo+
Solo
Artemis
Artemis
The98th
Artemis
Level 24
God Stats
2W - 0L
1,851 SR
Queue Stats
62W - 40L
1,462 Elo+
Solo
Chang'e
Chang'e
kathy_ripia
Chang'e
Level 29
God Stats
102W - 66L
1,546 SR
Queue Stats
123W - 104L
1,442 Elo+
Solo
Amaterasu
Amaterasu
pervysage47
Amaterasu
Level 29
God Stats
4W - 1L
1,758 SR
Queue Stats
11W - 8L
1,443 Elo+
Solo
Ares
Ares
randomguy3103
Ares
Level 29
God Stats
7W - 3L
1,683 SR
Queue Stats
36W - 40L
1,453 Elo+
Solo
Team Averages
Level 28
1,670 SR
1,452 Elo+

VS

Team Averages
Level 31
1,567 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Dark_Legion52
Kuzenbo
Level 13
God Stats
10W - 7L
1,566 SR
Queue Stats
93W - 83L
1,529 Elo+
Party 1
Khepri
Khepri
FireAlpha24390
Khepri
Level 8
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 11L
1,163 Elo+
Solo
Ra
Ra
PewPewLazerBeem
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,601 Elo+
Solo
Camazotz
Camazotz
RastaYasta1400
Camazotz
Level 6
God Stats
1W - 2L
1,566 SR
Queue Stats
216W - 182L
1,555 Elo+
Party 1
Charybdis
Charybdis
TypoTheFalcon
Charybdis
Level 109
God Stats
7W - 8L
1,509 SR
Queue Stats
716W - 707L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
12,424
1,035
18,517
7,243
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
The98th
Artemis
19
9 / 3 / 12
12,578
1,048
33,275
14,464
5,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kathy_ripia
Chang'e
18
1 / 0 / 15
10,620
885
11,782
11,487
5,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
pervysage47
Amaterasu
19
7 / 1 / 14
12,213
1,018
13,154
11,710
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 21
11,939
995
14,015
15,919
17,646
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

270

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 3 / 5
10,329
861
4,946
23,436
35,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 5
10,223
852
8,664
18,923
21,414
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 3
10,315
860
14,004
15,573
7,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
16
3 / 5 / 4
10,909
909
13,303
25,567
12,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TypoTheFalcon
Charybdis
17
2 / 5 / 6
11,076
923
16,080
14,186
6,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
28
Kills
8
8
Deaths
28
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
3
5
1.17
L
1
6
5
0.58
L
1
9
3
0.28
L
Camazotz
3
5
4
1
W
7
1
14
14
W
Artemis
The98th
Artemis
9
3
12
5
L
Charybdis
TypoTheFalcon
Charybdis
2
5
6
1
W
Chang'e
kathy_ripia
Chang'e
1
0
15
8.5
W
Amaterasu
pervysage47
Amaterasu
7
1
14
14
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,743
Damage
56,997
60,823
Taken
97,685
44,205
Mitigated
83,833
24,385
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,946
1,319
0
0
23,436
35,860
0
11,566
11,870
12,140
0
L
8,664
1,114
0
0
18,923
21,414
0
10,294
8,629
14,397
0
L
14,004
1,160
2,190
2,152
15,573
7,797
0
5,679
9,894
45,396
0
L
Camazotz
13,303
3,464
0
3,502
25,567
12,193
0
10,436
15,131
0
23,725
W
18,517
248
3,564
691
7,243
2,984
0
3,575
3,668
45,977
0
W
Artemis
The98th
Artemis
33,275
22,122
0
4,651
14,464
5,738
0
4,987
9,477
0
67,069
L
Charybdis
TypoTheFalcon
Charybdis
16,080
11,274
0
646
14,186
6,569
0
6,339
7,847
0
49,983
W
Chang'e
kathy_ripia
Chang'e
11,782
421
6,314
4,229
11,487
5,752
0
5,912
5,575
26,699
0
W
Amaterasu
pervysage47
Amaterasu
13,154
6,611
0
3,283
11,710
12,085
0
6,328
5,382
0
23,941
W
14,015
878
496
1,157
15,919
17,646
0
6,812
9,107
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,774
Gold Earned
52,852
231
Minions Killed
176
7
Camps Cleared
5
1,130,737
Distance Traveled
1,094,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,329
861
8
1
0
226,923
0
L
Khepri
10,223
852
9
1
0
208,711
2
L
Ra
10,315
860
68
6
1
202,807
0
L
Camazotz
10,909
909
24
2
4
246,538
0
W
Ra
12,424
1,035
85
7
1
270,695
0
W
Artemis
12,578
1,048
74
6
4
173,220
0
L
Charybdis
11,076
923
67
6
0
209,415
0
W
Chang'e
10,620
885
29
2
0
219,259
0
W
Amaterasu
12,213
1,018
27
2
1
252,764
0
W
Ares
11,939
995
16
1
1
214,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role