Player Matchup

Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver I
Flarlys
Cupid
Silver I
Level 33
God Stats
2W - 2L
1,516 SR
Queue Stats
17W - 15L
1,626 MMR
Solo
Osiris
Osiris
Platinum I
Grush
Osiris
Platinum I
Level 160
God Stats
10W - 7L
1,690 SR
Queue Stats
142W - 130L
1,714 MMR
Solo
Ra
Ra
Platinum V
JuicyJordanJ
Ra
Platinum V
Level 68
God Stats
8W - 14L
1,418 SR
Queue Stats
269W - 273L
1,742 MMR
Solo
Tyr
Tyr
Gold II
ceesardm99
Tyr
Gold II
Level 47
God Stats
17W - 11L
1,883 SR
Queue Stats
64W - 51L
1,895 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,601 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,524 SR
1,685 MMR
Cernunnos
Cernunnos
Platinum III
ElvaaGinon
Cernunnos
Platinum III
Level 128
God Stats
38W - 40L
1,550 SR
Queue Stats
498W - 505L
1,796 MMR
Solo
Hercules
Hercules
Gold IV
Ronshon
Hercules
Gold IV
Level 83
God Stats
0W - 1L
1,739 SR
Queue Stats
59W - 56L
1,409 MMR
Solo
Nemesis
Nemesis
Gold II
SheepLegio
Nemesis
Gold II
Level 147
God Stats
1W - 3L
1,425 SR
Queue Stats
394W - 411L
1,640 MMR
Solo
Janus
Janus
Platinum V
flame32
Janus
Platinum V
Level 129
God Stats
0W - 3L
1,331 SR
Queue Stats
348W - 343L
1,808 MMR
Solo
Geb
Geb
Platinum V
miguelpr
Geb
Platinum V
Level 145
God Stats
25W - 32L
1,575 SR
Queue Stats
148W - 138L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 8
7,777
518
2,557
8,316
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Flarlys
Cupid
15
5 / 0 / 2
9,433
629
6,150
5,929
1,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Grush
Osiris
15
5 / 1 / 3
9,071
605
6,126
11,550
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 7
8,781
585
9,735
9,316
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 0 / 4
9,927
662
6,884
11,105
10,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TiamatGilgameshMorgan Le FayAthenaArtio

VS

Bans
ScyllaArtemisSobekGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElvaaGinon
Cernunnos
12
0 / 6 / 0
6,871
458
5,569
10,513
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ronshon
Hercules
13
0 / 2 / 0
7,636
509
1,874
7,664
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SheepLegio
Nemesis
12
1 / 2 / 1
7,344
490
3,874
10,594
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
flame32
Janus
13
1 / 2 / 1
7,542
503
9,471
8,822
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,468
431
3,881
10,108
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
8
4
L
Cernunnos
ElvaaGinon
Cernunnos
0
6
0
0
W
Cupid
Flarlys
Cupid
5
0
2
6
W
Osiris
Grush
Osiris
5
1
3
6.5
W
1
1
7
4.5
L
Hercules
Ronshon
Hercules
0
2
0
0
L
Nemesis
SheepLegio
Nemesis
1
2
1
0.75
W
3
0
4
5
L
Janus
flame32
Janus
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
24,669
46,216
Taken
47,701
31,911
Mitigated
20,827
22,622
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,557
461
0
2,441
8,316
8,541
99
2,143
6,173
12,780
0
L
Cernunnos
ElvaaGinon
Cernunnos
5,569
3,017
0
2,450
10,513
3,597
0
2,018
8,495
0
50,390
W
Cupid
Flarlys
Cupid
6,150
2,671
414
2,297
5,929
1,792
2,798
767
5,162
0
56,000
W
Osiris
Grush
Osiris
6,126
1,035
0
2,986
11,550
7,638
413
3,095
8,414
0
59,892
W
9,735
1,122
4,006
4,475
9,316
3,458
746
4,994
4,322
67,973
0
L
Hercules
Ronshon
Hercules
1,874
522
0
2,280
7,664
4,216
0
213
7,451
5,558
39,740
L
Nemesis
SheepLegio
Nemesis
3,874
1,632
0
836
10,594
4,183
57
2,907
7,687
0
51,308
W
6,884
584
0
6,003
11,105
10,482
0
2,556
8,383
0
59,076
L
Janus
flame32
Janus
9,471
671
79
2,156
8,822
3,055
80
3,837
4,985
60,805
0
L
3,881
338
0
380
10,108
5,776
0
3,317
6,791
19,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
35,861
511
Minions Killed
456
0
Camps Cleared
0
1,693,847
Distance Traveled
1,577,848
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,777
518
23
2
0
322,238
13
L
Cernunnos
6,871
458
86
6
0
271,301
1
W
Cupid
9,433
629
117
8
0
308,639
8
W
Osiris
9,071
605
100
7
0
375,076
4
W
Ra
8,781
585
129
9
0
314,059
7
L
Hercules
7,636
509
108
7
0
302,700
2
L
Nemesis
7,344
490
98
7
0
351,608
4
W
Tyr
9,927
662
142
9
0
373,835
6
L
Janus
7,542
503
130
9
0
322,431
5
L
Geb
6,468
431
34
2
0
329,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role