Player Matchup

Odin
Odin
Giorgio_M99
Odin
Level 18
God Stats
5W - 4L
1,441 SR
Queue Stats
78W - 60L
1,464 Elo+
Solo
Hades
Hades
ReaL StOrMZz
Hades
Level 18
God Stats
29W - 10L
1,705 SR
Queue Stats
35W - 17L
1,558 Elo+
Solo
Anubis
Anubis
darkhalloween23
Anubis
Level 7
God Stats
3W - 3L
1,523 SR
Queue Stats
8W - 6L
1,552 Elo+
Solo
Skadi
Skadi
erster-Jogurt
Skadi
Level 6
God Stats
5W - 9L
1,341 SR
Queue Stats
8W - 13L
1,323 Elo+
Solo
Kukulkan
Kukulkan
xTremeInstabil
Kukulkan
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 38L
1,245 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,429 Elo+

VS

Team Averages
Level 15
1,575 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
Daemon18
Tsukuyomi
Level 16
God Stats
5W - 6L
1,283 SR
Queue Stats
5W - 7L
1,284 Elo+
Solo
Da Ji
Da Ji
LunarXInfinity
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,325 Elo+
Solo
Neith
Neith
flowerizioo
Neith
Level 29
God Stats
2W - 1L
1,825 SR
Queue Stats
35W - 32L
1,441 Elo+
Solo
Ah Puch
Ah Puch
madjora
Ah Puch
Level 18
God Stats
3W - 2L
1,768 SR
Queue Stats
20W - 15L
1,690 Elo+
Solo
Kukulkan
Kukulkan
rengerman33
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 25
14,671
1,129
21,645
23,476
32,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 8 / 12
16,349
1,258
29,034
26,670
14,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 11 / 15
13,306
1,024
20,075
16,333
6,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 18
12,261
943
1,706
15,022
4,791
Kukulkan
20
3 / 6 / 14
12,142
934
11,536
14,168
5,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daemon18
Tsukuyomi
20
7 / 7 / 16
13,999
1,077
21,095
22,719
7,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 12 / 13
13,161
1,012
14,518
22,382
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 3 / 15
15,168
1,167
24,915
11,530
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
madjora
Ah Puch
20
12 / 4 / 10
15,238
1,172
25,045
12,829
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
rengerman33
Kukulkan
20
0 / 13 / 19
11,826
910
4,930
21,438
5,756

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
108
39
Kills
35
35
Deaths
39
84
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Daemon18
Tsukuyomi
7
7
16
2.14
W
7
3
25
6.5
L
8
12
13
1.21
W
20
8
12
3.25
W
8
11
15
1.41
W
1
7
18
1.43
L
8
3
15
5.17
L
Ah Puch
madjora
Ah Puch
12
4
10
4.25
L
Kukulkan
rengerman33
Kukulkan
0
13
19
0.73
W
Kukulkan
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,996
Damage
90,503
95,669
Taken
90,898
63,855
Mitigated
28,343
7,802
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Daemon18
Tsukuyomi
21,095
6,067
0
85
22,719
7,458
0
14,254
8,465
0
43,977
W
21,645
2,441
0
148
23,476
32,770
0
3,951
19,525
6,682
31,647
L
14,518
3,478
17
414
22,382
7,265
0
16,794
5,588
0
20,637
W
29,034
925
683
4,751
26,670
14,679
0
6,198
20,472
45,410
0
W
20,075
573
0
1,521
16,333
6,376
0
5,830
10,503
48,555
0
W
1,706
373
0
0
15,022
4,791
0
6,999
8,023
0
31,121
L
24,915
10,676
0
3,818
11,530
4,569
0
6,004
5,526
0
70,127
L
Ah Puch
madjora
Ah Puch
25,045
80
0
403
12,829
3,295
0
8,916
3,913
52,509
0
L
Kukulkan
rengerman33
Kukulkan
4,930
883
0
0
21,438
5,756
0
17,575
3,863
11,779
0
W
Kukulkan
11,536
1,888
0
699
14,168
5,239
0
6,997
7,171
42,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,729
Gold Earned
69,392
271
Minions Killed
238
7
Camps Cleared
2
1,128,242
Distance Traveled
1,098,191
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,999
1,077
51
4
1
282,571
3
W
Odin
14,671
1,129
30
2
1
289,717
0
L
Da Ji
13,161
1,012
8
1
0
181,996
0
W
Hades
16,349
1,258
47
4
0
236,387
3
W
Anubis
13,306
1,024
70
5
2
200,479
0
W
Skadi
12,261
943
45
3
0
209,834
0
L
Neith
15,168
1,167
87
7
1
212,140
1
L
Ah Puch
15,238
1,172
78
6
0
230,519
0
L
Kukulkan
11,826
910
14
1
0
190,965
0
W
Kukulkan
12,142
934
79
6
4
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role