Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BBQCHICKENWINGS9
Anubis
Level 6
God Stats
4W - 3L
1,874 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Hazem_p1
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Ymir
Ymir
ReisenSSBU
Ymir
Level 24
God Stats
0W - 1L
1,520 SR
Queue Stats
24W - 16L
1,591 Elo+
Solo
Olorun
Olorun
Sobek_Exiled
Olorun
Level 23
God Stats
4W - 5L
1,486 SR
Queue Stats
187W - 250L
1,438 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,550 Elo+

VS

Team Averages
Level 22
1,640 SR
1,526 Elo+
Susano
Susano
BrahimLePen
Susano
Level 29
God Stats
19W - 17L
1,638 SR
Queue Stats
341W - 191L
1,629 Elo+
Solo
Bellona
Bellona
Ghandis Flaps
Bellona
Level 22
God Stats
12W - 10L
1,612 SR
Queue Stats
112W - 108L
1,415 Elo+
Solo
Apollo
Apollo
TreQ_PL
Apollo
Level 4
God Stats
4W - 0L
1,684 SR
Queue Stats
4W - 1L
1,611 Elo+
Solo
Janus
Janus
aperol_lady96
Janus
Level 27
God Stats
1W - 2L
1,756 SR
Queue Stats
113W - 75L
1,545 Elo+
Solo
Bacchus
Bacchus
Старый26178
Bacchus
Level 29
God Stats
17W - 17L
1,513 SR
Queue Stats
94W - 98L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 5 / 0
7,697
550
3,908
10,317
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 3
8,438
603
7,864
9,045
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Hazem_p1
Guan Yu
6
0 / 6 / 3
5,315
380
1,301
5,993
3,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 5
6,940
496
3,526
12,423
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
5 / 3 / 5
7,116
508
6,946
9,812
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
10 / 0 / 1
9,793
700
10,794
8,030
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
5 / 1 / 3
8,499
607
5,414
6,361
3,131
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TreQ_PL
Apollo
10
1 / 7 / 1
6,043
432
1,157
8,258
2,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
7,778
556
10,055
8,886
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
6,382
456
4,841
10,641
8,218
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
18
Kills
19
19
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
0
0.6
L
7
2
3
4.25
W
Susano
10
0
1
10.5
W
Bellona
5
1
3
6.5
L
Guan Yu
Hazem_p1
Guan Yu
0
6
3
0.25
L
3
3
5
1.83
L
Olorun
5
3
5
2.5
W
Apollo
TreQ_PL
Apollo
1
7
1
0.21
W
2
5
3
0.7
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
32,261
47,590
Taken
42,176
24,015
Mitigated
18,766
15,216
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,908
1,035
0
3,236
10,317
3,196
0
389
9,928
0
47,121
L
7,864
564
0
5,064
9,045
4,852
0
3,053
5,992
59,999
0
W
Susano
10,794
2,478
0
4,491
8,030
2,953
0
1,731
6,299
0
64,700
W
Bellona
5,414
1,386
0
1,345
6,361
3,131
0
499
5,862
3,725
44,575
L
Guan Yu
Hazem_p1
Guan Yu
1,301
272
185
870
5,993
3,935
0
754
5,239
0
4,896
L
3,526
776
0
1,580
12,423
8,684
64
5,397
7,026
14,499
0
L
Olorun
6,946
4,799
615
3,666
9,812
3,348
334
5,618
4,194
35,402
0
W
Apollo
TreQ_PL
Apollo
1,157
584
0
535
8,258
2,229
347
3,533
4,725
0
20,700
W
10,055
459
0
1,333
8,886
2,235
945
6,249
2,637
54,189
0
W
4,841
422
229
2,037
10,641
8,218
438
6,324
4,317
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
38,495
292
Minions Killed
400
0
Camps Cleared
0
1,194,649
Distance Traveled
1,381,410
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,697
550
93
7
0
267,475
1
L
Anubis
8,438
603
100
7
0
248,020
2
W
Susano
9,793
700
124
9
0
327,054
4
W
Bellona
8,499
607
128
9
0
268,661
0
L
Guan Yu
5,315
380
10
1
0
181,433
0
L
Ymir
6,940
496
30
2
0
264,333
3
L
Olorun
7,116
508
59
4
0
233,388
2
W
Apollo
6,043
432
30
2
0
262,426
3
W
Janus
7,778
556
93
7
0
273,156
3
W
Bacchus
6,382
456
25
2
0
250,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role