Player Matchup

Merlin
Merlin
Bouzer
Merlin
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 9L
1,256 Elo+
Solo
Athena
Athena
Kido1503
Athena
Level 22
God Stats
3W - 4L
1,293 SR
Queue Stats
39W - 51L
1,370 Elo+
Party 2
Ne Zha
Ne Zha
Muritan
Ne Zha
Level 21
God Stats
14W - 11L
1,678 SR
Queue Stats
47W - 31L
1,660 Elo+
Solo
Achilles
Achilles
VasilIII
Achilles
Level 22
God Stats
0W - 2L
1,722 SR
Queue Stats
1W - 3L
1,651 Elo+
Solo
Olorun
Olorun
sebi0709
Olorun
Level 29
God Stats
5W - 2L
1,494 SR
Queue Stats
47W - 43L
1,459 Elo+
Party 2
Team Averages
Level 24
1,586 SR
1,479 Elo+

VS

Team Averages
Level 25
1,528 SR
1,448 Elo+
Kukulkan
Kukulkan
Chipsomania
Kukulkan
Level 43
God Stats
2W - 0L
1,802 SR
Queue Stats
29W - 23L
1,597 Elo+
Party 1
Izanami
Izanami
JzAlive
Izanami
Level 28
God Stats
36W - 20L
1,585 SR
Queue Stats
44W - 44L
1,351 Elo+
Solo
Osiris
Osiris
Smite12341000
Osiris
Level 29
God Stats
4W - 2L
1,694 SR
Queue Stats
112W - 94L
1,606 Elo+
Solo
Guan Yu
Guan Yu
edelfjwo
Guan Yu
Level 18
God Stats
1W - 1L
1,197 SR
Queue Stats
31W - 23L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
压住牛顿棺材板
Cthulhu
Level 6
God Stats
6W - 5L
1,361 SR
Queue Stats
26W - 28L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bouzer
Merlin
5
0 / 3 / 1
3,357
560
1,310
2,376
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kido1503
Athena
1
0 / 0 / 0
1,170
195
0
0
0
Ne Zha
Muritan
Ne Zha
8
4 / 2 / 0
4,606
768
2,987
4,774
1,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
VasilIII
Achilles
6
1 / 1 / 0
3,448
575
1,195
2,982
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
sebi0709
Olorun
1
0 / 0 / 0
2,670
445
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chipsomania
Kukulkan
7
0 / 1 / 4
4,328
721
2,034
1,382
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
JzAlive
Izanami
7
0 / 1 / 1
3,936
656
1,056
2,795
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 3
4,657
776
3,039
3,991
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
edelfjwo
Guan Yu
6
1 / 0 / 0
3,745
624
455
1,961
548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 1 / 0
4,619
770
774
2,580
1,644
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
6
6
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bouzer
Merlin
0
3
1
0.17
W
Kukulkan
Chipsomania
Kukulkan
0
1
4
2
W
Izanami
JzAlive
Izanami
0
1
1
0.5
L
Athena
Kido1503
Athena
0
0
0
0
L
Ne Zha
Muritan
Ne Zha
4
2
0
2
W
2
2
3
1.75
L
Achilles
VasilIII
Achilles
1
1
0
1
W
Guan Yu
edelfjwo
Guan Yu
1
0
0
1
L
Olorun
sebi0709
Olorun
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,492
Damage
7,358
10,132
Taken
12,709
3,064
Mitigated
5,452
2,111
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bouzer
Merlin
1,310
210
0
188
2,376
471
0
270
2,028
9,590
0
W
Kukulkan
Chipsomania
Kukulkan
2,034
280
0
290
1,382
373
494
261
1,121
15,971
0
W
Izanami
JzAlive
Izanami
1,056
911
0
705
2,795
654
1,323
456
2,339
0
20,123
L
Athena
Kido1503
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Muritan
Ne Zha
2,987
1,425
0
1,637
4,774
1,441
0
1,559
3,169
0
16,962
W
3,039
1,264
0
1,060
3,991
2,233
0
374
3,617
0
20,725
L
Achilles
VasilIII
Achilles
1,195
438
0
286
2,982
1,152
0
811
2,127
0
6,965
W
Guan Yu
edelfjwo
Guan Yu
455
91
50
85
1,961
548
136
219
1,742
0
7,836
L
Olorun
sebi0709
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
774
169
0
923
2,580
1,644
742
0
2,580
12,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,251
Gold Earned
21,285
64
Minions Killed
180
0
Camps Cleared
0
335,969
Distance Traveled
547,286
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,357
560
10
2
0
109,047
2
W
Kukulkan
4,328
721
36
6
0
109,948
0
W
Izanami
3,936
656
54
9
0
90,764
0
L
Athena
1,170
195
0
0
0
0
0
L
Ne Zha
4,606
768
38
6
0
111,907
1
W
Osiris
4,657
776
40
7
0
122,544
1
L
Achilles
3,448
575
16
3
0
114,775
1
W
Guan Yu
3,745
624
17
3
0
108,555
2
L
Olorun
2,670
445
0
0
0
240
0
W
Cthulhu
4,619
770
33
6
0
115,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role