Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Browny Boi1
Charybdis
Level 26
God Stats
2W - 0L
1,786 SR
Queue Stats
11W - 12L
1,232 Elo+
Solo
Odin
Odin
Jagson_PL
Odin
Level 18
God Stats
6W - 4L
1,508 SR
Queue Stats
139W - 171L
1,331 Elo+
Party 2
Tiamat
Tiamat
Kespah
Tiamat
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
79W - 95L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
dziczek098
Tsukuyomi
Level 22
God Stats
12W - 9L
1,626 SR
Queue Stats
65W - 74L
1,360 Elo+
Party 2
Team Averages
Level 24
1,627 SR
1,358 Elo+

VS

Team Averages
Level 20
1,510 SR
1,356 Elo+
Tyr
Tyr
Memo_Thunder
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,306 Elo+
Party 1
Olorun
Olorun
Milan_AC_MC
Olorun
Level 27
God Stats
8W - 6L
1,492 SR
Queue Stats
31W - 36L
1,379 Elo+
Solo
Pele
Pele
Mysticnymphe
Pele
Level 18
God Stats
46W - 45L
1,559 SR
Queue Stats
100W - 114L
1,301 Elo+
Solo
Loki
Loki
SPPPW
Loki
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 36L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
narysegawa
Baron Samedi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
4 / 1 / 7
5,769
577
4,078
7,395
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Browny Boi1
Charybdis
10
6 / 0 / 5
6,242
624
6,908
3,737
1,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
1 / 0 / 0
6,208
621
2,648
3,379
2,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Kespah
Tiamat
11
2 / 1 / 2
6,354
635
3,575
6,240
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
dziczek098
Tsukuyomi
9
6 / 1 / 3
6,170
617
5,517
5,484
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,365
437
2,421
7,426
1,839
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
10
1 / 2 / 0
5,375
538
2,305
5,466
1,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,468
547
1,962
5,489
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
SPPPW
Loki
7
0 / 3 / 1
4,887
489
1,924
6,092
1,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
narysegawa
Baron Samedi
7
0 / 7 / 1
4,617
462
2,715
6,839
1,938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
7
7.5
W
Charybdis
Browny Boi1
Charybdis
6
0
5
8.5
W
Odin
1
0
0
1
W
Tiamat
Kespah
Tiamat
2
1
2
3
L
1
5
0
0.2
L
Olorun
1
2
0
0.5
L
1
2
0
0.5
L
Loki
SPPPW
Loki
0
3
1
0.17
W
Tsukuyomi
dziczek098
Tsukuyomi
6
1
3
7.5
L
Baron Samedi
narysegawa
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
11,327
26,235
Taken
31,312
11,578
Mitigated
8,426
8,118
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,078
1,804
0
1,100
7,395
3,908
60
1,831
5,564
18,012
0
W
Charybdis
Browny Boi1
Charybdis
6,908
3,632
0
1,972
3,737
1,069
580
728
3,009
0
29,274
W
Odin
2,648
968
0
360
3,379
2,085
631
0
3,379
6,502
23,643
W
Tiamat
Kespah
Tiamat
3,575
700
0
2,404
6,240
2,998
27
1,958
4,282
33,964
0
L
2,421
1,010
0
370
7,426
1,839
0
1,838
5,588
0
5,467
L
Olorun
2,305
991
180
2,844
5,466
1,782
888
3,058
2,408
25,905
0
L
1,962
555
0
696
5,489
1,382
0
1,275
4,214
0
23,069
L
Loki
SPPPW
Loki
1,924
491
0
1,322
6,092
1,485
0
830
5,262
0
19,645
W
Tsukuyomi
dziczek098
Tsukuyomi
5,517
1,473
0
2,282
5,484
1,518
0
503
4,981
0
25,137
L
Baron Samedi
narysegawa
Baron Samedi
2,715
384
70
948
6,839
1,938
125
1,313
5,526
15,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
24,712
286
Minions Killed
174
0
Camps Cleared
0
956,809
Distance Traveled
899,676
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,769
577
32
3
0
178,572
2
W
Charybdis
6,242
624
58
6
0
180,837
0
W
Odin
6,208
621
72
7
0
200,736
3
W
Tiamat
6,354
635
69
7
0
195,709
0
L
Tyr
4,365
437
5
1
0
177,666
1
L
Olorun
5,375
538
52
5
0
168,175
0
L
Pele
5,468
547
41
4
0
217,580
1
L
Loki
4,887
489
45
5
0
197,128
0
W
Tsukuyomi
6,170
617
55
6
0
200,955
0
L
Baron Samedi
4,617
462
31
3
0
139,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role