Player Matchup

Charybdis
Charybdis
KU_RA___MA
Charybdis
Level 95
God Stats
2W - 1L
1,832 SR
Queue Stats
266W - 226L
1,532 Elo+
Party 1
Arachne
Arachne
alpha-snail10
Arachne
Level 26
God Stats
5W - 4L
1,510 SR
Queue Stats
181W - 149L
1,507 Elo+
Party 2
Scylla
Scylla
hi_rez_suck420
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 166L
1,553 Elo+
Party 2
Ares
Ares
icelion2208
Ares
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
testoxteron
Olorun
Level 15
God Stats
11W - 5L
1,463 SR
Queue Stats
25W - 24L
1,467 Elo+
Solo
Team Averages
Level 34
1,561 SR
1,512 Elo+

VS

Team Averages
Level 24
1,669 SR
1,508 Elo+
Tiamat
Tiamat
Neoxxde
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
RamivanGamer
Baron Samedi
Level 42
God Stats
13W - 0L
2,133 SR
Queue Stats
108W - 39L
1,630 Elo+
Party 3
Ullr
Ullr
Raulmaximous47
Ullr
Level 15
God Stats
46W - 22L
1,966 SR
Queue Stats
59W - 32L
1,596 Elo+
Party 3
Hercules
Hercules
diegodols
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,474 Elo+
Party 4
Ratatoskr
Ratatoskr
l-_PiLoTeS_TeK_-
Ratatoskr
Level 29
God Stats
1W - 0L
1,248 SR
Queue Stats
87W - 95L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KU_RA___MA
Charybdis
15
0 / 11 / 2
9,482
431
8,868
16,659
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
20
8 / 5 / 4
13,035
593
18,384
20,934
9,958
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 4 / 3
12,515
569
19,318
11,520
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 13 / 2
8,308
378
3,319
27,446
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
17
1 / 6 / 2
10,575
481
11,945
18,158
7,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Neoxxde
Tiamat
15
0 / 6 / 6
9,873
449
3,856
11,084
5,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
RamivanGamer
Baron Samedi
18
11 / 1 / 11
11,767
535
19,676
18,854
20,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 2 / 8
14,052
639
32,042
20,457
10,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
diegodols
Hercules
17
1 / 3 / 6
10,919
496
5,534
18,157
13,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
17
7 / 5 / 3
11,829
538
9,127
16,347
6,555
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
17
Kills
39
39
Deaths
17
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
KU_RA___MA
Charybdis
0
11
2
0.09
W
Tiamat
Neoxxde
Tiamat
0
6
6
0.5
W
Baron Samedi
RamivanGamer
Baron Samedi
11
1
11
16.5
W
20
2
8
12
L
Arachne
8
5
4
2
W
Hercules
diegodols
Hercules
1
3
6
1.33
L
8
4
3
2.38
L
0
13
2
0.08
W
Ratatoskr
7
5
3
1.7
L
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,834
Damage
70,235
94,717
Taken
84,899
47,250
Mitigated
55,545
20,759
Healing
27,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
KU_RA___MA
Charybdis
8,868
3,987
0
170
16,659
4,751
0
2,539
13,786
0
63,615
W
Tiamat
Neoxxde
Tiamat
3,856
228
0
983
11,084
5,103
175
4,130
6,954
38,702
0
W
Baron Samedi
RamivanGamer
Baron Samedi
19,676
2,774
1,534
8,010
18,854
20,178
158
8,818
10,036
57,347
0
W
32,042
21,125
0
9,227
20,457
10,223
6,537
5,975
14,482
0
129,735
L
Arachne
18,384
12,203
0
8,299
20,934
9,958
1,420
5,894
14,765
0
107,606
W
Hercules
diegodols
Hercules
5,534
1,540
0
6,517
18,157
13,486
729
10,384
7,773
5,059
41,343
L
19,318
637
0
2,677
11,520
3,574
92
4,772
6,422
77,269
0
L
3,319
578
0
758
27,446
21,659
506
6,531
20,467
17,989
0
W
Ratatoskr
9,127
1,318
0
1,418
16,347
6,555
0
5,275
11,072
0
79,507
L
Olorun
11,945
6,557
356
8,499
18,158
7,308
2,440
2,856
15,076
71,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
58,440
520
Minions Killed
551
0
Camps Cleared
0
1,887,675
Distance Traveled
2,076,945
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,482
431
100
5
0
336,114
2
W
Tiamat
9,873
449
98
4
0
376,061
5
W
Baron Samedi
11,767
535
66
3
0
382,286
0
W
Ullr
14,052
639
176
8
0
419,865
5
L
Arachne
13,035
593
149
7
0
433,163
7
W
Hercules
10,919
496
91
4
0
426,443
2
L
Scylla
12,515
569
122
6
0
368,657
2
L
Ares
8,308
378
20
1
0
371,734
2
W
Ratatoskr
11,829
538
120
5
0
472,290
0
L
Olorun
10,575
481
129
6
0
378,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role