Player Matchup

Cerberus
Cerberus
GHOST4KL-
Cerberus
Level 89
God Stats
5W - 2L
1,530 SR
Queue Stats
61W - 75L
1,390 Elo+
Party 1
Zeus
Zeus
OdyssyHD
Zeus
Level 13
God Stats
17W - 11L
1,500 SR
Queue Stats
59W - 42L
1,457 Elo+
Party 1
Chiron
Chiron
iam_monkee
Chiron
Level 101
God Stats
5W - 1L
1,479 SR
Queue Stats
35W - 46L
1,306 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,384 Elo+

VS

Team Averages
Level 42
1,386 SR
1,302 Elo+
Hera
Hera
ClownZ080
Hera
Level 23
God Stats
2W - 9L
1,381 SR
Queue Stats
60W - 76L
1,069 Elo+
Solo
Cthulhu
Cthulhu
Futbol2005
Cthulhu
Level 60
God Stats
0W - 1L
1,276 SR
Queue Stats
42W - 43L
1,428 Elo+
Party 2
Charybdis
Charybdis
JPP-49ERS
Charybdis
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 70L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GHOST4KL-
Cerberus
10
3 / 3 / 14
7,242
905
3,495
9,687
5,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
10
6 / 2 / 12
7,461
933
8,696
6,093
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iam_monkee
Chiron
12
12 / 1 / 7
8,441
1,055
8,731
7,375
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 7 / 2
6,891
861
3,314
7,729
2,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Futbol2005
Cthulhu
9
1 / 8 / 2
6,345
793
5,248
11,481
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
JPP-49ERS
Charybdis
8
1 / 6 / 1
5,608
701
1,963
6,890
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
5
6
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
3
7
2
0.57
L
Cthulhu
Futbol2005
Cthulhu
1
8
2
0.25
W
Cerberus
GHOST4KL-
Cerberus
3
3
14
3.33
L
Charybdis
JPP-49ERS
Charybdis
1
6
1
0.25
W
Zeus
6
2
12
6
W
Chiron
iam_monkee
Chiron
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
10,525
23,155
Taken
26,100
9,702
Mitigated
10,305
10,406
Healing
1,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,314
866
0
458
7,729
2,339
0
3,651
3,840
13,744
0
L
Cthulhu
Futbol2005
Cthulhu
5,248
373
0
893
11,481
6,541
0
4,916
6,277
15,418
0
W
Cerberus
GHOST4KL-
Cerberus
3,495
128
807
3,131
9,687
5,543
637
3,157
6,530
14,364
0
L
Charybdis
JPP-49ERS
Charybdis
1,963
1,424
0
302
6,890
1,425
0
3,226
3,472
0
9,140
W
Zeus
8,696
855
815
1,666
6,093
1,799
451
2,221
3,872
21,833
0
W
Chiron
iam_monkee
Chiron
8,731
3,346
1,208
2,779
7,375
2,360
2,007
3,965
3,410
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
18,844
91
Minions Killed
55
3
Camps Cleared
2
453,351
Distance Traveled
363,370
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,891
861
14
2
1
131,872
1
L
Cthulhu
6,345
793
30
4
0
122,001
0
W
Cerberus
7,242
905
20
3
0
156,953
1
L
Charybdis
5,608
701
11
1
1
109,497
0
W
Zeus
7,461
933
31
4
2
138,806
0
W
Chiron
8,441
1,055
40
5
1
157,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role