Player Matchup

Heimdallr
Heimdallr
Crispy_bacon13
Heimdallr
Level 123
God Stats
11W - 18L
1,362 SR
Queue Stats
554W - 616L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
Eibon93
Sun Wukong
Level 66
God Stats
1W - 1L
1,580 SR
Queue Stats
4W - 10L
1,295 Elo+
Solo
Discordia
Discordia
TheDoctorsCoven4
Discordia
Level 117
God Stats
13W - 16L
1,517 SR
Queue Stats
217W - 241L
1,447 Elo+
Party 2
Team Averages
Level 102
1,486 SR
1,398 Elo+

VS

Team Averages
Level 121
1,489 SR
1,448 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 136
God Stats
484W - 855L
1,297 SR
Queue Stats
493W - 861L
1,236 Elo+
Solo
Cthulhu
Cthulhu
GunKnightRaz
Cthulhu
Level 106
God Stats
10W - 5L
1,593 SR
Queue Stats
264W - 204L
1,587 Elo+
Party 1
Neith
Neith
sin_nava76
Neith
Level 121
God Stats
26W - 31L
1,576 SR
Queue Stats
344W - 298L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crispy_bacon13
Heimdallr
13
5 / 4 / 2
10,977
646
13,205
14,705
5,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Eibon93
Sun Wukong
14
3 / 6 / 3
10,328
608
14,486
17,339
10,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
13
2 / 6 / 6
10,843
638
10,886
11,163
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
3 / 2 / 4
11,123
654
3,298
7,904
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GunKnightRaz
Cthulhu
14
3 / 5 / 10
11,432
672
13,068
22,207
15,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
10 / 4 / 4
12,688
746
20,565
18,353
6,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
16
16
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
3
2
4
2.5
L
Heimdallr
Crispy_bacon13
Heimdallr
5
4
2
1.5
L
Sun Wukong
Eibon93
Sun Wukong
3
6
3
0.75
W
Cthulhu
GunKnightRaz
Cthulhu
3
5
10
1.6
L
Discordia
2
6
6
0.83
W
Neith
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
36,931
43,207
Taken
48,464
19,346
Mitigated
25,128
10,153
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
3,298
0
1,191
814
7,904
3,259
995
3,793
4,108
32,912
0
L
Heimdallr
Crispy_bacon13
Heimdallr
13,205
3,296
0
816
14,705
5,553
0
4,942
9,763
0
38,710
L
Sun Wukong
Eibon93
Sun Wukong
14,486
4,296
348
6,111
17,339
10,338
0
7,652
9,687
0
36,669
W
Cthulhu
GunKnightRaz
Cthulhu
13,068
2,368
431
3,855
22,207
15,244
58
3,408
18,799
22,093
0
L
Discordia
10,886
49
0
2,878
11,163
3,455
0
4,412
6,751
31,815
0
W
Neith
20,565
10,386
0
9,024
18,353
6,625
1,450
4,147
14,206
0
69,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
35,243
154
Minions Killed
202
5
Camps Cleared
7
896,922
Distance Traveled
962,116
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,123
654
80
5
1
317,424
0
L
Heimdallr
10,977
646
57
3
1
296,079
0
L
Sun Wukong
10,328
608
54
3
2
307,018
1
W
Cthulhu
11,432
672
32
2
1
332,602
4
L
Discordia
10,843
638
43
3
2
293,825
1
W
Neith
12,688
746
90
5
5
312,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role