Player Matchup

Nu Wa
Nu Wa
Gold I
Elysian_Lotus
Nu Wa
Gold I
Level 142
God Stats
53W - 35L
1,767 SR
Queue Stats
160W - 155L
1,624 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
LuiIsZx
Zhong Kui
Gold III
Level 146
God Stats
3W - 2L
1,373 SR
Queue Stats
160W - 157L
1,475 MMR
Party 2
Athena
Athena
Platinum V
kurosaki17Ichigo
Athena
Platinum V
Level 160
God Stats
12W - 5L
1,599 SR
Queue Stats
191W - 195L
1,581 MMR
Party 2
Izanami
Izanami
Gold IV
l Merxx I
Izanami
Gold IV
Level 42
God Stats
1W - 1L
1,556 SR
Queue Stats
24W - 26L
1,539 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
xxSenku
Ne Zha
Platinum V
Level 122
God Stats
2W - 3L
1,419 SR
Queue Stats
67W - 64L
1,703 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,543 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,555 SR
1,585 MMR
Terra
Terra
Bronze III
Gio Caruso
Terra
Bronze III
Level 76
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 5L
1,494 MMR
Solo
Kukulkan
Kukulkan
Gold II
Golden Eagle664
Kukulkan
Gold II
Level 71
God Stats
77W - 74L
1,579 SR
Queue Stats
184W - 180L
1,632 MMR
Solo
Ah Puch
Ah Puch
Gold III
Justin455238
Ah Puch
Gold III
Level 44
God Stats
13W - 13L
1,635 SR
Queue Stats
259W - 267L
1,598 MMR
Solo
Artemis
Artemis
Gold I
Wabi sahbi
Artemis
Gold I
Level 157
God Stats
13W - 13L
1,607 SR
Queue Stats
511W - 510L
1,636 MMR
Solo
Loki
Loki
Gold V
t Aluk4rD t
Loki
Gold V
Level 117
God Stats
7W - 6L
1,626 SR
Queue Stats
55W - 56L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,540
534
12,869
9,028
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LuiIsZx
Zhong Kui
14
0 / 1 / 1
7,725
483
1,444
6,647
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 5
6,748
422
3,902
9,567
7,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
l Merxx I
Izanami
17
1 / 0 / 2
10,032
627
5,660
7,773
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
xxSenku
Ne Zha
14
6 / 0 / 2
8,705
544
7,271
9,664
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatKaliMorgan Le FayGilgameshCthulhu

VS

Bans
OdinArachneTsukuyomiSetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 2 / 1
6,619
414
3,295
12,318
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
1 / 3 / 0
8,076
505
4,064
7,025
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Justin455238
Ah Puch
15
0 / 0 / 1
8,250
516
4,239
5,536
1,906
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Wabi sahbi
Artemis
14
0 / 2 / 1
7,908
494
5,062
9,563
2,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,854
428
4,705
12,007
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Terra
0
2
1
0.25
L
Kukulkan
1
3
0
0.33
L
Ah Puch
Justin455238
Ah Puch
0
0
1
0.5
W
Zhong Kui
LuiIsZx
Zhong Kui
0
1
1
0.5
L
Artemis
Wabi sahbi
Artemis
0
2
1
0.25
W
1
0
5
3.5
W
Izanami
l Merxx I
Izanami
1
0
2
2
L
1
4
0
0.25
W
Ne Zha
xxSenku
Ne Zha
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
21,365
42,679
Taken
46,449
22,616
Mitigated
19,057
12,826
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,869
4,119
39
2,365
9,028
3,608
598
2,729
6,299
59,009
0
L
Terra
3,295
444
309
2,911
12,318
9,043
0
6,182
5,712
21,055
0
L
Kukulkan
4,064
93
0
640
7,025
2,167
0
2,515
4,315
68,037
0
L
Ah Puch
Justin455238
Ah Puch
4,239
200
0
2,326
5,536
1,906
0
2,458
2,645
48,736
0
W
Zhong Kui
LuiIsZx
Zhong Kui
1,444
186
0
3,716
6,647
5,237
198
3,247
3,400
42,956
0
L
Artemis
Wabi sahbi
Artemis
5,062
1,958
0
3,301
9,563
2,639
0
2,654
6,753
0
63,779
W
3,902
942
60
2,255
9,567
7,122
0
3,305
6,262
11,160
0
W
Izanami
l Merxx I
Izanami
5,660
4,208
0
2,302
7,773
2,656
782
1,244
6,529
0
99,024
L
4,705
1,169
0
5,192
12,007
3,302
0
2,946
8,809
0
42,111
W
Ne Zha
xxSenku
Ne Zha
7,271
1,761
0
2,089
9,664
3,993
71
1,138
8,526
0
56,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
37,707
561
Minions Killed
460
0
Camps Cleared
0
1,591,460
Distance Traveled
1,453,046
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,540
534
98
6
0
304,004
3
L
Terra
6,619
414
31
2
0
329,832
3
L
Kukulkan
8,076
505
131
8
0
296,932
5
L
Ah Puch
8,250
516
85
5
0
238,594
2
W
Zhong Kui
7,725
483
138
9
0
285,888
2
L
Artemis
7,908
494
135
8
0
293,840
4
W
Athena
6,748
422
21
1
0
340,400
5
W
Izanami
10,032
627
204
13
0
312,025
5
L
Loki
6,854
428
78
5
0
293,848
2
W
Ne Zha
8,705
544
100
6
0
349,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role