Player Matchup

Sun Wukong
Sun Wukong
Beninewolf
Sun Wukong
Level 29
God Stats
5W - 3L
1,540 SR
Queue Stats
73W - 75L
1,594 Elo+
Solo
Artemis
Artemis
BloodshedGod
Artemis
Level 30
God Stats
3W - 7L
1,533 SR
Queue Stats
26W - 36L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Verdao8284
Sylvanus
Level 24
God Stats
9W - 8L
1,461 SR
Queue Stats
94W - 78L
1,586 Elo+
Solo
Nemesis
Nemesis
XDeadArchitectX
Nemesis
Level 5
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo
Sol
Sol
yuujyu
Sol
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 259L
1,591 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,566 Elo+

VS

Team Averages
Level 21
1,580 SR
1,548 Elo+
Ra
Ra
Garou2954
Ra
Level 15
God Stats
4W - 4L
1,755 SR
Queue Stats
16W - 15L
1,686 Elo+
Solo
Jing Wei
Jing Wei
WaIInot
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
XplicitX
Sun Wukong
Level 21
God Stats
0W - 3L
1,136 SR
Queue Stats
32W - 43L
1,365 Elo+
Solo
Thanatos
Thanatos
basemen8
Thanatos
Level 12
God Stats
6W - 4L
1,886 SR
Queue Stats
42W - 57L
1,438 Elo+
Solo
Athena
Athena
zScotty_Boy
Athena
Level 29
God Stats
12W - 11L
1,624 SR
Queue Stats
170W - 163L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beninewolf
Sun Wukong
18
14 / 2 / 12
13,533
541
21,599
32,784
24,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
BloodshedGod
Artemis
20
9 / 3 / 12
13,676
547
25,678
19,396
9,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Verdao8284
Sylvanus
18
7 / 2 / 22
12,827
513
16,037
25,997
40,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 15
10,930
437
4,437
18,058
7,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
yuujyu
Sol
20
23 / 4 / 11
15,598
624
36,359
33,333
16,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 7
10,323
413
22,684
24,661
10,698
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
WaIInot
Jing Wei
15
3 / 11 / 4
10,342
414
14,111
22,159
8,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XplicitX
Sun Wukong
14
1 / 13 / 2
9,018
361
4,486
20,655
9,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
basemen8
Thanatos
16
5 / 13 / 5
11,330
453
13,226
25,249
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
16
5 / 5 / 6
12,199
488
16,119
31,467
36,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
54
Kills
17
17
Deaths
55
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beninewolf
Sun Wukong
14
2
12
10
W
Artemis
BloodshedGod
Artemis
9
3
12
5
L
3
13
7
0.5
W
Sylvanus
Verdao8284
Sylvanus
7
2
22
9
L
Jing Wei
WaIInot
Jing Wei
3
11
4
0.45
W
1
6
15
1.42
L
Sun Wukong
XplicitX
Sun Wukong
1
13
2
0.15
L
Thanatos
basemen8
Thanatos
5
13
5
0.58
W
Sol
yuujyu
Sol
23
4
11
7.13
L
Athena
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,110
Damage
70,626
129,568
Taken
124,191
97,803
Mitigated
76,258
73,692
Healing
24,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beninewolf
Sun Wukong
21,599
7,222
256
15,597
32,784
24,165
1,927
11,583
21,201
0
77,714
W
Artemis
BloodshedGod
Artemis
25,678
9,778
939
5,691
19,396
9,631
2,732
6,718
12,678
0
110,157
L
22,684
5,301
3,688
3,992
24,661
10,698
427
15,652
9,009
86,824
0
W
Sylvanus
Verdao8284
Sylvanus
16,037
4,741
9,185
15,541
25,997
40,449
1,907
7,502
18,495
52,617
17,467
L
Jing Wei
WaIInot
Jing Wei
14,111
8,824
0
1,240
22,159
8,462
595
7,192
14,967
0
58,535
W
4,437
2,551
0
3,122
18,058
7,010
1,383
2,942
14,261
0
50,408
L
Sun Wukong
XplicitX
Sun Wukong
4,486
1,295
0
2,501
20,655
9,505
112
7,959
12,696
0
25,602
L
Thanatos
basemen8
Thanatos
13,226
2,953
0
9,704
25,249
11,320
0
10,292
14,957
0
42,306
W
Sol
yuujyu
Sol
36,359
16,520
0
23,361
33,333
16,548
5,940
12,186
21,147
134,742
0
L
Athena
16,119
3,908
0
3,014
31,467
36,273
0
9,868
21,599
36,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,564
Gold Earned
53,212
575
Minions Killed
317
0
Camps Cleared
0
2,115,448
Distance Traveled
2,037,805
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,533
541
108
4
0
435,930
0
W
Artemis
13,676
547
135
5
0
437,677
0
L
Ra
10,323
413
118
5
0
405,955
2
W
Sylvanus
12,827
513
95
4
0
353,848
5
L
Jing Wei
10,342
414
77
3
0
401,075
0
W
Nemesis
10,930
437
67
3
0
465,670
1
L
Sun Wukong
9,018
361
38
2
0
343,830
1
L
Thanatos
11,330
453
66
3
0
413,287
0
W
Sol
15,598
624
170
7
0
422,323
0
L
Athena
12,199
488
18
1
0
473,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role