Player Matchup

Anubis
Anubis
NihilDoloris
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Solo
Hades
Hades
banned270821
Hades
Level 18
God Stats
2W - 1L
1,384 SR
Queue Stats
193W - 112L
1,624 Elo+
Solo
Neith
Neith
barkid30
Neith
Level 18
God Stats
3W - 1L
1,829 SR
Queue Stats
50W - 41L
1,535 Elo+
Solo
Team Averages
Level 29
1,571 SR
1,491 Elo+

VS

Team Averages
Level 80
1,643 SR
1,522 Elo+
Medusa
Medusa
NunoRonaldo18
Medusa
Level 26
God Stats
15W - 12L
1,609 SR
Queue Stats
46W - 55L
1,457 Elo+
Solo
Janus
Janus
sujay1234
Janus
Level 69
God Stats
1W - 1L
1,695 SR
Queue Stats
18W - 27L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
thiedom
Baron Samedi
Level 146
God Stats
18W - 24L
1,625 SR
Queue Stats
193W - 213L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 15
13,544
645
8,327
12,734
5,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 15
14,400
686
14,198
26,585
42,232
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
barkid30
Neith
18
16 / 5 / 4
15,998
762
24,382
15,981
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 5
14,772
703
25,670
17,581
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
sujay1234
Janus
15
3 / 7 / 7
12,582
599
10,850
11,026
3,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
thiedom
Baron Samedi
15
2 / 11 / 8
12,393
590
8,436
22,190
27,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
15
15
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
8
15
1.31
L
10
5
5
2.5
W
4
2
15
5.75
W
Neith
barkid30
Neith
16
5
4
3.6
L
Janus
sujay1234
Janus
3
7
7
0.93
L
Baron Samedi
thiedom
Baron Samedi
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
44,956
55,300
Taken
50,797
55,127
Mitigated
37,303
12,671
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,327
264
0
1,816
12,734
5,512
781
4,502
8,232
49,115
0
L
25,670
12,107
0
5,245
17,581
7,061
2,507
7,900
9,681
0
71,111
W
14,198
1,550
281
5,250
26,585
42,232
494
9,165
17,420
51,197
0
W
Neith
barkid30
Neith
24,382
12,657
0
5,324
15,981
7,383
2,113
6,524
9,457
322
59,415
L
Janus
sujay1234
Janus
10,850
232
464
1,272
11,026
3,226
246
5,587
5,439
36,168
0
L
Baron Samedi
thiedom
Baron Samedi
8,436
705
1,030
4,685
22,190
27,016
207
9,823
12,367
27,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
39,747
234
Minions Killed
214
11
Camps Cleared
6
1,019,762
Distance Traveled
985,065
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,544
645
82
4
4
326,533
2
L
Medusa
14,772
703
123
6
3
380,819
5
W
Hades
14,400
686
77
4
2
372,922
2
W
Neith
15,998
762
75
4
5
320,307
4
L
Janus
12,582
599
54
3
2
305,729
0
L
Baron Samedi
12,393
590
37
2
1
298,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role