Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold III
HairlessWaffle
Hachiman
Gold III
Level 128
God Stats
19W - 19L
1,610 SR
Queue Stats
180W - 164L
1,436 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
I-Am-IVIclovin
Kuzenbo
Gold IV
Level 111
God Stats
27W - 21L
1,650 SR
Queue Stats
230W - 241L
1,422 MMR
Solo
Fenrir
Fenrir
Gold IV
PrOspect EVO
Fenrir
Gold IV
Level 35
God Stats
7W - 10L
1,572 SR
Queue Stats
21W - 38L
1,422 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TheYoungClam
Cu Chulainn
Gold IV
Level 103
God Stats
12W - 9L
1,503 SR
Queue Stats
83W - 67L
1,309 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,567 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,528 SR
1,467 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
All__America
Set
Silver I
Level 124
God Stats
0W - 2L
1,403 SR
Queue Stats
3W - 4L
1,498 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Matanovatos1
Kukulkan
Gold IV
Level 40
God Stats
3W - 1L
1,499 SR
Queue Stats
41W - 42L
1,621 MMR
Party 1
Chaac
Chaac
Silver II
j-ojeda117
Chaac
Silver II
Level 108
God Stats
104W - 93L
1,577 SR
Queue Stats
239W - 240L
1,214 MMR
Party 1
Apollo
Apollo
Bronze III
rebote_factible4
Apollo
Bronze III
Level 30
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 2
6,955
696
4,472
3,883
1,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
11
6 / 0 / 4
6,837
684
7,867
8,512
2,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 4
5,974
597
3,363
6,355
5,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
10
3 / 2 / 1
5,896
590
2,876
5,863
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheYoungClam
Cu Chulainn
12
4 / 0 / 1
6,583
658
5,006
6,888
3,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinIzanamiTiamatMorgan Le FayGilgamesh

VS

Bans
AthenaLokiNemesisTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 3 / 0
4,390
439
2,400
7,911
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 1
4,832
483
2,783
7,178
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Matanovatos1
Kukulkan
10
1 / 3 / 0
5,599
560
3,867
4,032
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
1 / 2 / 0
5,338
534
4,530
7,984
4,545
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 1
4,378
438
1,630
5,093
1,084
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
2
6
L
Khepri
 
Khepri
0
3
0
0
L
1
6
1
0.25
W
Hachiman
6
0
4
8
W
1
1
4
3
L
Kukulkan
Matanovatos1
Kukulkan
1
3
0
0.33
W
Fenrir
3
2
1
1.75
W
Cu Chulainn
TheYoungClam
Cu Chulainn
4
0
1
4.5
L
Chaac
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
15,210
31,501
Taken
32,198
15,996
Mitigated
12,742
18,493
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,472
1,082
0
3,257
3,883
1,614
250
1,446
2,437
48,397
0
L
Khepri
 
Khepri
2,400
24
421
1,385
7,911
3,813
0
2,289
5,622
9,733
0
L
2,783
1,383
0
834
7,178
1,877
0
1,097
6,081
0
19,225
W
Hachiman
7,867
4,743
0
5,453
8,512
2,511
1,030
1,682
6,830
0
40,318
W
3,363
1,773
0
2,827
6,355
5,707
30
2,124
4,231
13,903
0
L
Kukulkan
Matanovatos1
Kukulkan
3,867
0
0
420
4,032
1,423
0
2,334
1,698
38,534
0
W
Fenrir
2,876
330
0
2,620
5,863
2,176
0
976
4,887
0
27,354
W
Cu Chulainn
TheYoungClam
Cu Chulainn
5,006
1,274
0
4,336
6,888
3,988
794
39
6,849
0
31,275
L
Chaac
4,530
218
0
2,725
7,984
4,545
0
1,489
6,495
0
24,592
L
1,630
1,229
0
468
5,093
1,084
0
626
4,467
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
24,537
327
Minions Killed
210
0
Camps Cleared
0
994,026
Distance Traveled
938,620
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,955
696
98
10
0
183,535
6
L
Khepri
4,390
439
18
2
0
190,501
2
L
Set
4,832
483
38
4
0
189,354
1
W
Hachiman
6,837
684
73
7
0
174,978
4
W
Kuzenbo
5,974
597
27
3
0
208,116
3
L
Kukulkan
5,599
560
79
8
0
182,229
1
W
Fenrir
5,896
590
61
6
0
218,178
2
W
Cu Chulainn
6,583
658
68
7
0
209,219
2
L
Chaac
5,338
534
47
5
0
193,785
1
L
Apollo
4,378
438
28
3
0
182,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role