Player Matchup

Arachne
Arachne
Paato_O
Arachne
Level 78
God Stats
10W - 14L
1,496 SR
Queue Stats
512W - 479L
1,548 Elo+
Solo
Nox
Nox
Saphir noir
Nox
Level 51
God Stats
7W - 8L
1,461 SR
Queue Stats
215W - 236L
1,415 Elo+
Solo
Cerberus
Cerberus
SlimFat_HiFi
Cerberus
Level 138
God Stats
43W - 36L
1,540 SR
Queue Stats
1,043W - 1,085L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
mikypapa93
Danzaburou
Level 145
God Stats
40W - 34L
1,556 SR
Queue Stats
268W - 258L
1,573 Elo+
Party 2
Artio
Artio
wallburga88
Artio
Level 149
God Stats
12W - 8L
1,654 SR
Queue Stats
563W - 561L
1,517 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,502 Elo+

VS

Team Averages
Level 111
1,377 SR
1,495 Elo+
Zhong Kui
Zhong Kui
Anyahc
Zhong Kui
Level 69
God Stats
1W - 3L
1,405 SR
Queue Stats
50W - 90L
1,265 Elo+
Solo
Charybdis
Charybdis
GoldenFox1417
Charybdis
Level 103
God Stats
4W - 4L
1,212 SR
Queue Stats
537W - 476L
1,555 Elo+
Party 1
Nemesis
Nemesis
Springtrapgam3r
Nemesis
Level 147
God Stats
5W - 10L
1,455 SR
Queue Stats
253W - 223L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
aitor3650
Cthulhu
Level 126
God Stats
29W - 32L
1,510 SR
Queue Stats
651W - 612L
1,598 Elo+
Party 1
Hel
Hel
supersergio16
Hel
Level 112
God Stats
2W - 7L
1,302 SR
Queue Stats
646W - 590L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Paato_O
Arachne
19
11 / 6 / 8
12,272
614
12,132
19,337
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 12
9,969
498
10,319
9,046
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SlimFat_HiFi
Cerberus
18
3 / 1 / 10
11,590
580
15,230
21,754
21,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
mikypapa93
Danzaburou
19
7 / 1 / 8
12,110
606
17,968
14,536
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 13
9,705
485
6,429
20,489
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anyahc
Zhong Kui
14
2 / 4 / 3
8,565
428
11,996
18,506
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
GoldenFox1417
Charybdis
15
1 / 5 / 3
8,987
449
9,422
14,092
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 4
9,335
467
8,276
16,087
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
aitor3650
Cthulhu
13
0 / 5 / 8
8,275
414
9,146
17,617
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 5 / 5
9,670
484
15,019
15,705
11,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
25
Kills
11
12
Deaths
25
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anyahc
Zhong Kui
2
4
3
0.88
L
Charybdis
GoldenFox1417
Charybdis
1
5
3
0.5
W
Arachne
Paato_O
Arachne
11
6
8
2.5
W
4
1
12
10
W
Cerberus
SlimFat_HiFi
Cerberus
3
1
10
8
L
2
6
4
0.67
L
Cthulhu
aitor3650
Cthulhu
0
5
8
0.8
W
Danzaburou
mikypapa93
Danzaburou
7
1
8
11
L
6
5
5
1.7
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
53,859
85,162
Taken
82,007
59,089
Mitigated
61,770
39,326
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anyahc
Zhong Kui
11,996
1,477
0
4,911
18,506
17,412
260
11,675
6,831
42,834
0
L
Charybdis
GoldenFox1417
Charybdis
9,422
5,396
0
3,956
14,092
4,751
2,487
4,110
9,982
0
65,448
W
Arachne
Paato_O
Arachne
12,132
8,359
0
6,827
19,337
8,902
328
6,328
12,920
0
77,155
W
10,319
401
0
3,967
9,046
4,042
264
5,078
3,874
44,324
0
W
Cerberus
SlimFat_HiFi
Cerberus
15,230
1,319
0
11,484
21,754
21,656
0
11,637
8,485
78,354
0
L
8,276
3,056
0
4,709
16,087
8,051
0
4,301
11,786
0
69,503
L
Cthulhu
aitor3650
Cthulhu
9,146
985
500
811
17,617
19,974
75
5,628
11,989
34,733
0
W
Danzaburou
mikypapa93
Danzaburou
17,968
11,184
0
9,826
14,536
6,076
2,077
3,762
10,725
0
113,792
L
15,019
485
5,605
6,876
15,705
11,582
139
6,264
9,441
60,445
0
W
6,429
572
1,314
5,908
20,489
18,413
146
7,657
12,832
31,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,646
Gold Earned
44,832
557
Minions Killed
494
0
Camps Cleared
0
1,925,062
Distance Traveled
1,820,511
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,565
428
66
3
0
353,157
3
L
Charybdis
8,987
449
129
6
0
323,141
2
W
Arachne
12,272
614
91
5
0
433,600
0
W
Nox
9,969
498
64
3
0
396,139
2
W
Cerberus
11,590
580
175
9
0
339,021
4
L
Nemesis
9,335
467
129
6
0
406,048
1
L
Cthulhu
8,275
414
58
3
0
359,302
0
W
Danzaburou
12,110
606
175
9
0
360,242
6
L
Hel
9,670
484
112
6
0
378,863
2
W
Artio
9,705
485
52
3
0
396,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role