Player Matchup

Anhur
Anhur
OKbink
Anhur
Level 129
God Stats
5W - 3L
1,580 SR
Queue Stats
74W - 66L
1,557 Elo+
Party 2
Anubis
Anubis
irnpossible
Anubis
Level 100
God Stats
2W - 1L
1,543 SR
Queue Stats
19W - 25L
1,501 Elo+
Party 2
Tyr
Tyr
xTFWCxI8IxWSA1x
Tyr
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 208L
1,620 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,559 Elo+

VS

Team Averages
Level 118
1,574 SR
1,552 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FinessGod Ju
Mulan
Level 109
God Stats
59W - 42L
1,639 SR
Queue Stats
789W - 788L
1,514 Elo+
Solo
Chiron
Chiron
WhoeverIWantToB
Chiron
Level 118
God Stats
95W - 85L
1,584 SR
Queue Stats
722W - 727L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OKbink
Anhur
11
4 / 1 / 5
7,533
753
6,080
7,752
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
4 / 0 / 7
7,675
768
10,051
7,278
3,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 6
7,365
737
6,565
7,938
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 2
6,141
614
8,569
7,474
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 2
6,419
642
3,987
10,173
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 0
5,985
599
4,661
8,205
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
1
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
L
0
5
2
0.2
W
Anhur
OKbink
Anhur
4
1
5
6.5
L
1
3
0
0.33
W
Anubis
4
0
7
7.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
17,217
22,968
Taken
25,852
12,867
Mitigated
9,388
9,186
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,569
170
0
1,890
7,474
1,478
0
2,896
4,578
30,496
0
L
3,987
464
368
2,727
10,173
6,275
0
2,438
7,735
0
8,264
W
Anhur
OKbink
Anhur
6,080
2,453
0
2,194
7,752
3,160
1,268
2,687
5,065
0
28,246
L
4,661
2,544
154
2,374
8,205
1,635
0
4,770
3,435
0
16,526
W
Anubis
10,051
200
0
3,277
7,278
3,802
63
4,203
3,075
25,833
0
W
6,565
1,037
251
3,464
7,938
5,905
0
1,827
6,111
0
14,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
18,545
122
Minions Killed
102
5
Camps Cleared
4
542,672
Distance Traveled
474,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,141
614
60
6
2
176,118
2
L
Mulan
6,419
642
8
1
1
152,880
0
W
Anhur
7,533
753
59
6
2
173,624
1
L
Chiron
5,985
599
34
3
1
145,724
0
W
Anubis
7,675
768
50
5
3
185,367
2
W
Tyr
7,365
737
13
1
0
183,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role