Player Matchup

Danzaburou
Danzaburou
Chubbsxiao
Danzaburou
Level 29
God Stats
10W - 8L
1,657 SR
Queue Stats
38W - 49L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Doomshepard
Sylvanus
Level 109
God Stats
1,118W - 826L
1,530 SR
Queue Stats
1,456W - 1,243L
1,558 Elo+
Solo
Neith
Neith
ItsAlyJay
Neith
Level 13
God Stats
4W - 6L
1,626 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 3
The Morrigan
The Morrigan
The-Reads-Tho
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,516 Elo+
Party 2
Tyr
Tyr
documentfour
Tyr
Level 143
God Stats
1W - 2L
1,770 SR
Queue Stats
36W - 43L
1,511 Elo+
Party 3
Team Averages
Level 76
1,616 SR
1,546 Elo+

VS

Team Averages
Level 112
1,562 SR
1,718 Elo+
Bacchus
Bacchus
Killerbolbol
Bacchus
Level 69
God Stats
377W - 397L
1,526 SR
Queue Stats
954W - 1,072L
1,467 Elo+
Solo
Ares
Ares
MattyMcFly
Ares
Level 147
God Stats
8W - 5L
1,617 SR
Queue Stats
205W - 57L
1,796 Elo+
Party 1
Chaac
Chaac
NeglectedOrphans
Chaac
Level 47
God Stats
3W - 1L
1,652 SR
Queue Stats
89W - 21L
1,839 Elo+
Party 1
Merlin
Merlin
TheCoomThief
Merlin
Level 154
God Stats
3W - 1L
1,669 SR
Queue Stats
123W - 47L
1,761 Elo+
Party 1
Cernunnos
Cernunnos
instalocklokisup
Cernunnos
Level 144
God Stats
1W - 0L
1,348 SR
Queue Stats
123W - 50L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chubbsxiao
Danzaburou
17
4 / 5 / 6
11,188
1,017
14,465
13,134
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Doomshepard
Sylvanus
16
3 / 5 / 9
10,566
961
12,436
22,690
19,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ItsAlyJay
Neith
16
5 / 5 / 5
10,951
996
8,765
11,767
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
The-Reads-Tho
The Morrigan
16
0 / 9 / 12
10,102
918
9,635
16,554
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 8 / 9
10,685
971
9,868
24,436
18,449
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

102

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Killerbolbol
Bacchus
18
1 / 3 / 12
10,745
977
3,810
12,344
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
3 / 1 / 22
12,766
1,161
10,081
8,547
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 17
12,253
1,114
16,029
18,537
25,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
19
14 / 2 / 10
14,361
1,306
28,758
8,705
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
18
8 / 6 / 15
12,489
1,135
25,292
14,066
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
14
Kills
32
32
Deaths
14
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chubbsxiao
Danzaburou
4
5
6
1.4
L
Sylvanus
Doomshepard
Sylvanus
3
5
9
1.5
L
Neith
ItsAlyJay
Neith
5
5
5
1.5
W
Bacchus
Killerbolbol
Bacchus
1
3
12
2.33
W
3
1
22
14
W
6
2
17
7.25
L
The Morrigan
The-Reads-Tho
The Morrigan
0
9
12
0.67
W
Merlin
14
2
10
9.5
L
2
8
9
0.81
W
Cernunnos
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,169
Damage
83,970
88,581
Taken
62,199
52,295
Mitigated
66,979
8,262
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chubbsxiao
Danzaburou
14,465
6,357
0
1,119
13,134
4,438
0
5,467
7,667
0
41,257
L
Sylvanus
Doomshepard
Sylvanus
12,436
1,101
1,964
2,508
22,690
19,785
0
9,232
13,458
16,810
0
L
Neith
ItsAlyJay
Neith
8,765
3,523
0
674
11,767
3,800
0
6,286
5,481
0
22,111
W
Bacchus
Killerbolbol
Bacchus
3,810
433
176
2,573
12,344
18,486
0
5,376
6,968
5,716
0
W
10,081
884
0
1,558
8,547
11,824
0
4,031
4,516
21,655
0
W
16,029
2,022
0
5,745
18,537
25,926
0
5,685
12,852
0
42,864
L
The Morrigan
The-Reads-Tho
The Morrigan
9,635
1,319
0
509
16,554
5,823
0
11,398
5,156
30,213
0
W
Merlin
28,758
2,238
334
1,605
8,705
4,773
0
2,032
6,673
73,908
0
L
9,868
1,583
0
1,488
24,436
18,449
0
10,266
14,170
0
30,117
W
Cernunnos
25,292
17,348
0
779
14,066
5,970
0
4,947
9,119
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
62,614
180
Minions Killed
239
6
Camps Cleared
10
1,032,460
Distance Traveled
1,101,225
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,188
1,017
57
5
2
200,185
0
L
Sylvanus
10,566
961
4
0
0
222,482
0
L
Neith
10,951
996
25
2
0
193,212
0
W
Bacchus
10,745
977
5
0
0
203,216
0
W
Ares
12,766
1,161
18
2
2
251,403
0
W
Chaac
12,253
1,114
46
4
2
244,653
1
L
The Morrigan
10,102
918
44
4
2
192,122
0
W
Merlin
14,361
1,306
120
11
6
210,714
0
L
Tyr
10,685
971
50
5
2
224,459
0
W
Cernunnos
12,489
1,135
50
5
0
191,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role