Player Matchup

Tsukuyomi
Tsukuyomi
GimmieDemToes69
Tsukuyomi
Level 127
God Stats
7W - 2L
1,651 SR
Queue Stats
246W - 217L
1,557 Elo+
Party 3
Odin
Odin
Isucrealbad
Odin
Level 63
God Stats
19W - 14L
1,593 SR
Queue Stats
170W - 131L
1,628 Elo+
Party 1
Ymir
Ymir
THEDEFinition
Ymir
Level 124
God Stats
6W - 3L
1,883 SR
Queue Stats
166W - 168L
1,602 Elo+
Party 3
Chronos
Chronos
rop707
Chronos
Level 45
God Stats
6W - 2L
1,813 SR
Queue Stats
400W - 364L
1,548 Elo+
Party 1
Anhur
Anhur
strombirdie
Anhur
Level 28
God Stats
10W - 4L
1,798 SR
Queue Stats
118W - 77L
1,636 Elo+
Party 3
Team Averages
Level 77
1,748 SR
1,594 Elo+

VS

Team Averages
Level 78
1,572 SR
1,528 Elo+
Achilles
Achilles
Barrett963
Achilles
Level 100
God Stats
12W - 10L
1,755 SR
Queue Stats
196W - 170L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
BraverStraw
Danzaburou
Level 48
God Stats
21W - 29L
1,527 SR
Queue Stats
359W - 322L
1,543 Elo+
Party 2
Vulcan
Vulcan
ChigChungi
Vulcan
Level 76
God Stats
3W - 3L
1,598 SR
Queue Stats
504W - 497L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
MystifiedNut7
Guan Yu
Level 126
God Stats
2W - 5L
1,479 SR
Queue Stats
215W - 193L
1,561 Elo+
Party 2
Athena
Athena
XTheDipAnSkipX
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GimmieDemToes69
Tsukuyomi
11
5 / 1 / 8
6,790
566
4,984
6,029
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 2
7,305
609
4,877
7,674
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 0 / 9
6,346
529
3,273
6,889
4,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
rop707
Chronos
11
3 / 3 / 8
6,861
572
7,353
8,241
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 2
7,965
664
5,846
6,029
1,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barrett963
Achilles
12
2 / 3 / 1
6,810
568
6,380
8,754
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BraverStraw
Danzaburou
9
1 / 5 / 1
5,748
479
5,290
7,092
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
ChigChungi
Vulcan
9
1 / 5 / 0
5,935
495
4,777
5,651
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
11
3 / 4 / 2
6,898
575
3,869
9,348
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 1
4,893
408
837
6,849
2,564
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
7
7
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Barrett963
Achilles
2
3
1
0.83
L
Danzaburou
BraverStraw
Danzaburou
1
5
1
0.3
L
Vulcan
ChigChungi
Vulcan
1
5
0
0.2
W
Tsukuyomi
GimmieDemToes69
Tsukuyomi
5
1
8
9
W
4
2
2
2.5
L
Guan Yu
3
4
2
1
W
3
0
9
7.5
L
0
4
1
0.13
W
Chronos
rop707
Chronos
3
3
8
2.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
21,153
34,862
Taken
37,694
16,536
Mitigated
17,244
9,857
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Barrett963
Achilles
6,380
2,158
0
1,649
8,754
7,978
155
2,912
5,085
0
33,370
L
Danzaburou
BraverStraw
Danzaburou
5,290
1,237
0
678
7,092
2,315
112
4,510
2,539
0
24,782
L
Vulcan
ChigChungi
Vulcan
4,777
953
0
965
5,651
1,059
0
484
5,167
29,490
0
W
Tsukuyomi
GimmieDemToes69
Tsukuyomi
4,984
1,264
0
2,415
6,029
1,865
40
673
5,356
0
22,926
W
4,877
682
0
1,962
7,674
6,072
0
137
7,537
7,538
26,339
L
Guan Yu
3,869
409
294
864
9,348
3,328
38
1,797
7,508
0
41,831
W
3,273
1,434
45
2,380
6,889
4,442
0
1,177
5,712
11,903
0
L
837
317
0
0
6,849
2,564
0
2,440
4,350
8,561
0
W
Chronos
rop707
Chronos
7,353
1,829
0
2,430
8,241
2,323
811
575
7,666
40,403
0
W
5,846
3,601
0
625
6,029
1,834
358
3,052
2,977
0
44,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
30,284
311
Minions Killed
255
0
Camps Cleared
0
1,206,379
Distance Traveled
1,084,628
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,810
568
62
5
0
205,407
2
L
Danzaburou
5,748
479
53
4
0
212,481
3
L
Vulcan
5,935
495
48
4
0
229,865
0
W
Tsukuyomi
6,790
566
40
3
0
264,958
6
W
Odin
7,305
609
78
7
0
246,345
1
L
Guan Yu
6,898
575
76
6
0
250,058
2
W
Ymir
6,346
529
21
2
0
251,306
3
L
Athena
4,893
408
16
1
0
186,817
3
W
Chronos
6,861
572
75
6
0
224,412
2
W
Anhur
7,965
664
97
8
0
219,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role