Player Matchup

Yemoja
Yemoja
GIGAwhat33
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Stenkastare
Erlang Shen
Level 28
God Stats
2W - 0L
1,463 SR
Queue Stats
24W - 26L
1,390 Elo+
Party 2
Neith
Neith
corneliacroft
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
jovanny300
Baron Samedi
Level 114
God Stats
1W - 0L
1,406 SR
Queue Stats
4W - 1L
1,634 Elo+
Party 3
Loki
Loki
zkralle
Loki
Level 3
God Stats
3W - 1L
1,304 SR
Queue Stats
10W - 6L
1,735 Elo+
Party 2
Team Averages
Level 30
1,435 SR
1,552 Elo+

VS

Team Averages
Level 15
1,467 SR
1,368 Elo+
Bakasura
Bakasura
MrBlackLC
Bakasura
Level 14
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 35L
1,202 Elo+
Party 1
Janus
Janus
MyLoveIsLolli
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,226 Elo+
Party 1
Bastet
Bastet
SerGamer82
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
StevaProGames
Ares
Level 27
God Stats
62W - 45L
1,552 SR
Queue Stats
95W - 86L
1,491 Elo+
Solo
Hercules
Hercules
ibourena6
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GIGAwhat33
Yemoja
7
0 / 5 / 1
4,899
490
1,258
5,342
2,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Stenkastare
Erlang Shen
12
5 / 0 / 0
7,309
731
3,324
2,965
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 3
7,088
709
5,758
5,036
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
jovanny300
Baron Samedi
11
5 / 0 / 3
6,375
638
4,135
4,541
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
zkralle
Loki
9
4 / 1 / 3
6,095
610
3,916
5,861
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrBlackLC
Bakasura
6
0 / 8 / 1
4,213
421
1,779
8,172
2,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,559
456
1,414
5,701
1,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
SerGamer82
Bastet
3
1 / 3 / 0
3,825
383
873
3,114
490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 2
5,850
585
4,643
6,304
2,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
ibourena6
Hercules
10
1 / 1 / 1
5,839
584
1,493
6,503
2,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
7
7
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GIGAwhat33
Yemoja
0
5
1
0.1
L
Bakasura
MrBlackLC
Bakasura
0
8
1
0.06
L
0
6
0
0
L
Bastet
SerGamer82
Bastet
1
3
0
0.33
W
Erlang Shen
Stenkastare
Erlang Shen
5
0
0
5
L
5
1
2
6
W
4
1
3
5.5
L
Hercules
ibourena6
Hercules
1
1
1
1.5
W
Baron Samedi
jovanny300
Baron Samedi
5
0
3
6.5
W
Loki
zkralle
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
10,202
23,745
Taken
29,794
9,916
Mitigated
9,941
8,487
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GIGAwhat33
Yemoja
1,258
821
260
0
5,342
2,577
478
3,182
2,160
9,420
0
L
Bakasura
MrBlackLC
Bakasura
1,779
1,392
0
2,067
8,172
2,315
0
2,259
5,913
0
6,964
L
1,414
316
0
289
5,701
1,529
0
1,977
3,724
19,306
0
L
Bastet
SerGamer82
Bastet
873
268
0
60
3,114
490
0
144
2,970
0
4,927
W
Erlang Shen
Stenkastare
Erlang Shen
3,324
1,277
0
1,399
2,965
2,418
430
234
2,711
8,856
27,363
L
4,643
935
0
30
6,304
2,909
0
1,121
5,183
15,108
0
W
5,758
2,053
0
2,679
5,036
1,717
2,931
1,347
3,679
0
47,545
L
Hercules
ibourena6
Hercules
1,493
468
0
2,794
6,503
2,698
0
397
6,106
0
21,682
W
Baron Samedi
jovanny300
Baron Samedi
4,135
138
38
1,516
4,541
1,752
263
953
3,582
27,313
0
W
Loki
zkralle
Loki
3,916
1,669
0
2,595
5,861
1,452
589
341
5,490
0
22,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
24,286
291
Minions Killed
126
0
Camps Cleared
0
928,970
Distance Traveled
846,959
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,899
490
14
1
0
180,798
3
L
Bakasura
4,213
421
18
2
0
192,722
0
L
Janus
4,559
456
34
3
0
180,356
2
L
Bastet
3,825
383
8
1
0
100,216
0
W
Erlang Shen
7,309
731
78
8
0
197,520
3
L
Ares
5,850
585
18
2
0
191,601
1
W
Neith
7,088
709
98
10
0
157,983
3
L
Hercules
5,839
584
48
5
0
182,064
1
W
Baron Samedi
6,375
638
50
5
0
188,112
0
W
Loki
6,095
610
51
5
0
204,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role