Player Matchup

Ravana
Ravana
BOBSHNEBLE
Ravana
Level 26
God Stats
5W - 2L
1,729 SR
Queue Stats
210W - 171L
1,498 Elo+
Solo
Hachiman
Hachiman
CHINO 20
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 2
Izanami
Izanami
P_is_4_Playa69
Izanami
Level 17
God Stats
8W - 4L
1,750 SR
Queue Stats
27W - 30L
1,356 Elo+
Solo
Nemesis
Nemesis
S7 DarkSpeedGod
Nemesis
Level 16
God Stats
13W - 12L
1,489 SR
Queue Stats
13W - 13L
1,375 Elo+
Party 2
Neith
Neith
S7 Nonsense
Neith
Level 3
God Stats
1W - 2L
1,231 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 2
Team Averages
Level 13
1,540 SR
1,261 Elo+

VS

Team Averages
Level 24
1,420 SR
1,438 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GroovyGuitarBoy
Xing Tian
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 46L
1,402 Elo+
Party 1
Thanatos
Thanatos
RarityStrum
Thanatos
Level 30
God Stats
15W - 13L
1,421 SR
Queue Stats
176W - 191L
1,473 Elo+
Party 3
Sol
Sol
TheUnknownAzazel
Sol
Level 24
God Stats
1W - 3L
1,181 SR
Queue Stats
35W - 33L
1,401 Elo+
Party 1
Hercules
Hercules
mcjingles2
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BOBSHNEBLE
Ravana
11
6 / 1 / 2
7,055
588
5,622
6,321
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
CHINO 20
Hachiman
8
2 / 2 / 3
5,677
473
3,989
4,642
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 3
6,909
576
2,273
4,546
1,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 1 / 5
6,169
514
3,917
7,251
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 2
5,621
468
2,730
4,651
1,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 2 / 0
4,532
378
1,110
3,393
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
GroovyGuitarBoy
Xing Tian
9
3 / 0 / 2
5,901
492
1,910
4,597
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
RarityStrum
Thanatos
9
2 / 4 / 1
5,631
469
6,520
10,961
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
5,450
454
3,792
5,677
956
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
mcjingles2
Hercules
8
0 / 5 / 2
4,833
403
2,337
6,726
3,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
9
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
Ravana
BOBSHNEBLE
Ravana
6
1
2
7
W
Hachiman
CHINO 20
Hachiman
2
2
3
1.75
L
Xing Tian
GroovyGuitarBoy
Xing Tian
3
0
2
4
W
1
1
3
2.5
L
Thanatos
RarityStrum
Thanatos
2
4
1
0.63
W
3
1
5
5.5
W
1
4
2
0.5
L
2
3
1
0.83
L
Hercules
mcjingles2
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
15,669
27,411
Taken
31,354
7,913
Mitigated
11,674
5,669
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,110
714
0
620
3,393
733
132
0
3,393
0
11,323
W
Ravana
BOBSHNEBLE
Ravana
5,622
1,321
0
3,518
6,321
2,383
0
1,424
4,897
0
34,736
W
Hachiman
CHINO 20
Hachiman
3,989
3,500
0
815
4,642
931
552
0
4,642
0
14,726
L
Xing Tian
GroovyGuitarBoy
Xing Tian
1,910
448
0
0
4,597
3,664
0
0
4,597
7,178
0
W
2,273
786
0
0
4,546
1,292
1,426
1,172
3,374
0
41,851
L
Thanatos
RarityStrum
Thanatos
6,520
1,974
0
5,790
10,961
3,078
0
0
10,961
0
27,419
W
3,917
2,140
0
744
7,251
1,928
0
597
6,654
0
19,234
W
2,730
1,408
0
592
4,651
1,379
832
2,669
1,982
0
18,280
L
3,792
1,512
0
826
5,677
956
0
0
5,677
20,095
0
L
Hercules
mcjingles2
Hercules
2,337
908
0
204
6,726
3,243
0
0
6,726
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
26,347
243
Minions Killed
151
0
Camps Cleared
0
960,433
Distance Traveled
953,688
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,532
378
19
2
0
121,248
0
W
Ravana
7,055
588
71
6
0
230,212
5
W
Hachiman
5,677
473
22
2
0
167,387
0
L
Xing Tian
5,901
492
9
1
0
221,665
1
W
Izanami
6,909
576
91
8
0
211,451
2
L
Thanatos
5,631
469
60
5
0
206,525
2
W
Nemesis
6,169
514
33
3
0
210,612
0
W
Neith
5,621
468
26
2
0
140,771
1
L
Sol
5,450
454
38
3
0
191,583
0
L
Hercules
4,833
403
25
2
0
212,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role