Player Matchup

Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Boxout SZN
Hera
Level 118
God Stats
3W - 0L
1,818 SR
Queue Stats
48W - 31L
1,592 Elo+
Party 3
Poseidon
Poseidon
SSJ Bronson
Poseidon
Level 124
God Stats
1W - 0L
1,644 SR
Queue Stats
18W - 9L
1,606 Elo+
Party 3
Fafnir
Fafnir
Tezzy-san
Fafnir
Level 156
God Stats
3W - 2L
1,386 SR
Queue Stats
228W - 230L
1,440 Elo+
Party 1
Medusa
Medusa
lBobbyWasabi
Medusa
Level 130
God Stats
1W - 0L
1,866 SR
Queue Stats
69W - 55L
1,531 Elo+
Party 3
Team Averages
Level 132
1,643 SR
1,534 Elo+

VS

Team Averages
Level 102
1,565 SR
1,503 Elo+
Nu Wa
Nu Wa
JuanCampo07
Nu Wa
Level 82
God Stats
4W - 2L
1,782 SR
Queue Stats
84W - 84L
1,452 Elo+
Party 4
Geb
Geb
OKbink
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,557 Elo+
Party 2
Xbalanque
Xbalanque
XxLimbergxX25
Xbalanque
Level 126
God Stats
7W - 2L
1,685 SR
Queue Stats
175W - 159L
1,560 Elo+
Party 4
Nike
Nike
daVivebratt
Nike
Level 74
God Stats
2W - 5L
1,341 SR
Queue Stats
123W - 106L
1,424 Elo+
Party 4
Vulcan
Vulcan
irnpossible
Vulcan
Level 100
God Stats
1W - 1L
1,517 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 6 / 9
10,960
685
11,181
12,891
5,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 3 / 17
12,468
779
10,025
19,790
28,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
SSJ Bronson
Poseidon
20
11 / 8 / 7
12,921
808
14,531
19,309
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Tezzy-san
Fafnir
17
0 / 4 / 14
11,442
715
8,382
32,560
38,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
8 / 4 / 9
13,498
844
26,533
15,440
8,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
11,210
701
17,992
11,917
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
OKbink
Geb
17
3 / 7 / 15
10,912
682
13,275
21,223
26,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
XxLimbergxX25
Xbalanque
18
8 / 5 / 13
11,805
738
21,940
15,629
7,528
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 6 / 11
11,023
689
10,339
21,949
14,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
19
7 / 3 / 8
11,930
746
23,040
11,266
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
23
Kills
24
25
Deaths
24
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
6
9
0.92
W
3
3
17
3.83
L
4
3
11
3.17
L
Geb
OKbink
Geb
3
7
15
1.5
W
Poseidon
SSJ Bronson
Poseidon
11
8
7
1.81
W
Fafnir
Tezzy-san
Fafnir
0
4
14
1.75
L
Xbalanque
XxLimbergxX25
Xbalanque
8
5
13
2.9
L
2
6
11
1.25
L
Vulcan
7
3
8
3.67
W
Medusa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,652
Damage
86,586
99,990
Taken
81,984
89,370
Mitigated
59,599
38,165
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,181
538
1,761
2,681
12,891
5,094
670
6,583
6,221
39,475
0
W
10,025
2,446
2,300
3,467
19,790
28,934
236
9,443
10,023
22,479
0
L
17,992
5,759
2,999
2,685
11,917
5,453
1,524
7,837
4,080
44,647
0
L
Geb
OKbink
Geb
13,275
1,287
1,121
3,490
21,223
26,758
56
7,267
13,956
23,608
0
W
Poseidon
SSJ Bronson
Poseidon
14,531
1,661
1,525
6,358
19,309
8,468
388
11,092
7,945
46,817
0
W
Fafnir
Tezzy-san
Fafnir
8,382
2,813
2,314
14,915
32,560
38,389
458
17,198
14,860
18,972
0
L
Xbalanque
XxLimbergxX25
Xbalanque
21,940
7,327
1,540
4,826
15,629
7,528
2,215
8,893
6,736
0
35,698
L
10,339
1,393
0
3,911
21,949
14,478
686
12,336
9,613
0
18,580
L
Vulcan
23,040
7,230
1,320
3,494
11,266
5,382
570
7,786
3,480
48,342
0
W
Medusa
26,533
8,756
0
2,844
15,440
8,485
3,257
8,612
6,634
0
74,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
56,880
255
Minions Killed
149
0
Camps Cleared
0
1,390,684
Distance Traveled
1,440,038
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,960
685
65
4
0
247,036
1
W
Hera
12,468
779
17
1
0
287,319
2
L
Nu Wa
11,210
701
41
3
0
295,072
0
L
Geb
10,912
682
13
1
0
251,546
0
W
Poseidon
12,921
808
74
5
0
271,223
0
W
Fafnir
11,442
715
10
1
0
298,316
1
L
Xbalanque
11,805
738
24
2
0
286,308
0
L
Nike
11,023
689
21
1
0
254,608
0
L
Vulcan
11,930
746
50
3
0
352,504
1
W
Medusa
13,498
844
89
6
0
286,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role