Player Matchup

Izanami
Izanami
Baby_three214
Izanami
Level 26
God Stats
25W - 28L
1,405 SR
Queue Stats
193W - 305L
1,249 Elo+
Solo
Anubis
Anubis
Checko8949
Anubis
Level 27
God Stats
5W - 13L
1,444 SR
Queue Stats
127W - 154L
1,258 Elo+
Solo
Ares
Ares
FoxhouseIIX
Ares
Level 25
God Stats
13W - 10L
1,570 SR
Queue Stats
60W - 58L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Oth3rway
Ao Kuang
Level 15
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Bastet
Bastet
bigbangattack93
Bastet
Level 18
God Stats
9W - 6L
1,600 SR
Queue Stats
41W - 44L
1,204 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,274 Elo+

VS

Team Averages
Level 21
1,366 SR
1,277 Elo+
Hou Yi
Hou Yi
AlexxxWayne
Hou Yi
Level 24
God Stats
27W - 27L
1,422 SR
Queue Stats
62W - 70L
1,264 Elo+
Party 1
Yemoja
Yemoja
DannySonorus
Yemoja
Level 23
God Stats
20W - 25L
1,478 SR
Queue Stats
40W - 49L
1,251 Elo+
Party 1
Charybdis
Charybdis
K AN E9161
Charybdis
Level 17
God Stats
0W - 6L
1,174 SR
Queue Stats
4W - 15L
1,130 Elo+
Solo
Tiamat
Tiamat
KingKong7900
Tiamat
Level 16
God Stats
27W - 28L
1,454 SR
Queue Stats
27W - 31L
1,312 Elo+
Solo
Serqet
Serqet
Psyclizx
Serqet
Level 27
God Stats
0W - 2L
1,303 SR
Queue Stats
68W - 76L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 5 / 7
10,707
412
6,481
12,667
4,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Checko8949
Anubis
19
12 / 3 / 10
13,740
528
15,065
12,469
6,018
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 4 / 11
12,054
464
8,284
26,147
28,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Oth3rway
Ao Kuang
16
11 / 14 / 14
12,260
472
11,367
22,268
10,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 1 / 9
13,412
516
11,946
11,705
10,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 4 / 7
11,154
429
13,128
13,968
4,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
18
6 / 5 / 9
12,360
475
10,884
16,564
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
K AN E9161
Charybdis
11
1 / 28 / 2
8,294
319
934
25,050
6,864
Tiamat
17
8 / 2 / 5
11,595
446
13,516
7,347
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Psyclizx
Serqet
15
5 / 1 / 7
10,373
399
8,349
12,462
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
54
37
Kills
24
27
Deaths
40
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
4
7
1.88
W
Izanami
1
5
7
0.9
W
Anubis
Checko8949
Anubis
12
3
10
5.67
L
Yemoja
6
5
9
2.1
W
4
4
11
2.38
L
Charybdis
K AN E9161
Charybdis
1
28
2
0.07
L
Tiamat
8
2
5
5.25
W
Ao Kuang
Oth3rway
Ao Kuang
11
14
14
1.29
L
Serqet
Psyclizx
Serqet
5
1
7
8.5
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
46,811
85,256
Taken
75,391
60,029
Mitigated
32,557
7,338
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,128
7,993
449
2,433
13,968
4,790
781
5,277
8,691
0
75,532
W
Izanami
6,481
3,803
45
135
12,667
4,610
469
2,665
9,892
0
51,882
W
Anubis
Checko8949
Anubis
15,065
955
501
862
12,469
6,018
3,516
3,081
8,451
77,905
0
L
Yemoja
10,884
761
1,040
1,764
16,564
13,271
192
10,011
6,553
47,834
0
W
8,284
541
0
3,130
26,147
28,670
1,007
8,529
17,197
30,700
0
L
Charybdis
K AN E9161
Charybdis
934
540
0
0
25,050
6,864
290
11,065
13,985
0
8,811
L
Tiamat
13,516
769
0
3,085
7,347
2,799
200
5,096
2,251
40,211
0
W
Ao Kuang
Oth3rway
Ao Kuang
11,367
3,822
0
2,628
22,268
10,665
2,727
6,371
15,217
23,304
0
L
Serqet
Psyclizx
Serqet
8,349
2,135
0
2,099
12,462
4,833
337
3,267
9,195
0
56,218
W
11,946
3,874
0
37
11,705
10,066
1,756
2,726
8,677
0
76,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,173
Gold Earned
53,776
401
Minions Killed
357
0
Camps Cleared
0
2,181,271
Distance Traveled
1,812,811
1
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,154
429
126
5
0
387,731
2
W
Izanami
10,707
412
88
3
0
361,536
0
W
Anubis
13,740
528
129
5
0
411,015
0
L
Yemoja
12,360
475
63
2
0
455,074
12
W
Ares
12,054
464
34
1
0
473,566
0
L
Charybdis
8,294
319
14
1
0
292,574
1
L
Tiamat
11,595
446
61
2
0
339,995
8
W
Ao Kuang
12,260
472
19
1
0
435,278
1
L
Serqet
10,373
399
93
4
0
337,437
4
W
Bastet
13,412
516
131
5
0
499,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role