Player Matchup

Chaac
Chaac
Jester020209
Chaac
Level 63
God Stats
42W - 33L
1,420 SR
Queue Stats
351W - 368L
1,459 Elo+
Party 2
Bastet
Bastet
cutie_cakes_lol
Bastet
Level 55
God Stats
15W - 10L
1,593 SR
Queue Stats
194W - 251L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
zKanj
Baba Yaga
Level 68
God Stats
6W - 7L
1,293 SR
Queue Stats
415W - 452L
1,449 Elo+
Party 2
Team Averages
Level 62
1,435 SR
1,456 Elo+

VS

Team Averages
Level 114
1,646 SR
1,665 Elo+
Fenrir
Fenrir
Matt2Fast4You
Fenrir
Level 68
God Stats
15W - 6L
1,809 SR
Queue Stats
77W - 46L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
assasinkilla62
Cabrakan
Level 125
God Stats
16W - 3L
1,600 SR
Queue Stats
67W - 32L
1,701 Elo+
Party 1
Bacchus
Bacchus
random_person000
Bacchus
Level 148
God Stats
2W - 0L
1,530 SR
Queue Stats
53W - 30L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 2
9,993
625
13,867
20,498
14,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 7 / 2
11,206
700
13,847
14,877
11,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
zKanj
Baba Yaga
13
2 / 7 / 4
10,185
637
12,067
14,208
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 13
11,647
728
10,527
22,518
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
16
12 / 3 / 11
12,172
761
18,510
21,422
15,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 4 / 15
11,526
720
16,043
17,746
14,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
11
Kills
25
25
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
7
4
13
3.38
W
Cabrakan
12
3
11
5.83
L
6
7
2
1
W
6
4
15
3.38
L
Baba Yaga
zKanj
Baba Yaga
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
45,080
49,583
Taken
61,686
30,227
Mitigated
41,852
3,627
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,867
2,508
0
2,799
20,498
14,640
0
13,829
6,177
768
27,955
W
10,527
951
0
6,659
22,518
12,243
24
4,460
16,880
0
33,446
W
Cabrakan
18,510
3,577
0
9,170
21,422
15,594
4
4,771
15,893
44,277
0
L
13,847
3,086
0
0
14,877
11,154
0
10,585
3,895
0
31,650
W
16,043
2,444
0
4,178
17,746
14,015
369
4,663
13,083
36,251
0
L
Baba Yaga
zKanj
Baba Yaga
12,067
1,538
0
828
14,208
4,433
0
10,612
3,412
26,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
35,345
106
Minions Killed
163
4
Camps Cleared
11
727,844
Distance Traveled
841,183
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,993
625
31
2
1
245,975
2
W
Fenrir
11,647
728
58
4
5
302,561
0
W
Cabrakan
12,172
761
74
5
4
252,725
4
L
Bastet
11,206
700
46
3
1
257,896
9
W
Bacchus
11,526
720
31
2
2
285,897
3
L
Baba Yaga
10,185
637
29
2
2
223,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role