Player Matchup

Thor
Thor
GN lK I NGlz
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,178 Elo+
Solo
Chaac
Chaac
GOD OF KIDZ
Chaac
Level 15
God Stats
25W - 12L
1,707 SR
Queue Stats
25W - 12L
1,629 Elo+
Solo
Cthulhu
Cthulhu
MacX231601
Cthulhu
Level 13
God Stats
7W - 4L
1,617 SR
Queue Stats
28W - 27L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoneyyTeam17
Tsukuyomi
Level 19
God Stats
8W - 2L
1,739 SR
Queue Stats
9W - 4L
1,686 Elo+
Solo
Scylla
Scylla
xUnderratedx
Scylla
Level 21
God Stats
12W - 10L
1,496 SR
Queue Stats
30W - 28L
1,653 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,552 Elo+

VS

Team Averages
Level 17
1,516 SR
1,550 Elo+
Scylla
Scylla
Drzycimek
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,297 Elo+
Solo
Cernunnos
Cernunnos
GivMeDaGokGok-69
Cernunnos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 119L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IsaacLD09
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,579 Elo+
Solo
Loki
Loki
SadBoiKakashi
Loki
Level 27
God Stats
0W - 1L
1,580 SR
Queue Stats
40W - 32L
1,645 Elo+
Solo
Ares
Ares
SmurfBreaky
Ares
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 29L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
8,879
370
1,616
7,598
1,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 1 / 3
15,962
665
29,881
30,398
46,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cthulhu
MacX231601
Cthulhu
3
0 / 0 / 0
5,856
244
0
0
0
Tsukuyomi
MoneyyTeam17
Tsukuyomi
17
2 / 6 / 6
11,551
481
8,601
16,456
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
20
9 / 6 / 4
14,288
595
17,655
16,597
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drzycimek
Scylla
13
0 / 5 / 7
9,272
386
814
8,013
3,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
20
12 / 7 / 1
13,585
566
17,884
22,316
12,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
IsaacLD09
Morgan Le Fay
17
0 / 7 / 1
10,729
447
6,834
14,769
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 3
13,517
563
10,184
20,647
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 10
11,183
466
8,277
25,372
25,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
30
Kills
18
18
Deaths
31
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Drzycimek
Scylla
0
5
7
0.7
W
0
5
3
0.3
W
19
1
3
20.5
L
Cernunnos
12
7
1
1.79
L
Morgan Le Fay
IsaacLD09
Morgan Le Fay
0
7
1
0.07
W
Cthulhu
MacX231601
Cthulhu
0
0
0
0
W
Tsukuyomi
MoneyyTeam17
Tsukuyomi
2
6
6
0.83
L
5
6
3
1.08
L
1
6
10
1
W
Scylla
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,753
Damage
43,993
71,049
Taken
91,117
60,914
Mitigated
55,625
24,403
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Drzycimek
Scylla
814
183
0
1,358
8,013
3,082
1,698
2,457
5,232
17,746
0
W
1,616
506
0
0
7,598
1,972
0
487
7,111
0
11,735
W
29,881
11,684
0
17,967
30,398
46,001
3,706
7,196
23,162
0
105,367
L
Cernunnos
17,884
8,786
0
4,610
22,316
12,039
2,177
6,064
15,935
0
122,174
L
Morgan Le Fay
IsaacLD09
Morgan Le Fay
6,834
651
0
2,220
14,769
6,698
0
0
14,769
52,907
0
W
Cthulhu
MacX231601
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
MoneyyTeam17
Tsukuyomi
8,601
2,544
0
2,006
16,456
7,194
190
3,316
13,140
0
65,715
L
10,184
4,402
0
6,274
20,647
8,794
3,249
3,849
16,666
0
102,711
L
8,277
436
0
3,312
25,372
25,012
281
4,510
20,567
45,250
0
W
Scylla
17,655
863
479
3,951
16,597
5,747
7,211
4,846
11,711
87,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
58,286
437
Minions Killed
522
0
Camps Cleared
0
1,521,168
Distance Traveled
1,850,707
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,272
386
29
1
0
281,488
4
W
Thor
8,879
370
16
1
0
241,745
1
W
Chaac
15,962
665
187
8
0
472,337
0
L
Cernunnos
13,585
566
181
8
0
361,578
0
L
Morgan Le Fay
10,729
447
102
4
0
404,517
1
W
Cthulhu
5,856
244
0
0
0
0
0
W
Tsukuyomi
11,551
481
96
4
0
405,228
0
L
Loki
13,517
563
166
7
0
423,150
1
L
Ares
11,183
466
44
2
0
379,974
0
W
Scylla
14,288
595
138
6
0
401,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role