Player Matchup

Neith
Neith
LtTimTom
Neith
Level 86
God Stats
1W - 1L
1,673 SR
Queue Stats
54W - 40L
1,589 Elo+
Party 2
Athena
Athena
Tic-Mys
Athena
Level 76
God Stats
8W - 5L
1,548 SR
Queue Stats
141W - 123L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
vicartis
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,415 Elo+
Party 2
Team Averages
Level 70
1,574 SR
1,514 Elo+

VS

Team Averages
Level 58
1,396 SR
1,378 Elo+
Thanatos
Thanatos
SOMTH1N AWESOME
Thanatos
Level 46
God Stats
17W - 33L
1,440 SR
Queue Stats
92W - 102L
1,400 Elo+
Party 1
Ymir
Ymir
Wrinkly Knee
Ymir
Level 60
God Stats
11W - 9L
1,587 SR
Queue Stats
90W - 98L
1,412 Elo+
Party 1
Anubis
Anubis
tofuu-sama
Anubis
Level 68
God Stats
1W - 7L
1,161 SR
Queue Stats
39W - 60L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LtTimTom
Neith
13
11 / 0 / 3
8,876
888
11,524
3,047
1,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Tic-Mys
Athena
11
1 / 1 / 13
7,745
775
4,317
8,046
6,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
vicartis
Baron Samedi
10
3 / 2 / 8
7,318
732
4,274
5,569
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 1
6,341
634
4,124
8,034
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 2
6,595
660
4,734
10,013
6,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tofuu-sama
Anubis
10
0 / 5 / 1
5,861
586
2,553
7,504
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
LtTimTom
Neith
11
0
3
12.5
L
Thanatos
2
6
1
0.42
W
Athena
Tic-Mys
Athena
1
1
13
7.5
L
1
4
2
0.5
L
Anubis
tofuu-sama
Anubis
0
5
1
0.1
W
Baron Samedi
vicartis
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
11,411
16,662
Taken
25,551
10,188
Mitigated
13,866
5,329
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LtTimTom
Neith
11,524
5,335
0
1,724
3,047
1,217
1,224
1,256
1,791
0
33,710
L
Thanatos
4,124
1,248
0
3,056
8,034
3,439
0
3,465
4,433
0
14,646
W
Athena
Tic-Mys
Athena
4,317
1,231
0
1,553
8,046
6,065
16
3,013
5,033
7,151
0
L
4,734
496
0
448
10,013
6,485
0
1,965
7,900
17,805
0
L
Anubis
tofuu-sama
Anubis
2,553
142
0
1,312
7,504
3,942
0
3,218
4,194
15,697
0
W
Baron Samedi
vicartis
Baron Samedi
4,274
833
193
1,859
5,569
2,906
365
3,209
2,360
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,939
Gold Earned
18,797
97
Minions Killed
93
3
Camps Cleared
5
468,022
Distance Traveled
463,346
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,876
888
59
6
2
167,663
1
L
Thanatos
6,341
634
25
3
3
165,552
3
W
Athena
7,745
775
13
1
0
150,729
2
L
Ymir
6,595
660
36
4
0
155,427
1
L
Anubis
5,861
586
32
3
2
142,367
2
W
Baron Samedi
7,318
732
25
3
1
149,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role