Player Matchup

Fenrir
Fenrir
CenaFan26
Fenrir
Level 27
God Stats
12W - 17L
1,507 SR
Queue Stats
13W - 20L
1,513 Elo+
Solo
Nemesis
Nemesis
Fehh4349
Nemesis
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
99W - 111L
1,456 Elo+
Solo
Ares
Ares
The Extreme1177
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Solo
Hades
Hades
TheEvilPackRat01
Hades
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 78L
1,500 Elo+
Solo
Arachne
Arachne
ZestyWingz
Arachne
Level 19
God Stats
1W - 3L
1,160 SR
Queue Stats
92W - 104L
1,297 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,386 Elo+

VS

Team Averages
Level 20
1,462 SR
1,441 Elo+
Vamana
Vamana
CaptKataclysm
Vamana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,356 Elo+
Solo
Odin
Odin
DrinkBleach040
Odin
Level 12
God Stats
4W - 0L
1,646 SR
Queue Stats
8W - 1L
1,765 Elo+
Solo
Fenrir
Fenrir
Eddie220809
Fenrir
Level 23
God Stats
40W - 34L
1,529 SR
Queue Stats
130W - 120L
1,494 Elo+
Solo
Tiamat
Tiamat
GaeliccGhost
Tiamat
Level 18
God Stats
3W - 5L
1,238 SR
Queue Stats
15W - 29L
1,238 Elo+
Solo
Neith
Neith
djbubblez312
Neith
Level 29
God Stats
6W - 7L
1,396 SR
Queue Stats
122W - 143L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CenaFan26
Fenrir
17
7 / 4 / 6
12,401
1,127
12,090
18,097
8,424
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Fehh4349
Nemesis
17
5 / 9 / 6
12,107
1,101
15,430
20,889
8,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 13 / 10
10,533
958
13,124
24,919
22,867
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 2 / 9
10,813
983
4,882
12,688
16,715
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ZestyWingz
Arachne
17
0 / 8 / 10
10,344
940
3,934
20,557
15,641
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 15
10,919
993
12,289
17,683
9,917
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
3 / 3 / 19
11,295
1,027
9,498
10,188
10,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
19
18 / 2 / 8
14,240
1,295
22,822
13,237
7,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
3 / 2 / 24
11,808
1,073
12,820
7,286
10,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 1 / 22
13,256
1,205
28,137
10,545
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
14
Kills
36
36
Deaths
14
41
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
6
15
2.08
L
Fenrir
CenaFan26
Fenrir
7
4
6
2.5
W
3
3
19
4.17
W
Fenrir
18
2
8
11
L
Nemesis
Fehh4349
Nemesis
5
9
6
0.89
W
Tiamat
3
2
24
7.5
L
1
13
10
0.46
L
1
2
9
2.75
L
Arachne
ZestyWingz
Arachne
0
8
10
0.63
W
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
85,566
97,150
Taken
58,939
71,962
Mitigated
43,706
5,262
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,289
6,983
0
3,547
17,683
9,917
0
5,310
11,455
0
23,965
L
Fenrir
CenaFan26
Fenrir
12,090
6,110
0
964
18,097
8,424
0
1,439
16,658
0
21,086
W
9,498
3,786
0
185
10,188
10,561
0
2,428
6,786
2,545
19,489
W
Fenrir
22,822
4,751
0
950
13,237
7,985
0
2,641
10,596
0
33,743
L
Nemesis
Fehh4349
Nemesis
15,430
9,507
0
1,304
20,889
8,315
0
3,098
17,791
0
41,311
W
Tiamat
12,820
905
283
2,463
7,286
10,571
0
3,544
3,742
43,829
0
L
13,124
2,404
555
846
24,919
22,867
0
3,234
21,685
18,881
0
L
4,882
766
466
248
12,688
16,715
0
2,218
10,470
21,742
0
L
Arachne
ZestyWingz
Arachne
3,934
3,376
0
879
20,557
15,641
0
4,409
16,148
0
6,420
W
28,137
14,849
0
1,732
10,545
4,672
0
4,083
6,462
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,198
Gold Earned
61,518
134
Minions Killed
225
3
Camps Cleared
10
1,007,163
Distance Traveled
1,026,291
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,919
993
9
1
0
195,019
0
L
Fenrir
12,401
1,127
21
2
0
237,606
0
W
Odin
11,295
1,027
39
4
2
191,454
0
W
Fenrir
14,240
1,295
30
3
1
238,366
0
L
Nemesis
12,107
1,101
70
6
2
222,519
0
W
Tiamat
11,808
1,073
80
7
0
176,499
2
L
Ares
10,533
958
2
0
0
168,404
1
L
Hades
10,813
983
40
4
1
171,966
0
L
Arachne
10,344
940
1
0
0
206,668
0
W
Neith
13,256
1,205
67
6
7
224,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role