Player Matchup

Chaac
Chaac
BDuggsSmurf
Chaac
Level 18
God Stats
8W - 4L
1,575 SR
Queue Stats
45W - 66L
1,418 Elo+
Party 2
Olorun
Olorun
R I PxXELITExX
Olorun
Level 128
God Stats
1W - 1L
1,532 SR
Queue Stats
37W - 45L
1,455 Elo+
Party 2
Ra
Ra
wicks13
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Team Averages
Level 51
1,536 SR
1,385 Elo+

VS

Team Averages
Level 12
1,361 SR
1,374 Elo+
Ymir
Ymir
Leon_raeny
Ymir
Level 13
God Stats
3W - 5L
1,291 SR
Queue Stats
14W - 18L
1,208 Elo+
Solo
Cthulhu
Cthulhu
Snaidr
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 21L
1,642 Elo+
Party 1
Apollo
Apollo
laginho007
Apollo
Level 3
God Stats
1W - 4L
1,291 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
9,710
694
6,559
14,126
12,942
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 7 / 1
11,229
802
20,105
17,373
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 9 / 3
7,617
544
1,538
8,146
3,059

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 14
10,263
733
6,073
11,536
9,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Snaidr
Cthulhu
15
11 / 3 / 9
11,424
816
16,917
19,158
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
laginho007
Apollo
14
8 / 4 / 9
10,644
760
10,691
8,450
3,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
23
23
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
4
3
14
3.67
L
8
7
1
1.21
W
Cthulhu
Snaidr
Cthulhu
11
3
9
5.17
W
Apollo
laginho007
Apollo
8
4
9
3.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
33,681
39,645
Taken
39,144
22,481
Mitigated
30,279
7,542
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,559
1,375
0
2,231
14,126
12,942
0
7,582
5,869
0
21,971
W
6,073
1,218
0
1,356
11,536
9,235
782
5,344
6,192
19,965
0
L
20,105
13,560
214
5,076
17,373
6,480
60
10,307
6,434
51,563
0
W
Cthulhu
Snaidr
Cthulhu
16,917
1,300
657
9,507
19,158
17,810
460
10,870
8,288
47,061
0
W
Apollo
laginho007
Apollo
10,691
5,815
0
947
8,450
3,234
530
5,865
2,585
0
35,830
L
1,538
643
0
21
8,146
3,059
0
3,906
3,875
4,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
32,331
96
Minions Killed
141
3
Camps Cleared
7
474,586
Distance Traveled
752,183
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,710
694
22
2
0
187,573
0
W
Ymir
10,263
733
41
3
0
238,327
2
L
Olorun
11,229
802
72
5
3
194,442
0
W
Cthulhu
11,424
816
60
4
4
281,843
3
W
Apollo
10,644
760
40
3
3
232,013
0
L
Ra
7,617
544
2
0
0
92,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role