Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GirthTitan
Gilgamesh
Level 47
God Stats
13W - 7L
1,370 SR
Queue Stats
183W - 191L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
VeryHydrated
Kukulkan
Level 95
God Stats
17W - 21L
1,447 SR
Queue Stats
205W - 203L
1,366 Elo+
Party 2
Team Averages
Level 75
1,439 SR
1,413 Elo+

VS

Team Averages
Level 42
1,610 SR
1,457 Elo+
Chaac
Chaac
Exspe
Chaac
Level 15
God Stats
4W - 1L
1,741 SR
Queue Stats
6W - 4L
1,575 Elo+
Solo
Discordia
Discordia
Linrat
Discordia
Level 82
God Stats
2W - 6L
1,444 SR
Queue Stats
72W - 74L
1,409 Elo+
Party 1
Set
Set
PufferWuffers
Set
Level 29
God Stats
0W - 2L
1,646 SR
Queue Stats
88W - 94L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 7
8,908
685
8,105
18,632
10,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GirthTitan
Gilgamesh
14
11 / 3 / 3
10,880
837
15,985
13,396
10,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
VeryHydrated
Kukulkan
12
0 / 5 / 6
8,416
647
6,846
8,256
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exspe
Chaac
12
3 / 3 / 4
8,583
660
15,085
15,440
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Linrat
Discordia
12
4 / 3 / 3
8,642
665
9,399
8,041
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 4
7,613
586
6,785
12,695
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
8
8
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
7
6.5
L
Chaac
Exspe
Chaac
3
3
4
1.67
W
Gilgamesh
GirthTitan
Gilgamesh
11
3
3
4.17
L
Discordia
Linrat
Discordia
4
3
3
1.83
L
1
8
4
0.38
W
Kukulkan
VeryHydrated
Kukulkan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
31,269
40,284
Taken
36,176
24,584
Mitigated
20,523
9,396
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,105
1,994
0
6,980
18,632
10,593
53
4,468
13,610
397
21,762
L
Chaac
Exspe
Chaac
15,085
4,006
127
5,872
15,440
12,259
0
3,417
12,023
0
28,102
W
Gilgamesh
GirthTitan
Gilgamesh
15,985
4,925
561
1,461
13,396
10,981
0
2,594
10,361
0
30,796
L
Discordia
Linrat
Discordia
9,399
1,038
0
376
8,041
2,315
0
1,694
6,347
25,477
0
L
6,785
2,380
0
292
12,695
5,949
0
2,391
10,304
0
17,330
W
Kukulkan
VeryHydrated
Kukulkan
6,846
109
0
394
8,256
3,010
190
3,093
4,951
34,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
24,838
138
Minions Killed
104
8
Camps Cleared
2
701,352
Distance Traveled
687,536
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,908
685
29
2
3
236,732
4
L
Chaac
8,583
660
33
3
1
236,826
0
W
Gilgamesh
10,880
837
30
2
5
240,327
2
L
Discordia
8,642
665
46
4
1
233,776
5
L
Set
7,613
586
25
2
0
216,934
0
W
Kukulkan
8,416
647
79
6
0
224,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role