Player Matchup

Artemis
Artemis
Agardin
Artemis
Level 149
God Stats
2W - 1L
1,625 SR
Queue Stats
86W - 117L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Lautiefr
Ah Puch
Level 78
God Stats
1W - 3L
1,212 SR
Queue Stats
38W - 52L
1,351 Elo+
Party 1
Team Averages
Level 114
1,419 SR
1,388 Elo+

VS

Team Averages
Level 147
1,370 SR
1,454 Elo+
Sol
Sol
BlueBCL
Sol
Level 146
God Stats
9W - 6L
1,501 SR
Queue Stats
84W - 81L
1,475 Elo+
Solo
Janus
Janus
SALAMANX
Janus
Level 147
God Stats
0W - 3L
1,239 SR
Queue Stats
82W - 87L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agardin
Artemis
12
4 / 0 / 2
7,169
717
8,220
5,666
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Lautiefr
Ah Puch
11
2 / 0 / 4
7,158
716
3,383
2,727
915
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 3 / 0
5,670
567
4,191
5,731
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
SALAMANX
Janus
9
0 / 1 / 0
5,774
577
2,354
4,223
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Agardin
Artemis
4
0
2
5
L
Sol
0
3
0
0
W
Ah Puch
Lautiefr
Ah Puch
2
0
4
4
L
Janus
SALAMANX
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
6,545
8,393
Taken
9,954
2,848
Mitigated
2,919
4,134
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Agardin
Artemis
8,220
3,314
0
3,015
5,666
1,933
962
3,081
2,505
0
33,341
L
Sol
4,191
641
0
1,342
5,731
1,944
0
1,164
4,567
13,958
1,381
W
Ah Puch
Lautiefr
Ah Puch
3,383
97
0
1,119
2,727
915
304
1,901
800
20,619
0
L
Janus
SALAMANX
Janus
2,354
0
0
79
4,223
975
0
457
3,766
13,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,327
Gold Earned
11,444
98
Minions Killed
78
4
Camps Cleared
2
341,003
Distance Traveled
314,753
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,169
717
59
6
4
170,558
4
L
Sol
5,670
567
29
3
1
163,327
4
W
Ah Puch
7,158
716
39
4
0
170,445
4
L
Janus
5,774
577
49
5
1
151,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role