Player Matchup

Da Ji
Da Ji
DeathsRemise
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 159L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
GetnSchwifty
Jing Wei
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 77L
1,428 Elo+
Party 1
Ganesha
Ganesha
NdlessNightshade
Ganesha
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 175L
1,526 Elo+
Party 1
Rama
Rama
alexpersea1998
Rama
Level 89
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
johanzzonn
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,267 Elo+
Solo
Team Averages
Level 85
1,459 SR
1,446 Elo+

VS

Team Averages
Level 50
1,563 SR
1,623 Elo+
Chaac
Chaac
Baboоn
Chaac
Level 20
God Stats
2W - 0L
1,792 SR
Queue Stats
10W - 5L
1,678 Elo+
Party 2
Poseidon
Poseidon
BobbyShmurdа
Poseidon
Level 17
God Stats
1W - 0L
1,841 SR
Queue Stats
12W - 1L
1,842 Elo+
Party 2
Agni
Agni
Bomrr
Agni
Level 81
God Stats
1W - 0L
1,139 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 2
Sol
Sol
Mr Twichey
Sol
Level 103
God Stats
4W - 1L
1,522 SR
Queue Stats
85W - 86L
1,383 Elo+
Solo
Kali
Kali
Yungii
Kali
Level 29
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 6
10,518
809
15,646
15,440
11,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
GetnSchwifty
Jing Wei
16
3 / 8 / 10
9,477
729
8,753
13,498
5,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 5 / 17
9,572
736
11,205
18,512
20,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 8
9,976
767
9,899
13,997
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 9
8,646
665
3,708
10,535
4,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baboоn
Chaac
20
14 / 3 / 15
12,506
962
21,374
20,233
35,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
BobbyShmurdа
Poseidon
18
10 / 4 / 13
11,399
877
16,641
10,781
4,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Bomrr
Agni
17
5 / 7 / 10
10,887
837
8,990
9,920
4,562
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 16
10,115
778
11,334
9,496
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Yungii
Kali
16
4 / 5 / 15
10,916
840
7,593
12,091
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
103
22
Kills
34
34
Deaths
22
50
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
Baboоn
Chaac
14
3
15
7.17
W
Poseidon
BobbyShmurdа
Poseidon
10
4
13
4.13
W
Agni
Bomrr
Agni
5
7
10
1.43
L
10
7
6
1.86
L
Jing Wei
GetnSchwifty
Jing Wei
3
8
10
1
W
1
3
16
3
L
0
5
17
1.7
W
Kali
Yungii
Kali
4
5
15
2.3
L
6
7
8
1.43
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,211
Damage
65,932
71,982
Taken
62,521
48,719
Mitigated
54,724
15,570
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Baboоn
Chaac
21,374
2,921
0
7,208
20,233
35,443
851
3,626
15,894
5,208
31,221
W
Poseidon
BobbyShmurdа
Poseidon
16,641
3,805
410
985
10,781
4,437
375
1,748
8,922
34,416
0
W
Agni
Bomrr
Agni
8,990
466
155
530
9,920
4,562
600
1,148
8,772
19,491
0
L
15,646
2,627
759
1,232
15,440
11,968
0
9,543
5,586
0
19,586
L
Jing Wei
GetnSchwifty
Jing Wei
8,753
5,410
0
852
13,498
5,865
0
7,200
5,919
0
20,951
W
11,334
2,140
876
3,031
9,496
4,515
1,998
1,556
7,940
29,217
0
L
11,205
813
1,547
5,423
18,512
20,475
0
7,468
10,325
21,714
0
W
Kali
Yungii
Kali
7,593
3,730
0
3,538
12,091
5,767
440
3,127
8,964
0
11,635
L
9,899
7,548
1,234
2,874
13,997
6,362
0
9,745
3,977
0
22,620
L
3,708
498
652
997
10,535
4,049
0
5,240
4,904
0
10,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,189
Gold Earned
55,823
101
Minions Killed
135
0
Camps Cleared
0
1,029,031
Distance Traveled
1,153,982
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,506
962
29
2
0
266,053
0
W
Poseidon
11,399
877
38
3
0
188,399
0
W
Agni
10,887
837
22
2
0
231,853
0
L
Da Ji
10,518
809
13
1
0
202,186
0
L
Jing Wei
9,477
729
30
2
0
197,417
0
W
Sol
10,115
778
36
3
0
213,080
2
L
Ganesha
9,572
736
0
0
0
236,801
1
W
Kali
10,916
840
10
1
0
254,597
1
L
Rama
9,976
767
52
4
0
185,311
1
L
Loki
8,646
665
6
0
0
207,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role