Player Matchup

Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DJT45
Gilgamesh
Level 104
God Stats
15W - 11L
1,613 SR
Queue Stats
380W - 337L
1,557 Elo+
Party 2
Kuzenbo
Kuzenbo
MaST3RL3GiT1738
Kuzenbo
Level 50
God Stats
1W - 1L
1,571 SR
Queue Stats
70W - 46L
1,611 Elo+
Party 2
Hel
Hel
TFNDrizzy
Hel
Level 103
God Stats
9W - 2L
1,653 SR
Queue Stats
298W - 270L
1,561 Elo+
Party 2
Apollo
Apollo
XxM16_SAUSAGExX
Apollo
Level 124
God Stats
9W - 4L
1,661 SR
Queue Stats
208W - 179L
1,503 Elo+
Party 1
Team Averages
Level 99
1,600 SR
1,546 Elo+

VS

Team Averages
Level 115
1,504 SR
1,539 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlPolarPanda
Neith
Level 138
God Stats
3W - 2L
1,654 SR
Queue Stats
57W - 74L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
DBDxIceVein
Gilgamesh
Level 84
God Stats
37W - 22L
1,599 SR
Queue Stats
326W - 309L
1,553 Elo+
Solo
Bacchus
Bacchus
FlabbyCake
Bacchus
Level 104
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 8L
1,635 Elo+
Party 3
Athena
Athena
Hildog
Athena
Level 113
God Stats
20W - 21L
1,522 SR
Queue Stats
458W - 474L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 4
5,303
530
2,816
6,271
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DJT45
Gilgamesh
10
3 / 1 / 0
5,926
593
5,073
6,512
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

8
1 / 0 / 4
5,333
533
1,712
5,307
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,767
577
2,629
4,020
1,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 0 / 2
6,340
634
6,653
4,965
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,316
532
4,233
3,488
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,388
439
2,986
5,665
1,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Gilgamesh
DBDxIceVein
Gilgamesh
10
1 / 2 / 0
5,413
541
3,791
8,196
4,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
FlabbyCake
Bacchus
6
0 / 4 / 0
4,136
414
2,045
5,650
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Hildog
Athena
9
1 / 3 / 0
4,996
500
2,225
7,688
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
4
3
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
3
0
0
L
Gilgamesh
DBDxIceVein
Gilgamesh
1
2
0
0.5
W
Gilgamesh
DJT45
Gilgamesh
3
1
0
3
L
Bacchus
FlabbyCake
Bacchus
0
4
0
0
L
Athena
Hildog
Athena
1
3
0
0.33
W
1
0
4
3
W
0
1
1
0.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
15,280
27,075
Taken
30,687
13,247
Mitigated
12,071
11,117
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,816
540
0
2,204
6,271
1,727
0
2,499
3,640
0
22,508
L
Nu Wa
 
Nu Wa
4,233
717
0
716
3,488
929
0
1,483
1,883
32,731
0
L
2,986
944
0
1,638
5,665
1,509
0
1,028
4,595
0
26,284
L
Gilgamesh
DBDxIceVein
Gilgamesh
3,791
1,324
0
3,174
8,196
4,584
0
769
6,892
0
24,915
W
Gilgamesh
DJT45
Gilgamesh
5,073
1,146
0
2,771
6,512
4,170
168
601
5,558
4,253
22,554
L
Bacchus
FlabbyCake
Bacchus
2,045
59
0
135
5,650
2,398
0
750
4,898
8,604
0
L
Athena
Hildog
Athena
2,225
436
0
1,921
7,688
2,651
27
901
6,660
21,898
0
W
1,712
666
0
736
5,307
4,769
200
1,597
3,663
10,330
0
W
2,629
0
754
2,138
4,020
1,091
0
2,011
1,853
37,170
0
W
6,653
5,013
0
2,514
4,965
1,490
611
1,424
3,523
0
34,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
24,249
301
Minions Killed
250
0
Camps Cleared
0
955,327
Distance Traveled
882,490
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,303
530
52
5
0
208,003
1
L
Nu Wa
5,316
532
82
8
0
182,989
3
L
Neith
4,388
439
56
6
0
161,698
1
L
Gilgamesh
5,413
541
54
5
0
177,668
0
W
Gilgamesh
5,926
593
67
7
0
180,739
0
L
Bacchus
4,136
414
11
1
0
169,604
1
L
Athena
4,996
500
47
5
0
190,531
0
W
Kuzenbo
5,333
533
17
2
0
197,886
6
W
Hel
5,767
577
93
9
0
198,492
2
W
Apollo
6,340
634
72
7
0
170,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role