Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DinoMEKA
King Arthur
Level 127
God Stats
25W - 19L
1,597 SR
Queue Stats
228W - 207L
1,547 Elo+
Party 2
Neith
Neith
HippoCrits
Neith
Level 124
God Stats
10W - 6L
1,620 SR
Queue Stats
59W - 54L
1,530 Elo+
Solo
Raijin
Raijin
Isigo53
Raijin
Level 125
God Stats
1W - 1L
1,297 SR
Queue Stats
65W - 64L
1,530 Elo+
Solo
Athena
Athena
Pheromosa
Athena
Level 106
God Stats
2W - 1L
1,690 SR
Queue Stats
78W - 52L
1,676 Elo+
Party 2
Team Averages
Level 120
1,541 SR
1,557 Elo+

VS

Team Averages
Level 102
1,433 SR
1,524 Elo+
Cerberus
Cerberus
B3astlySP
Cerberus
Level 85
God Stats
3W - 7L
1,491 SR
Queue Stats
247W - 249L
1,466 Elo+
Party 1
Vulcan
Vulcan
DivineLaw
Vulcan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,496 Elo+
Solo
He Bo
He Bo
DoctorOkto
He Bo
Level 129
God Stats
10W - 26L
1,423 SR
Queue Stats
735W - 805L
1,591 Elo+
Solo
Heimdallr
Heimdallr
Ezoran
Heimdallr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,592 Elo+
Solo
Fenrir
Fenrir
LightningSP
Fenrir
Level 140
God Stats
0W - 1L
1,249 SR
Queue Stats
134W - 153L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 0 / 19
10,755
1,076
15,134
7,371
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
DinoMEKA
King Arthur
18
4 / 3 / 23
10,983
1,098
12,610
20,706
15,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
17
9 / 0 / 15
11,091
1,109
15,567
4,475
1,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Isigo53
Raijin
17
5 / 2 / 15
10,906
1,091
13,107
7,793
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Pheromosa
Athena
18
6 / 0 / 19
10,300
1,030
10,714
15,373
12,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

288

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B3astlySP
Cerberus
16
0 / 7 / 5
9,279
928
9,156
24,835
26,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
DivineLaw
Vulcan
15
1 / 5 / 3
9,162
916
16,294
11,786
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
15
2 / 1 / 1
8,963
896
4,765
3,038
933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ezoran
Heimdallr
15
1 / 8 / 3
9,233
923
13,364
14,093
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
1 / 10 / 2
8,859
886
5,929
17,834
11,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
31
Kills
5
5
Deaths
31
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
19
16.5
L
Cerberus
B3astlySP
Cerberus
0
7
5
0.36
W
King Arthur
DinoMEKA
King Arthur
4
3
23
5.17
L
Vulcan
DivineLaw
Vulcan
1
5
3
0.5
L
He Bo
2
1
1
2.5
L
Heimdallr
Ezoran
Heimdallr
1
8
3
0.31
W
Neith
9
0
15
16.5
W
Raijin
Isigo53
Raijin
5
2
15
6.25
L
Fenrir
1
10
2
0.2
W
Athena
Pheromosa
Athena
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,132
Damage
49,508
55,718
Taken
71,586
36,843
Mitigated
49,340
28,323
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,134
1,027
5,714
4,726
7,371
3,840
0
4,380
2,991
29,736
0
L
Cerberus
B3astlySP
Cerberus
9,156
344
0
3,847
24,835
26,460
0
10,742
13,859
31,975
0
W
King Arthur
DinoMEKA
King Arthur
12,610
1,983
1,157
6,795
20,706
15,815
0
8,917
11,169
0
30,726
L
Vulcan
DivineLaw
Vulcan
16,294
7,408
0
16
11,786
4,401
0
8,022
3,575
29,646
0
L
He Bo
4,765
148
0
0
3,038
933
0
1,376
1,642
11,597
0
L
Heimdallr
Ezoran
Heimdallr
13,364
5,936
0
936
14,093
5,830
0
8,113
5,906
0
43,316
W
Neith
15,567
7,999
0
2,807
4,475
1,449
0
3,589
886
0
44,507
W
Raijin
Isigo53
Raijin
13,107
1,407
305
1,821
7,793
2,964
0
4,803
2,990
41,340
0
L
Fenrir
5,929
1,433
0
224
17,834
11,716
0
9,949
7,649
264
13,651
W
Athena
Pheromosa
Athena
10,714
1,708
0
4,998
15,373
12,775
0
8,713
6,660
15,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
45,496
220
Minions Killed
204
11
Camps Cleared
4
1,006,491
Distance Traveled
849,465
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,755
1,076
32
3
2
201,197
1
L
Cerberus
9,279
928
75
8
1
182,857
0
W
King Arthur
10,983
1,098
32
3
1
252,663
0
L
Vulcan
9,162
916
30
3
0
200,293
0
L
He Bo
8,963
896
15
2
1
100,980
1
L
Heimdallr
9,233
923
70
7
2
184,413
0
W
Neith
11,091
1,109
76
8
0
189,208
0
W
Raijin
10,906
1,091
68
7
8
162,427
0
L
Fenrir
8,859
886
14
1
0
180,922
1
W
Athena
10,300
1,030
12
1
0
200,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role