Player Matchup

Izanami
Izanami
Beastly-reg
Izanami
Level 127
God Stats
5W - 7L
1,253 SR
Queue Stats
590W - 576L
1,479 Elo+
Party 1
Olorun
Olorun
Jai_Uzumaki
Olorun
Level 125
God Stats
19W - 9L
1,738 SR
Queue Stats
653W - 627L
1,511 Elo+
Party 1
Horus
Horus
MrsRamirez
Horus
Level 103
God Stats
5W - 1L
1,658 SR
Queue Stats
123W - 95L
1,629 Elo+
Party 2
Bacchus
Bacchus
Qluelu
Bacchus
Level 64
God Stats
2W - 0L
1,724 SR
Queue Stats
239W - 200L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
Ralisor
Cthulhu
Level 104
God Stats
3W - 2L
1,696 SR
Queue Stats
165W - 113L
1,639 Elo+
Party 2
Team Averages
Level 105
1,614 SR
1,571 Elo+

VS

Team Averages
Level 124
1,563 SR
1,506 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BeetleBae
Anubis
Level 84
God Stats
1W - 1L
1,814 SR
Queue Stats
49W - 55L
1,466 Elo+
Party 3
Chernobog
Chernobog
Dirtygym
Chernobog
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 179L
1,543 Elo+
Party 3
Jormungandr
Jormungandr
Nikkdrawsart
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beastly-reg
Izanami
17
8 / 1 / 9
9,842
984
14,768
9,544
3,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
15
4 / 4 / 6
9,016
902
6,753
11,000
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
16
3 / 1 / 15
9,717
972
7,541
16,839
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Qluelu
Bacchus
15
2 / 3 / 16
9,221
922
8,262
17,919
17,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Ralisor
Cthulhu
15
6 / 3 / 11
9,428
943
10,700
14,521
19,372
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 4 / 5
7,937
794
8,242
13,271
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
15
2 / 4 / 5
7,849
785
12,385
7,568
3,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
BeetleBae
Anubis
14
4 / 5 / 5
8,698
870
8,771
10,229
5,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Dirtygym
Chernobog
13
0 / 6 / 5
7,263
726
8,217
10,702
4,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Nikkdrawsart
Jormungandr
13
3 / 4 / 3
7,629
763
14,311
14,096
10,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
23
Kills
11
12
Deaths
23
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
5
1.13
L
Jing Wei
 
Jing Wei
2
4
5
1.13
W
Izanami
Beastly-reg
Izanami
8
1
9
12.5
L
Anubis
BeetleBae
Anubis
4
5
5
1.3
L
Chernobog
Dirtygym
Chernobog
0
6
5
0.42
W
Olorun
4
4
6
1.75
W
Horus
3
1
15
10.5
L
Jormungandr
Nikkdrawsart
Jormungandr
3
4
3
1.13
W
Bacchus
Qluelu
Bacchus
2
3
16
3.33
W
Cthulhu
Ralisor
Cthulhu
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
51,926
69,823
Taken
55,866
60,945
Mitigated
36,357
41,113
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,242
1,582
3,066
3,522
13,271
11,275
70
4,726
8,545
13,904
0
L
Jing Wei
 
Jing Wei
12,385
10,296
498
192
7,568
3,430
172
4,602
2,966
0
23,092
W
Izanami
Beastly-reg
Izanami
14,768
11,457
403
3,178
9,544
3,773
3,955
4,711
4,833
0
36,385
L
Anubis
BeetleBae
Anubis
8,771
552
532
1,996
10,229
5,861
328
6,217
4,012
14,428
0
L
Chernobog
Dirtygym
Chernobog
8,217
6,097
826
598
10,702
4,825
0
5,761
4,941
0
14,782
W
Olorun
6,753
2,633
3,863
3,532
11,000
4,183
615
7,383
3,617
18,022
0
W
Horus
7,541
3,554
8,310
10,364
16,839
15,934
0
5,741
11,098
0
8,980
L
Jormungandr
Nikkdrawsart
Jormungandr
14,311
1,438
441
4,189
14,096
10,966
0
4,409
9,687
29,770
0
W
Bacchus
Qluelu
Bacchus
8,262
487
1,165
5,946
17,919
17,683
140
8,736
9,183
15,145
0
W
Cthulhu
Ralisor
Cthulhu
10,700
594
2,296
2,056
14,521
19,372
41
4,753
9,768
19,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
39,376
106
Minions Killed
87
0
Camps Cleared
0
1,072,901
Distance Traveled
853,947
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,937
794
10
1
0
147,469
0
L
Jing Wei
7,849
785
24
2
0
202,038
0
W
Izanami
9,842
984
47
5
0
186,504
0
L
Anubis
8,698
870
17
2
0
153,000
0
L
Chernobog
7,263
726
17
2
0
166,403
1
W
Olorun
9,016
902
17
2
0
195,688
0
W
Horus
9,717
972
4
0
0
245,067
1
L
Jormungandr
7,629
763
19
2
0
185,037
2
W
Bacchus
9,221
922
9
1
0
220,932
0
W
Cthulhu
9,428
943
29
3
0
224,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role