Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Gucci Flesh
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,393 Elo+
Solo
Ah Puch
Ah Puch
Lancenth90
Ah Puch
Level 63
God Stats
8W - 2L
1,839 SR
Queue Stats
109W - 144L
1,288 Elo+
Solo
Chang'e
Chang'e
ayesolo
Chang'e
Level 47
God Stats
2W - 1L
1,489 SR
Queue Stats
83W - 97L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
Крэмблерша
Xbalanque
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 128L
1,345 Elo+
Solo
Team Averages
Level 70
1,565 SR
1,394 Elo+

VS

Team Averages
Level 69
1,465 SR
1,404 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Dad Drip
Yemoja
Level 108
God Stats
5W - 9L
1,365 SR
Queue Stats
373W - 488L
1,406 Elo+
Party 1
Susano
Susano
KookPhD
Susano
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 122L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Mama garuti
Nu Wa
Level 49
God Stats
6W - 5L
1,466 SR
Queue Stats
164W - 186L
1,309 Elo+
Party 3
Artemis
Artemis
Mom Drip
Artemis
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
201W - 230L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
7 / 3 / 18
12,460
779
8,665
20,699
23,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 7 / 11
12,573
786
16,021
16,708
5,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Lancenth90
Ah Puch
19
4 / 6 / 17
12,532
783
20,229
14,932
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ayesolo
Chang'e
19
6 / 4 / 20
12,465
779
12,610
23,081
29,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 4 / 19
13,502
844
17,178
15,068
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
7 / 9 / 4
11,640
728
13,048
19,241
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Dad Drip
Yemoja
18
1 / 5 / 11
10,143
634
11,453
15,274
5,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
KookPhD
Susano
19
11 / 12 / 5
12,166
760
20,388
19,519
12,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 13
10,509
657
10,750
13,036
4,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Mom Drip
Artemis
17
4 / 6 / 11
11,134
696
15,298
13,677
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
36
Kills
24
24
Deaths
37
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
3
18
5.33
L
Arachne
 
Arachne
7
9
4
1
L
Yemoja
Dad Drip
Yemoja
1
5
11
1.3
W
7
7
11
1.79
L
Susano
KookPhD
Susano
11
12
5
1.13
W
Ah Puch
Lancenth90
Ah Puch
4
6
17
2.08
L
1
5
13
1.5
L
Artemis
Mom Drip
Artemis
4
6
11
1.58
W
Chang'e
ayesolo
Chang'e
6
4
20
4
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,703
Damage
70,937
90,488
Taken
80,747
72,023
Mitigated
37,369
39,215
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,665
1,115
3,452
6,610
20,699
23,026
1,008
4,712
15,987
0
17,758
L
Arachne
 
Arachne
13,048
7,945
1,724
3,980
19,241
7,936
371
10,725
8,516
0
17,083
L
Yemoja
Dad Drip
Yemoja
11,453
1,410
3,034
1,321
15,274
5,898
46
11,060
4,214
24,499
0
W
16,021
2,174
1,466
4,785
16,708
5,827
701
3,338
13,370
41,491
0
L
Susano
KookPhD
Susano
20,388
3,606
705
686
19,519
12,417
0
10,791
8,728
0
32,495
W
Ah Puch
Lancenth90
Ah Puch
20,229
1,098
1,719
1,906
14,932
6,179
576
3,466
11,466
49,700
0
L
10,750
3,850
1,002
1,997
13,036
4,355
675
7,846
5,190
36,276
0
L
Artemis
Mom Drip
Artemis
15,298
6,526
1,775
1,840
13,677
6,763
172
8,438
5,239
0
29,148
W
Chang'e
ayesolo
Chang'e
12,610
1,506
5,741
9,084
23,081
29,893
832
6,386
16,695
35,868
0
W
17,178
6,315
1,563
2,889
15,068
7,098
2,431
4,301
10,767
0
47,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,532
Gold Earned
55,592
255
Minions Killed
164
0
Camps Cleared
0
1,407,751
Distance Traveled
1,349,629
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,460
779
21
1
0
337,071
0
L
Arachne
11,640
728
12
1
0
299,161
0
L
Yemoja
10,143
634
24
2
0
303,244
0
W
Janus
12,573
786
71
4
0
242,814
6
L
Susano
12,166
760
27
2
0
236,856
0
W
Ah Puch
12,532
783
59
4
0
259,575
0
L
Nu Wa
10,509
657
54
3
0
259,413
0
L
Artemis
11,134
696
47
3
0
250,955
0
W
Chang'e
12,465
779
40
3
0
284,431
0
W
Xbalanque
13,502
844
64
4
0
283,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role