Player Matchup

Vulcan
Vulcan
COQUI4EVA
Vulcan
Level 17
God Stats
17W - 10L
1,475 SR
Queue Stats
378W - 424L
1,305 Elo+
Solo
Cthulhu
Cthulhu
H3llRiD3R7075
Cthulhu
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 24L
1,148 Elo+
Party 1
Zeus
Zeus
ZzDoNLuiSzZ3663
Zeus
Level 4
God Stats
5W - 3L
1,228 SR
Queue Stats
25W - 23L
1,239 Elo+
Party 1
Neith
Neith
l Bby Rose l
Neith
Level 20
God Stats
43W - 43L
1,409 SR
Queue Stats
49W - 56L
1,358 Elo+
Solo
Hercules
Hercules
taterraid56
Hercules
Level 16
God Stats
3W - 4L
1,514 SR
Queue Stats
77W - 99L
1,349 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,280 Elo+

VS

Team Averages
Level 40
1,406 SR
1,404 Elo+
Mulan
Mulan
Bedder87
Mulan
Level 29
God Stats
20W - 15L
1,302 SR
Queue Stats
220W - 248L
1,349 Elo+
Solo
Olorun
Olorun
Earthwalker_7
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,096 Elo+
Solo
Hercules
Hercules
Koiphlsh
Hercules
Level 149
God Stats
1W - 1L
1,229 SR
Queue Stats
344W - 379L
1,576 Elo+
Party 2
Ra
Ra
ZFG SPAWN
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
kfp
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
COQUI4EVA
Vulcan
19
7 / 0 / 20
12,937
995
24,824
7,136
5,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
20
6 / 3 / 26
13,420
1,032
23,171
20,801
26,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 7 / 17
13,250
1,019
19,217
13,052
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 0 / 15
14,486
1,114
26,964
10,878
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
taterraid56
Hercules
20
6 / 2 / 23
13,112
1,009
16,320
18,917
25,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bedder87
Mulan
18
5 / 4 / 5
13,011
1,001
13,707
18,379
14,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 12 / 5
11,820
909
13,935
27,065
10,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Koiphlsh
Hercules
18
4 / 2 / 7
12,611
970
20,017
33,716
37,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 16 / 3
10,946
842
11,051
20,028
7,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
kfp
Bakasura
17
0 / 10 / 3
10,731
825
7,380
23,034
11,149
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
35
44
Kills
12
12
Deaths
44
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bedder87
Mulan
5
4
5
1.88
W
Vulcan
COQUI4EVA
Vulcan
7
0
20
17
L
2
12
5
0.38
W
Cthulhu
6
3
26
6.33
L
Hercules
Koiphlsh
Hercules
4
2
7
3.75
L
1
16
3
0.16
W
8
7
17
2.36
L
Bakasura
kfp
Bakasura
0
10
3
0.15
W
17
0
15
24.5
W
Hercules
taterraid56
Hercules
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,496
Damage
66,090
70,784
Taken
122,222
69,817
Mitigated
81,013
14,985
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bedder87
Mulan
13,707
3,050
0
927
18,379
14,421
0
11,818
6,561
0
32,890
W
Vulcan
COQUI4EVA
Vulcan
24,824
15,841
0
652
7,136
5,740
0
1,266
5,557
42,878
0
L
13,935
6,981
1,053
6,146
27,065
10,828
0
15,922
11,143
39,049
0
W
Cthulhu
23,171
3,138
208
0
20,801
26,823
0
10,333
9,728
46,576
0
L
Hercules
Koiphlsh
Hercules
20,017
6,497
0
5,917
33,716
37,103
0
17,363
16,353
0
34,809
L
11,051
2,137
414
0
20,028
7,512
0
11,507
8,521
33,628
0
W
19,217
4,434
0
1,637
13,052
6,067
0
3,630
9,352
27,303
0
L
Bakasura
kfp
Bakasura
7,380
4,929
0
802
23,034
11,149
0
10,602
12,432
292
24,008
W
26,964
14,943
0
3,196
10,878
5,484
0
1,985
8,893
0
50,301
W
Hercules
taterraid56
Hercules
16,320
5,039
0
9,292
18,917
25,703
0
8,018
10,449
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,205
Gold Earned
59,119
208
Minions Killed
200
2
Camps Cleared
2
1,195,653
Distance Traveled
1,110,097
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,011
1,001
46
4
0
249,920
0
W
Vulcan
12,937
995
55
4
0
270,518
0
L
Olorun
11,820
909
31
2
0
182,438
4
W
Cthulhu
13,420
1,032
57
4
0
237,961
0
L
Hercules
12,611
970
24
2
0
280,088
0
L
Ra
10,946
842
58
4
0
183,837
1
W
Zeus
13,250
1,019
25
2
1
180,910
0
L
Bakasura
10,731
825
41
3
2
213,814
2
W
Neith
14,486
1,114
48
4
1
246,089
1
W
Hercules
13,112
1,009
23
2
0
260,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role