Player Matchup

He Bo
He Bo
DAM0CLESS
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,475 Elo+
Solo
Anubis
Anubis
LmisterX015
Anubis
Level 21
God Stats
13W - 12L
1,594 SR
Queue Stats
13W - 20L
1,383 Elo+
Party 2
Ymir
Ymir
lorenzzosniper
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Party 2
Team Averages
Level 17
1,531 SR
1,368 Elo+

VS

Team Averages
Level 102
1,617 SR
1,591 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sabtimux
Fafnir
Level 28
God Stats
11W - 3L
1,850 SR
Queue Stats
52W - 20L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DAM0CLESS
He Bo
4
0 / 1 / 0
3,733
747
247
660
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
0 / 5 / 0
3,938
788
1,525
6,107
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 7 / 0
3,805
761
244
8,044
4,677
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
8 / 0 / 5
6,669
1,334
9,602
2,832
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
 
Discordia
9
3 / 0 / 9
5,537
1,107
2,473
2,099
535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Sabtimux
Fafnir
8
2 / 0 / 9
5,348
1,070
1,096
3,369
2,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
5
10.5
W
Discordia
 
Discordia
3
0
9
7.5
L
He Bo
DAM0CLESS
He Bo
0
1
0
0
L
Anubis
0
5
0
0
W
Fafnir
Sabtimux
Fafnir
2
0
9
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,016
Damage
13,171
14,811
Taken
8,300
6,939
Mitigated
4,066
601
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,602
4,986
0
350
2,832
981
1,639
867
1,957
0
34,784
W
Discordia
 
Discordia
2,473
302
38
966
2,099
535
1,061
202
1,897
11,857
0
L
He Bo
DAM0CLESS
He Bo
247
42
0
20
660
129
0
152
508
1,815
0
L
Anubis
1,525
38
0
581
6,107
2,133
0
2,173
3,934
11,421
0
W
Fafnir
Sabtimux
Fafnir
1,096
194
0
1,513
3,369
2,550
54
959
2,406
2,068
0
L
244
73
0
0
8,044
4,677
0
1,396
6,648
1,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,476
Gold Earned
17,554
24
Minions Killed
71
1
Camps Cleared
3
157,736
Distance Traveled
291,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,669
1,334
57
11
3
93,502
1
W
Discordia
5,537
1,107
13
3
0
100,982
2
L
He Bo
3,733
747
4
1
1
14,856
1
L
Anubis
3,938
788
20
4
0
80,663
0
W
Fafnir
5,348
1,070
1
0
0
96,783
2
L
Ymir
3,805
761
0
0
0
62,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role