Player Matchup

Hercules
Hercules
DEATHCOMES243
Hercules
Level 125
God Stats
1W - 1L
1,707 SR
Queue Stats
17W - 11L
1,640 Elo+
Party 1
Artemis
Artemis
Kadditoode
Artemis
Level 82
God Stats
6W - 2L
1,526 SR
Queue Stats
9W - 5L
1,775 Elo+
Party 1
Janus
Janus
Painlessgenie44
Janus
Level 105
God Stats
1W - 0L
1,358 SR
Queue Stats
23W - 18L
1,570 Elo+
Party 1
Yemoja
Yemoja
Technical Order
Yemoja
Level 109
God Stats
1W - 0L
1,217 SR
Queue Stats
9W - 5L
1,654 Elo+
Party 1
Team Averages
Level 105
1,452 SR
1,660 Elo+

VS

Team Averages
Level 131
1,508 SR
1,547 Elo+
Ullr
Ullr
 
Ullr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BORREGA 132
Tyr
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 9L
1,419 Elo+
Solo
Vulcan
Vulcan
KrauserSV
Vulcan
Level 129
God Stats
5W - 4L
1,530 SR
Queue Stats
173W - 192L
1,518 Elo+
Solo
Merlin
Merlin
SMURFY Pp
Merlin
Level 103
God Stats
2W - 2L
1,467 SR
Queue Stats
63W - 59L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEATHCOMES243
Hercules
15
4 / 0 / 4
8,677
868
3,545
13,476
7,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Artemis
Kadditoode
Artemis
13
0 / 2 / 2
7,555
756
4,554
8,618
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
4 / 2 / 4
9,052
905
6,590
6,514
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 2
7,984
798
2,950
7,656
6,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 3 / 0
7,025
703
5,682
6,426
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
1 / 2 / 1
7,370
737
3,093
7,214
4,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
KrauserSV
Vulcan
14
1 / 1 / 0
7,725
773
10,747
4,415
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SMURFY Pp
Merlin
13
1 / 4 / 0
7,743
774
5,316
4,827
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
4
4
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
L
1
2
1
0.75
W
Hercules
DEATHCOMES243
Hercules
4
0
4
6
W
Artemis
Kadditoode
Artemis
0
2
2
0.5
L
Vulcan
KrauserSV
Vulcan
1
1
0
1
W
4
2
4
3
L
Merlin
SMURFY Pp
Merlin
1
4
0
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
24,838
36,264
Taken
22,882
18,343
Mitigated
10,621
11,734
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,682
2,078
0
769
6,426
2,470
0
2,890
3,340
0
16,867
L
3,093
300
0
2,419
7,214
4,493
278
2,791
4,397
0
13,943
W
Hercules
DEATHCOMES243
Hercules
3,545
988
0
6,611
13,476
7,106
0
3,793
9,683
0
12,482
W
Artemis
Kadditoode
Artemis
4,554
1,876
0
1,616
8,618
2,760
1,467
5,380
3,238
0
26,511
L
Vulcan
KrauserSV
Vulcan
10,747
3,316
0
1,080
4,415
1,756
140
1,854
2,495
44,436
0
W
6,590
378
0
0
6,514
2,132
903
2,642
3,872
34,387
0
L
Merlin
SMURFY Pp
Merlin
5,316
156
0
62
4,827
1,902
0
1,978
2,729
26,082
0
W
2,950
248
2,231
1,276
7,656
6,345
280
4,604
3,052
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
29,863
194
Minions Killed
174
5
Camps Cleared
5
765,246
Distance Traveled
773,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,025
703
31
3
1
183,421
2
L
Tyr
7,370
737
29
3
3
198,625
4
W
Hercules
8,677
868
29
3
2
218,083
2
W
Artemis
7,555
756
63
6
1
173,407
2
L
Vulcan
7,725
773
62
6
1
227,106
2
W
Janus
9,052
905
80
8
1
196,397
0
L
Merlin
7,743
774
52
5
0
163,912
0
W
Yemoja
7,984
798
22
2
1
177,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role