Player Matchup

Aphrodite
Aphrodite
Czarny_Flame
Aphrodite
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,613 Elo+
Party 1
Izanami
Izanami
RenanMallet10
Izanami
Level 41
God Stats
24W - 24L
1,100 SR
Queue Stats
46W - 82L
1,099 Elo+
Solo
Zeus
Zeus
lSharkl-l
Zeus
Level 115
God Stats
8W - 1L
1,723 SR
Queue Stats
127W - 102L
1,503 Elo+
Party 1
Team Averages
Level 89
1,441 SR
1,405 Elo+

VS

Team Averages
Level 58
1,526 SR
1,451 Elo+
Hercules
Hercules
Kingjosh06
Hercules
Level 47
God Stats
2W - 2L
1,511 SR
Queue Stats
43W - 40L
1,551 Elo+
Party 2
Artemis
Artemis
LiteralGod5105
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,295 Elo+
Solo
Ares
Ares
jte_Pump
Ares
Level 69
God Stats
21W - 14L
1,567 SR
Queue Stats
178W - 171L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Czarny_Flame
Aphrodite
18
3 / 2 / 17
12,998
684
12,662
17,411
18,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
3 / 6 / 13
12,871
677
15,172
17,499
6,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
18
18 / 6 / 6
15,047
792
40,282
20,193
11,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingjosh06
Hercules
17
9 / 6 / 5
13,786
726
20,313
33,160
45,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 12 / 8
10,688
563
14,439
18,480
7,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
16
5 / 6 / 8
14,067
740
10,591
27,404
42,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
24
Kills
14
14
Deaths
24
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Czarny_Flame
Aphrodite
3
2
17
5.75
L
Hercules
Kingjosh06
Hercules
9
6
5
1.92
L
0
12
8
0.33
W
Izanami
3
6
13
1.58
L
Ares
5
6
8
1.5
W
Zeus
18
6
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,116
Damage
45,343
55,103
Taken
79,044
37,022
Mitigated
95,422
26,086
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Czarny_Flame
Aphrodite
12,662
1,206
9,792
12,829
17,411
18,396
860
4,149
13,262
39,621
0
L
Hercules
Kingjosh06
Hercules
20,313
7,694
0
13,275
33,160
45,270
547
19,633
13,527
423
44,723
L
14,439
4,573
0
1,083
18,480
7,636
31
15,149
3,331
0
36,882
W
Izanami
15,172
8,607
0
845
17,499
6,855
506
3,478
14,021
0
36,539
L
Ares
10,591
821
988
3,243
27,404
42,516
569
18,344
9,060
28,221
0
W
Zeus
40,282
3,188
0
2,620
20,193
11,771
1,789
3,652
16,454
93,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
38,541
236
Minions Killed
150
11
Camps Cleared
3
992,769
Distance Traveled
956,466
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,998
684
72
4
2
361,637
0
L
Hercules
13,786
726
73
4
2
341,127
5
L
Artemis
10,688
563
56
3
0
268,377
1
W
Izanami
12,871
677
50
3
0
317,087
3
L
Ares
14,067
740
21
1
1
346,962
3
W
Zeus
15,047
792
114
6
9
314,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role