Player Matchup

Hun Batz
Hun Batz
BallroomBoy
Hun Batz
Level 64
God Stats
0W - 1L
1,719 SR
Queue Stats
14W - 18L
1,390 Elo+
Party 1
Janus
Janus
Evylux
Janus
Level 129
God Stats
0W - 1L
1,201 SR
Queue Stats
45W - 36L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
MojiMochi
Kuzenbo
Level 125
God Stats
0W - 1L
1,655 SR
Queue Stats
27W - 21L
1,494 Elo+
Party 1
Ra
Ra
Raven2k15
Ra
Level 135
God Stats
0W - 1L
1,706 SR
Queue Stats
28W - 22L
1,511 Elo+
Party 1
Apollo
Apollo
StoppingError
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,483 Elo+

VS

Team Averages
Level 141
1,472 SR
1,465 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AlexB1710
Sylvanus
Level 138
God Stats
6W - 3L
1,343 SR
Queue Stats
201W - 172L
1,417 Elo+
Party 2
Apollo
Apollo
Dakar Black
Apollo
Level 158
God Stats
1W - 3L
1,350 SR
Queue Stats
81W - 83L
1,439 Elo+
Party 2
Anubis
Anubis
JSTN225
Anubis
Level 124
God Stats
3W - 4L
1,690 SR
Queue Stats
175W - 185L
1,470 Elo+
Solo
Olorun
Olorun
Kauldron
Olorun
Level 157
God Stats
11W - 10L
1,477 SR
Queue Stats
825W - 878L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BallroomBoy
Hun Batz
18
5 / 6 / 3
11,002
647
9,995
12,394
5,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Evylux
Janus
18
2 / 4 / 6
10,896
641
21,703
11,388
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MojiMochi
Kuzenbo
19
1 / 5 / 9
11,739
691
16,974
24,619
44,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 4 / 6
11,761
692
13,935
14,110
6,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 5 / 3
10,028
590
7,708
14,828
6,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 1 / 14
11,892
700
13,699
11,118
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
AlexB1710
Sylvanus
20
7 / 2 / 15
12,530
737
7,989
19,262
22,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
19
4 / 4 / 11
12,022
707
12,058
16,277
8,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
JSTN225
Anubis
20
6 / 3 / 6
12,627
743
16,505
16,490
9,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Kauldron
Olorun
20
5 / 3 / 14
12,615
742
18,358
18,092
8,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
13
Kills
24
24
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
14
9
W
Sylvanus
AlexB1710
Sylvanus
7
2
15
7.25
L
Hun Batz
BallroomBoy
Hun Batz
5
6
3
1.08
W
Apollo
4
4
11
2.38
L
Janus
Evylux
Janus
2
4
6
1.25
W
Anubis
JSTN225
Anubis
6
3
6
3
W
Olorun
Kauldron
Olorun
5
3
14
4
L
Kuzenbo
MojiMochi
Kuzenbo
1
5
9
1.1
L
2
4
6
1.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,315
Damage
68,609
77,339
Taken
81,239
69,245
Mitigated
53,344
28,886
Healing
45,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,699
3,176
4,115
3,805
11,118
4,367
737
7,549
3,511
32,954
0
W
Sylvanus
AlexB1710
Sylvanus
7,989
2,102
10,710
7,949
19,262
22,021
356
9,868
9,281
14,316
0
L
Hun Batz
BallroomBoy
Hun Batz
9,995
763
124
1,057
12,394
5,829
0
8,077
4,317
0
20,554
W
Apollo
12,058
6,138
677
1,883
16,277
8,512
2,492
9,053
7,165
0
34,090
L
Janus
Evylux
Janus
21,703
564
2,356
1,712
11,388
5,342
0
9,512
1,876
43,464
0
W
Anubis
JSTN225
Anubis
16,505
469
1,055
6,303
16,490
9,612
656
12,882
3,453
48,183
0
W
Olorun
Kauldron
Olorun
18,358
11,603
3,718
5,697
18,092
8,832
2,718
12,711
5,217
42,291
0
L
Kuzenbo
MojiMochi
Kuzenbo
16,974
5,160
1,357
2,826
24,619
44,837
0
14,925
9,694
29,708
0
L
13,935
590
9,094
5,806
14,110
6,820
0
12,331
1,779
44,987
0
L
7,708
3,840
1,656
2,898
14,828
6,417
0
11,706
3,122
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
61,686
172
Minions Killed
215
0
Camps Cleared
0
1,464,991
Distance Traveled
1,418,711
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,892
700
54
3
0
328,639
6
W
Sylvanus
12,530
737
5
0
0
270,819
0
L
Hun Batz
11,002
647
25
1
0
242,301
3
W
Apollo
12,022
707
44
3
0
274,619
0
L
Janus
10,896
641
41
2
0
305,514
0
W
Anubis
12,627
743
66
4
0
271,573
1
W
Olorun
12,615
742
46
3
0
273,061
2
L
Kuzenbo
11,739
691
19
1
0
298,445
4
L
Ra
11,761
692
63
4
0
326,686
0
L
Apollo
10,028
590
24
1
0
292,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role